Player Matchup

Nemesis
Nemesis
DaMetrognome
Nemesis
Level 111
God Stats
2W - 7L
1,308 SR
Queue Stats
218W - 257L
1,462 Elo+
Solo
Horus
Horus
FTB Snickers
Horus
Level 142
God Stats
7W - 4L
1,917 SR
Queue Stats
138W - 153L
1,508 Elo+
Solo
Charybdis
Charybdis
MaliciousZohar
Charybdis
Level 125
God Stats
29W - 37L
1,565 SR
Queue Stats
303W - 332L
1,436 Elo+
Solo
Fafnir
Fafnir
Xx OdinDarok xX
Fafnir
Level 148
God Stats
1W - 5L
1,386 SR
Queue Stats
165W - 181L
1,509 Elo+
Solo
Tiamat
Tiamat
bodeal64
Tiamat
Level 58
God Stats
5W - 2L
1,708 SR
Queue Stats
27W - 30L
1,480 Elo+
Solo
Team Averages
Level 117
1,577 SR
1,479 Elo+

VS

Team Averages
Level 76
1,474 SR
1,558 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
KsiQual
Nox
Level 125
God Stats
3W - 4L
1,336 SR
Queue Stats
440W - 359L
1,534 Elo+
Party 1
Merlin
Merlin
Scalettios
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,932 Elo+
Party 1
Xbalanque
Xbalanque
ThatBlasianFire
Xbalanque
Level 28
God Stats
3W - 2L
1,534 SR
Queue Stats
3W - 7L
1,293 Elo+
Party 1
Awilix
Awilix
killtrrocity
Awilix
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 137L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaMetrognome
Nemesis
5
0 / 1 / 0
3,146
629
760
3,098
1,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 0 / 0
3,420
684
164
1,809
705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
MaliciousZohar
Charybdis
6
0 / 0 / 0
3,365
673
904
1,307
294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,502
500
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
bodeal64
Tiamat
7
1 / 0 / 0
3,782
756
716
1,406
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 0 / 0
3,988
798
560
1,428
766
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nox
7
1 / 1 / 0
4,177
835
696
1,836
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Scalettios
Merlin
5
0 / 0 / 0
3,571
714
579
1,446
349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
ThatBlasianFire
Xbalanque
5
0 / 0 / 0
3,232
646
149
1,014
167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
5
0 / 0 / 1
3,544
709
200
2,584
592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Nemesis
DaMetrognome
Nemesis
0
1
0
0
L
0
0
0
0
W
Nox
1
1
0
1
L
Charybdis
MaliciousZohar
Charybdis
0
0
0
0
W
Merlin
Scalettios
Merlin
0
0
0
0
W
Xbalanque
ThatBlasianFire
Xbalanque
0
0
0
0
L
0
0
0
0
L
Tiamat
bodeal64
Tiamat
1
0
0
1
W
Awilix
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,544
Damage
2,184
7,620
Taken
8,308
2,626
Mitigated
2,426
2,836
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
560
44
0
726
1,428
766
130
0
1,428
19,120
0
L
Nemesis
DaMetrognome
Nemesis
760
276
0
814
3,098
1,182
0
593
2,505
0
9,267
L
164
49
129
583
1,809
705
0
403
1,406
0
9,593
W
Nox
696
76
0
560
1,836
552
0
540
1,296
17,878
0
L
Charybdis
MaliciousZohar
Charybdis
904
123
0
862
1,307
294
0
176
1,131
0
14,212
W
Merlin
Scalettios
Merlin
579
261
0
1,077
1,446
349
0
0
1,446
10,353
0
W
Xbalanque
ThatBlasianFire
Xbalanque
149
149
0
0
1,014
167
0
0
1,014
0
6,540
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
bodeal64
Tiamat
716
79
0
448
1,406
445
0
663
743
16,302
0
W
Awilix
200
141
0
1,644
2,584
592
0
176
2,408
0
8,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,215
Gold Earned
18,512
116
Minions Killed
163
0
Camps Cleared
0
393,699
Distance Traveled
476,882
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,988
798
46
9
0
92,818
2
L
Nemesis
3,146
629
29
6
0
106,045
0
L
Horus
3,420
684
23
5
0
100,899
1
W
Nox
4,177
835
48
10
0
93,223
0
L
Charybdis
3,365
673
30
6
0
92,074
1
W
Merlin
3,571
714
22
4
0
82,031
1
W
Xbalanque
3,232
646
18
4
0
86,753
0
L
Fafnir
2,502
500
0
0
0
313
0
L
Tiamat
3,782
756
34
7
0
94,368
1
W
Awilix
3,544
709
29
6
0
122,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role