Player Matchup

Rama
Rama
APX_Mental
Rama
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 99L
1,285 Elo+
Party 3
Set
Set
FaiRniX540
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,636 Elo+
Party 2
Achilles
Achilles
Fidell-Castro-
Achilles
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,364 Elo+
Party 3
Merlin
Merlin
L_T99
Merlin
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,249 Elo+
Party 3
Ymir
Ymir
Rynix530
Ymir
Level 104
God Stats
3W - 1L
1,810 SR
Queue Stats
14W - 11L
1,724 Elo+
Party 2
Team Averages
Level 100
1,562 SR
1,452 Elo+

VS

Team Averages
Level 91
1,476 SR
1,505 Elo+
Scylla
Scylla
A_humble_potato
Scylla
Level 66
God Stats
6W - 5L
1,547 SR
Queue Stats
84W - 81L
1,452 Elo+
Solo
Ares
Ares
Dragogamers248
Ares
Level 83
God Stats
1W - 1L
1,292 SR
Queue Stats
107W - 105L
1,542 Elo+
Party 1
Loki
Loki
Fachala_13
Loki
Level 89
God Stats
49W - 32L
1,509 SR
Queue Stats
245W - 223L
1,539 Elo+
Party 1
Chronos
Chronos
Its__Quick
Chronos
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
245W - 253L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
X_x_Dief_x_X
Sun Wukong
Level 112
God Stats
6W - 8L
1,530 SR
Queue Stats
198W - 153L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,415
535
4,062
8,195
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 3 / 3
6,132
511
4,650
9,241
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
11
0 / 2 / 0
5,981
498
3,610
7,927
4,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
L_T99
Merlin
11
1 / 1 / 2
6,310
526
2,812
3,013
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
2 / 1 / 1
6,419
535
3,997
6,714
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,834
486
1,107
4,655
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 3
6,411
534
4,594
7,886
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 1
7,556
630
3,807
7,026
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Its__Quick
Chronos
12
2 / 2 / 1
6,833
569
7,261
8,379
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
X_x_Dief_x_X
Sun Wukong
14
2 / 0 / 1
7,841
653
5,712
6,522
3,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
5
Kills
8
8
Deaths
5
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
0
2
1
0.25
W
1
1
3
2.5
W
3
0
1
3.5
L
2
3
3
1.17
L
Achilles
0
2
0
0
W
Chronos
Its__Quick
Chronos
2
2
1
1.25
L
Merlin
L_T99
Merlin
1
1
2
2
L
Ymir
2
1
1
2.5
W
Sun Wukong
X_x_Dief_x_X
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,131
Damage
22,481
35,090
Taken
34,468
14,712
Mitigated
15,414
9,712
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,062
3,665
0
4,856
8,195
2,340
322
5,958
2,237
0
44,610
W
1,107
0
0
500
4,655
1,432
0
1,797
2,858
31,671
0
W
4,594
481
0
1,212
7,886
5,898
0
2,642
5,244
13,868
7,083
W
3,807
1,131
0
5,017
7,026
2,257
0
1,287
5,739
0
52,018
L
4,650
1,817
0
636
9,241
3,146
0
2,056
7,185
0
38,987
L
Achilles
3,610
804
0
2,275
7,927
4,541
0
0
7,927
0
35,131
W
Chronos
Its__Quick
Chronos
7,261
2,471
0
3,692
8,379
2,614
0
797
7,582
44,429
0
L
Merlin
L_T99
Merlin
2,812
119
0
71
3,013
932
0
624
2,389
31,023
0
L
Ymir
3,997
1,349
0
1,874
6,714
3,753
0
3,617
3,097
17,725
0
W
Sun Wukong
X_x_Dief_x_X
Sun Wukong
5,712
1,385
0
2,725
6,522
3,213
326
286
6,236
0
52,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
34,475
329
Minions Killed
393
0
Camps Cleared
0
1,207,094
Distance Traveled
1,297,993
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,415
535
100
8
0
217,705
3
W
Scylla
5,834
486
60
5
0
239,069
3
W
Ares
6,411
534
31
3
0
254,579
0
W
Loki
7,556
630
109
9
0
310,966
1
L
Set
6,132
511
56
5
0
276,438
3
L
Achilles
5,981
498
68
6
0
219,676
4
W
Chronos
6,833
569
80
7
0
227,307
1
L
Merlin
6,310
526
72
6
0
256,364
2
L
Ymir
6,419
535
33
3
0
236,911
0
W
Sun Wukong
7,841
653
113
9
0
266,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role