Player Matchup

Hel
Hel
PrendMaTube
Hel
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 2
Cabrakan
Cabrakan
SESEMICH
Cabrakan
Level 124
God Stats
3W - 1L
1,592 SR
Queue Stats
127W - 125L
1,403 Elo+
Party 4
Jormungandr
Jormungandr
bombiel
Jormungandr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 62L
1,366 Elo+
Party 4
Izanami
Izanami
carotyze
Izanami
Level 14
God Stats
3W - 3L
1,290 SR
Queue Stats
18W - 27L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yoyolegrostuyau
Cu Chulainn
Level 149
God Stats
1W - 0L
1,606 SR
Queue Stats
57W - 52L
1,580 Elo+
Party 2
Team Averages
Level 68
1,497 SR
1,507 Elo+

VS

Team Averages
Level 40
1,537 SR
1,465 Elo+
Anubis
Anubis
 
Anubis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Hundemann
Apollo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 92L
1,387 Elo+
Party 3
Khepri
Khepri
Korebaton
Khepri
Level 66
God Stats
6W - 4L
1,684 SR
Queue Stats
228W - 225L
1,440 Elo+
Party 3
Amaterasu
Amaterasu
Sylphéin
Amaterasu
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
66W - 106L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 5
7,013
701
8,934
7,477
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
SESEMICH
Cabrakan
10
7 / 3 / 6
6,504
650
8,289
8,057
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
bombiel
Jormungandr
12
3 / 0 / 3
6,973
697
3,330
3,796
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
carotyze
Izanami
8
0 / 1 / 1
4,832
483
1,524
4,744
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
yoyolegrostuyau
Cu Chulainn
8
0 / 1 / 7
5,542
554
3,792
5,455
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 4 / 0
6,075
608
2,923
7,337
2,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
 
Bakasura
8
0 / 5 / 1
5,093
509
3,253
8,648
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Hundemann
Apollo
8
2 / 4 / 1
5,295
530
5,845
7,260
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Korebaton
Khepri
7
1 / 3 / 2
4,962
496
3,115
8,103
4,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Sylphéin
Amaterasu
7
0 / 4 / 0
4,563
456
1,790
5,053
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
20
Kills
5
5
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
0
0.5
L
Bakasura
 
Bakasura
0
5
1
0.1
L
Apollo
Hundemann
Apollo
2
4
1
0.63
L
Khepri
Korebaton
Khepri
1
3
2
0.67
W
10
0
5
12.5
W
Cabrakan
SESEMICH
Cabrakan
7
3
6
3.33
L
Amaterasu
Sylphéin
Amaterasu
0
4
0
0
W
Jormungandr
bombiel
Jormungandr
3
0
3
4.5
W
Izanami
carotyze
Izanami
0
1
1
0.5
W
Cu Chulainn
yoyolegrostuyau
Cu Chulainn
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,869
Damage
16,926
29,529
Taken
36,401
12,846
Mitigated
13,384
11,055
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,923
36
0
3,165
7,337
2,945
184
4,714
2,623
33,328
0
L
Bakasura
 
Bakasura
3,253
2,279
0
1,315
8,648
2,528
0
4,608
4,040
0
15,875
L
Apollo
Hundemann
Apollo
5,845
3,914
0
1,992
7,260
1,921
728
3,880
3,380
0
27,007
L
Khepri
Korebaton
Khepri
3,115
783
286
1,202
8,103
4,013
340
4,213
3,890
12,142
0
W
8,934
1,503
1,689
3,914
7,477
2,293
808
2,067
5,333
35,748
0
W
Cabrakan
SESEMICH
Cabrakan
8,289
1,591
0
1,163
8,057
4,229
296
2,556
5,161
28,888
0
L
Amaterasu
Sylphéin
Amaterasu
1,790
1,337
0
1,042
5,053
1,977
0
3,471
1,582
0
13,177
W
Jormungandr
bombiel
Jormungandr
3,330
1,572
0
795
3,796
2,565
257
0
3,766
35,906
0
W
Izanami
carotyze
Izanami
1,524
811
0
1,340
4,744
891
922
697
3,967
0
18,097
W
Cu Chulainn
yoyolegrostuyau
Cu Chulainn
3,792
413
0
2,154
5,455
2,868
110
718
4,737
2,248
16,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
25,988
263
Minions Killed
209
0
Camps Cleared
0
985,182
Distance Traveled
956,245
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,075
608
70
7
0
174,103
0
L
Bakasura
5,093
509
48
5
0
210,421
1
L
Apollo
5,295
530
46
5
0
189,894
1
L
Khepri
4,962
496
21
2
0
195,755
1
W
Hel
7,013
701
57
6
0
216,607
0
W
Cabrakan
6,504
650
50
5
0
186,335
1
L
Amaterasu
4,563
456
24
2
0
186,072
0
W
Jormungandr
6,973
697
81
8
0
185,140
0
W
Izanami
4,832
483
39
4
0
182,918
0
W
Cu Chulainn
5,542
554
36
4
0
214,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role