Player Matchup

Susano
Susano
FirstBlood3768
Susano
Level 4
God Stats
3W - 3L
1,694 SR
Queue Stats
13W - 7L
1,672 Elo+
Party 2
Izanami
Izanami
Nuke_Tenebris_YT
Izanami
Level 61
God Stats
4W - 7L
1,219 SR
Queue Stats
98W - 144L
1,314 Elo+
Party 3
Baron Samedi
Baron Samedi
Skykat890
Baron Samedi
Level 48
God Stats
3W - 3L
1,760 SR
Queue Stats
101W - 101L
1,549 Elo+
Solo
Ymir
Ymir
cromix92
Ymir
Level 43
God Stats
1W - 9L
1,155 SR
Queue Stats
108W - 165L
1,348 Elo+
Party 3
Chaac
Chaac
zHGTz
Chaac
Level 67
God Stats
16W - 6L
1,321 SR
Queue Stats
335W - 350L
1,340 Elo+
Party 2
Team Averages
Level 45
1,430 SR
1,445 Elo+

VS

Team Averages
Level 95
1,469 SR
1,456 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Bolerz2000
Mercury
Level 86
God Stats
3W - 1L
1,392 SR
Queue Stats
76W - 89L
1,410 Elo+
Solo
Hou Yi
Hou Yi
Cravatta-Rovente
Hou Yi
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 93L
1,399 Elo+
Party 1
Hades
Hades
KawaiiMilk-uwu
Hades
Level 28
God Stats
4W - 4L
1,454 SR
Queue Stats
14W - 10L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
7,278
485
8,301
12,788
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 7 / 0
6,365
424
4,257
10,811
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Skykat890
Baron Samedi
13
2 / 5 / 0
7,726
515
5,988
11,476
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
0 / 4 / 1
6,151
410
2,000
11,590
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
zHGTz
Chaac
13
7 / 3 / 2
8,214
548
12,659
12,728
9,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 0 / 4
8,947
596
7,356
7,382
3,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
12
3 / 2 / 12
7,855
524
6,806
12,233
15,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Bolerz2000
Mercury
17
7 / 2 / 5
9,847
656
9,739
10,869
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 0 / 2
9,519
635
13,069
7,830
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 9 / 3
6,834
456
5,126
12,843
5,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
13
Kills
26
26
Deaths
13
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
0
4
9
W
Bacchus
 
Bacchus
3
2
12
4.5
W
Mercury
Bolerz2000
Mercury
7
2
5
4.75
W
9
0
2
10
L
3
7
4
0.71
W
0
9
3
0.17
L
1
7
0
0.14
L
Baron Samedi
Skykat890
Baron Samedi
2
5
0
0.4
L
Ymir
0
4
1
0.13
L
Chaac
zHGTz
Chaac
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,205
Damage
42,096
59,393
Taken
51,157
29,117
Mitigated
30,650
14,561
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,356
690
983
3,442
7,382
3,394
1,279
2,322
5,060
48,155
0
W
Bacchus
 
Bacchus
6,806
1,351
405
1,453
12,233
15,054
90
2,615
9,618
17,094
0
W
Mercury
Bolerz2000
Mercury
9,739
5,156
0
375
10,869
3,830
0
1,675
9,194
0
80,447
W
13,069
5,844
0
2,303
7,830
2,822
2,383
1,376
6,454
0
73,741
L
8,301
1,703
0
3,311
12,788
4,852
0
4,426
8,362
0
38,069
W
5,126
325
416
2,969
12,843
5,550
132
0
12,843
29,344
0
L
4,257
2,198
139
2,522
10,811
1,935
0
1,097
9,714
0
42,366
L
Baron Samedi
Skykat890
Baron Samedi
5,988
1,202
195
3,247
11,476
5,179
0
3,948
7,528
58,015
0
L
Ymir
2,000
761
29
921
11,590
7,557
0
2,654
8,936
13,400
0
L
Chaac
zHGTz
Chaac
12,659
2,266
0
4,197
12,728
9,594
0
7,163
5,565
0
49,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
43,002
373
Minions Killed
442
0
Camps Cleared
0
1,344,481
Distance Traveled
1,521,041
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,947
596
101
7
0
289,751
3
W
Bacchus
7,855
524
17
1
0
310,686
3
W
Mercury
9,847
656
135
9
0
379,371
4
W
Hou Yi
9,519
635
124
8
0
280,121
2
L
Susano
7,278
485
72
5
0
309,623
2
W
Hades
6,834
456
65
4
0
261,112
2
L
Izanami
6,365
424
93
6
0
268,765
1
L
Baron Samedi
7,726
515
92
6
0
239,789
15
L
Ymir
6,151
410
18
1
0
228,069
0
L
Chaac
8,214
548
98
7
0
298,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role