Player Matchup

Horus
Horus
Platinum IV
 
Horus
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
KieranLascel
Geb
Gold II
Level 46
God Stats
1W - 1L
1,792 SR
Queue Stats
12W - 9L
1,735 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
The3rdPartyGod
Ne Zha
Platinum IV
Level 160
God Stats
0W - 1L
1,308 SR
Queue Stats
378W - 369L
1,722 MMR
Solo
Eset
Eset
Platinum IV
TheOmar888
Eset
Platinum IV
Level 157
God Stats
4W - 3L
1,607 SR
Queue Stats
207W - 207L
1,748 MMR
Solo
Rama
Rama
Platinum IV
Thehollywood22
Rama
Platinum IV
Level 150
God Stats
43W - 40L
1,638 SR
Queue Stats
745W - 756L
1,737 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,569 SR
1,689 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,571 SR
1,735 MMR
Atlas
Atlas
Platinum V
CS Sh1fty
Atlas
Platinum V
Level 67
God Stats
8W - 6L
1,603 SR
Queue Stats
135W - 131L
1,717 MMR
Solo
Apollo
Apollo
Gold II
Diligenc3
Apollo
Gold II
Level 160
God Stats
6W - 4L
1,579 SR
Queue Stats
507W - 512L
1,708 MMR
Solo
Ah Puch
Ah Puch
Gold I
bahbaGMBH-boRz
Ah Puch
Gold I
Level 86
God Stats
20W - 13L
1,613 SR
Queue Stats
148W - 155L
1,720 MMR
Solo
King Arthur
King Arthur
Platinum III
l Illyria l
King Arthur
Platinum III
Level 148
God Stats
20W - 20L
1,562 SR
Queue Stats
525W - 518L
1,758 MMR
Solo
Bastet
Bastet
Gold IV
w6wvv-
Bastet
Gold IV
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 24L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 1 / 0
3,349
670
1,533
2,549
1,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 3 / 1
3,145
629
1,404
5,011
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 0 / 0
3,247
649
553
1,394
310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,397
679
971
1,783
349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

4
1 / 1 / 0
3,350
670
835
2,424
532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ArtioVamanaKhepriAwilix

VS

Bans
YmirShivaLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CS Sh1fty
Atlas
6
2 / 0 / 1
3,743
749
1,205
2,630
987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Diligenc3
Apollo
6
1 / 1 / 1
3,342
668
1,378
2,156
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 1
3,516
703
1,039
1,428
400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
l Illyria l
King Arthur
6
1 / 0 / 0
3,589
718
1,692
3,379
1,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
w6wvv-
Bastet
5
1 / 1 / 1
3,395
679
1,449
2,741
605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
W
Atlas
CS Sh1fty
Atlas
2
0
1
2.5
W
Apollo
Diligenc3
Apollo
1
1
1
1.5
L
0
3
1
0.17
L
1
0
0
1
L
0
1
1
0.5
L
1
1
0
1
W
1
0
1
1.5
W
King Arthur
l Illyria l
King Arthur
1
0
0
1
W
Bastet
w6wvv-
Bastet
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,296
Damage
6,763
13,161
Taken
12,334
4,263
Mitigated
3,959
4,006
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,533
690
0
1,261
2,549
1,094
0
0
2,549
0
12,027
W
Atlas
CS Sh1fty
Atlas
1,205
554
0
802
2,630
987
0
604
2,026
4,876
0
W
Apollo
Diligenc3
Apollo
1,378
1,107
0
958
2,156
434
0
617
1,539
0
18,263
L
1,404
411
0
1,084
5,011
1,978
0
987
4,024
5,310
0
L
553
305
0
592
1,394
310
0
324
1,070
0
7,841
L
971
0
0
280
1,783
349
0
148
1,635
13,820
0
L
835
807
0
789
2,424
532
0
785
1,639
0
10,760
W
1,039
49
0
801
1,428
400
0
746
682
9,581
0
W
King Arthur
l Illyria l
King Arthur
1,692
372
0
1,400
3,379
1,533
0
0
3,206
0
12,301
W
Bastet
w6wvv-
Bastet
1,449
682
0
1,430
2,741
605
0
408
2,333
0
10,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,488
Gold Earned
17,585
106
Minions Killed
124
0
Camps Cleared
0
418,001
Distance Traveled
487,163
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,349
670
18
4
0
88,157
2
W
Atlas
3,743
749
8
2
0
88,526
0
W
Apollo
3,342
668
31
6
0
82,966
2
L
Geb
3,145
629
8
2
0
98,642
1
L
Ne Zha
3,247
649
23
5
0
72,689
0
L
Eset
3,397
679
37
7
0
85,705
1
L
Rama
3,350
670
20
4
0
72,808
1
W
Ah Puch
3,516
703
19
4
0
100,195
1
W
King Arthur
3,589
718
37
7
0
101,805
1
W
Bastet
3,395
679
29
6
0
113,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role