Player Matchup

Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
JuStIcE160493
Hel
Level 142
God Stats
1W - 5L
1,332 SR
Queue Stats
171W - 195L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
RECKLESSJRHODES
Gilgamesh
Level 71
God Stats
2W - 7L
1,322 SR
Queue Stats
33W - 46L
1,403 Elo+
Party 1
Team Averages
Level 109
1,385 SR
1,456 Elo+

VS

Team Averages
Level 86
1,458 SR
1,280 Elo+
Bacchus
Bacchus
ChickenJoh
Bacchus
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 9L
1,195 Elo+
Party 2
Sobek
Sobek
PATCHESTHEPIRATE
Sobek
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,195 Elo+
Party 2
Fenrir
Fenrir
Sciegn
Fenrir
Level 108
God Stats
3W - 0L
1,375 SR
Queue Stats
3W - 6L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 7 / 1
7,525
579
6,228
11,734
5,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 8 / 1
7,543
580
3,006
9,104
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
RECKLESSJRHODES
Gilgamesh
10
0 / 9 / 2
7,298
561
5,963
12,634
7,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChickenJoh
Bacchus
15
6 / 1 / 16
10,425
802
9,114
10,346
13,290
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 0 / 20
10,330
795
7,300
9,420
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sciegn
Fenrir
15
16 / 1 / 6
10,952
842
13,405
10,727
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
66
1
Kills
24
24
Deaths
2
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
7
1
0.07
W
Bacchus
ChickenJoh
Bacchus
6
1
16
14
L
1
8
1
0.19
W
2
0
20
12
L
Gilgamesh
RECKLESSJRHODES
Gilgamesh
0
9
2
0.11
W
Fenrir
Sciegn
Fenrir
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,197
Damage
29,819
33,472
Taken
30,493
15,995
Mitigated
29,008
5,140
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,228
1,382
74
2,483
11,734
5,289
0
6,589
5,004
0
25,881
W
Bacchus
ChickenJoh
Bacchus
9,114
714
372
3,463
10,346
13,290
702
1,454
8,892
31,918
0
L
3,006
245
349
1,041
9,104
2,953
0
3,914
5,099
12,845
0
W
7,300
811
0
5,104
9,420
9,962
475
671
8,749
21,349
0
L
Gilgamesh
RECKLESSJRHODES
Gilgamesh
5,963
1,195
97
1,096
12,634
7,753
0
6,011
6,255
0
15,025
W
Fenrir
Sciegn
Fenrir
13,405
5,359
0
6,200
10,727
5,756
937
2,009
8,718
0
49,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,366
Gold Earned
31,707
98
Minions Killed
131
1
Camps Cleared
9
560,934
Distance Traveled
747,538
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,525
579
48
4
0
214,361
0
W
Bacchus
10,425
802
51
4
0
246,619
4
L
Hel
7,543
580
31
2
1
154,246
0
W
Sobek
10,330
795
30
2
0
249,411
1
L
Gilgamesh
7,298
561
19
1
0
192,327
0
W
Fenrir
10,952
842
50
4
9
251,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role