Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Burnout5940
Chiron
Level 80
God Stats
53W - 54L
1,322 SR
Queue Stats
394W - 600L
1,262 Elo+
Party 1
Anubis
Anubis
TonyPB20Yeah
Anubis
Level 86
God Stats
11W - 13L
1,463 SR
Queue Stats
81W - 80L
1,327 Elo+
Solo
Team Averages
Level 83
1,428 SR
1,363 Elo+

VS

Team Averages
Level 49
1,478 SR
1,079 Elo+
Sun Wukong
Sun Wukong
Big_Boss4685
Sun Wukong
Level 88
God Stats
2W - 5L
1,433 SR
Queue Stats
227W - 307L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Lingeybear
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 29L
908 Elo+
Party 2
Achilles
Achilles
dharsshan04
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 31L
908 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 1 / 7
7,683
768
4,564
6,670
5,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
14
5 / 0 / 8
8,479
848
15,086
9,002
2,897
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
6 / 0 / 6
8,468
847
11,166
5,686
2,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big_Boss4685
Sun Wukong
10
0 / 4 / 0
6,009
601
4,098
13,693
8,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Lingeybear
Sylvanus
10
0 / 4 / 0
6,547
655
2,575
12,384
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
dharsshan04
Achilles
10
0 / 5 / 0
6,089
609
4,533
10,432
5,837
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
13
Kills
0
1
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
1
7
5.5
L
Sun Wukong
Big_Boss4685
Sun Wukong
0
4
0
0
W
Chiron
5
0
8
9
L
Sylvanus
Lingeybear
Sylvanus
0
4
0
0
W
Anubis
6
0
6
9
L
Achilles
dharsshan04
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
11,206
21,358
Taken
36,509
11,066
Mitigated
18,710
10,384
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,564
1,493
930
1,991
6,670
5,750
416
1,311
5,250
0
12,659
L
Sun Wukong
Big_Boss4685
Sun Wukong
4,098
406
0
2,860
13,693
8,128
0
2,916
10,777
0
23,801
W
Chiron
15,086
5,757
913
3,867
9,002
2,897
870
1,416
7,412
0
37,889
L
Sylvanus
Lingeybear
Sylvanus
2,575
519
840
2,271
12,384
4,745
0
3,878
8,506
7,938
0
W
Anubis
11,166
604
286
2,397
5,686
2,419
897
670
4,896
31,607
0
L
Achilles
dharsshan04
Achilles
4,533
1,033
186
688
10,432
5,837
0
4,617
5,815
0
10,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,630
Gold Earned
18,645
126
Minions Killed
60
4
Camps Cleared
3
596,032
Distance Traveled
525,799
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,683
768
15
2
1
217,620
1
L
Sun Wukong
6,009
601
28
3
1
177,746
2
W
Chiron
8,479
848
62
6
0
203,338
1
L
Sylvanus
6,547
655
8
1
0
163,429
0
W
Anubis
8,468
847
49
5
3
175,074
0
L
Achilles
6,089
609
24
2
2
184,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role