Player Matchup

Medusa
Medusa
Akirmax
Medusa
Level 118
God Stats
3W - 7L
1,289 SR
Queue Stats
241W - 276L
1,484 Elo+
Solo
Cliodhna
Cliodhna
Kuroargentina
Cliodhna
Level 132
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 203L
1,463 Elo+
Solo
Arachne
Arachne
Santez_98
Arachne
Level 87
God Stats
6W - 9L
1,493 SR
Queue Stats
133W - 146L
1,412 Elo+
Solo
Ymir
Ymir
iBimsZimtrone
Ymir
Level 60
God Stats
2W - 5L
1,564 SR
Queue Stats
161W - 229L
1,383 Elo+
Solo
Olorun
Olorun
jmTorti95
Olorun
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 39L
1,349 Elo+
Solo
Team Averages
Level 101
1,469 SR
1,418 Elo+

VS

Team Averages
Level 108
1,540 SR
1,467 Elo+
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FRAZL3iNC
Xing Tian
Level 81
God Stats
40W - 50L
1,507 SR
Queue Stats
350W - 408L
1,418 Elo+
Solo
Sylvanus
Sylvanus
Hunter_Syrax
Sylvanus
Level 107
God Stats
5W - 4L
1,639 SR
Queue Stats
138W - 148L
1,463 Elo+
Solo
Yu Huang
Yu Huang
janiel-anubor
Yu Huang
Level 103
God Stats
4W - 4L
1,556 SR
Queue Stats
246W - 280L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akirmax
Medusa
16
5 / 4 / 2
9,750
488
11,596
15,424
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Kuroargentina
Cliodhna
17
6 / 3 / 1
10,271
514
16,686
21,562
12,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Arachne
Santez_98
Arachne
1
0 / 0 / 0
3,708
185
0
0
0
13
1 / 8 / 5
8,243
412
9,580
20,825
16,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
jmTorti95
Olorun
14
0 / 5 / 3
8,629
431
8,316
19,277
6,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
4 / 3 / 4
10,354
518
9,959
17,264
9,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
 
Hou Yi
16
0 / 1 / 3
9,637
482
8,686
11,412
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
FRAZL3iNC
Xing Tian
16
5 / 2 / 9
10,692
535
16,450
19,842
22,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Hunter_Syrax
Sylvanus
18
3 / 4 / 5
11,389
569
12,617
20,748
11,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
janiel-anubor
Yu Huang
18
8 / 2 / 3
11,133
557
13,495
11,705
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
12
Kills
20
20
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
3
4
2
W
Hou Yi
 
Hou Yi
0
1
3
1.5
L
Medusa
Akirmax
Medusa
5
4
2
1.5
W
Xing Tian
FRAZL3iNC
Xing Tian
5
2
9
4.75
W
Sylvanus
Hunter_Syrax
Sylvanus
3
4
5
1.38
L
Cliodhna
Kuroargentina
Cliodhna
6
3
1
2.17
L
Arachne
Santez_98
Arachne
0
0
0
0
L
1
8
5
0.44
W
Yu Huang
janiel-anubor
Yu Huang
8
2
3
4.75
L
Olorun
jmTorti95
Olorun
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,178
Damage
61,207
77,088
Taken
80,971
39,928
Mitigated
53,861
25,857
Healing
31,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,959
4,129
0
3,846
17,264
9,157
224
4,107
13,157
0
80,535
W
Hou Yi
 
Hou Yi
8,686
4,757
0
3,377
11,412
5,220
1,198
4,151
7,261
0
70,302
L
Medusa
Akirmax
Medusa
11,596
6,164
0
5,583
15,424
3,957
526
8,431
6,993
0
63,214
W
Xing Tian
FRAZL3iNC
Xing Tian
16,450
1,302
202
4,248
19,842
22,305
518
4,899
14,943
44,235
0
W
Sylvanus
Hunter_Syrax
Sylvanus
12,617
2,468
2,753
11,974
20,748
11,490
550
1,802
18,946
81,866
0
L
Cliodhna
Kuroargentina
Cliodhna
16,686
1,433
0
10,086
21,562
12,950
434
11,174
10,286
0
71,934
L
Arachne
Santez_98
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
9,580
1,589
581
1,628
20,825
16,971
0
14,669
6,156
31,273
0
W
Yu Huang
janiel-anubor
Yu Huang
13,495
3,961
0
4,883
11,705
5,689
2,244
2,937
8,768
63,694
13,708
L
Olorun
jmTorti95
Olorun
8,316
3,900
429
7,550
19,277
6,050
0
6,615
12,662
52,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,601
Gold Earned
53,205
374
Minions Killed
599
0
Camps Cleared
0
1,365,090
Distance Traveled
1,726,680
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,354
518
109
5
0
399,772
1
W
Hou Yi
9,637
482
122
6
0
324,601
3
L
Medusa
9,750
488
97
5
0
352,302
5
W
Xing Tian
10,692
535
47
2
0
382,579
3
W
Sylvanus
11,389
569
181
9
0
285,954
1
L
Cliodhna
10,271
514
123
6
0
372,984
3
L
Arachne
3,708
185
0
0
0
0
0
L
Ymir
8,243
412
45
2
0
327,771
1
W
Yu Huang
11,133
557
140
7
0
333,774
3
L
Olorun
8,629
431
109
5
0
312,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role