Player Matchup

Bastet
Bastet
Aetherns
Bastet
Level 128
God Stats
4W - 4L
1,535 SR
Queue Stats
394W - 347L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
BLANKll162
Amaterasu
Level 80
God Stats
2W - 2L
1,570 SR
Queue Stats
162W - 162L
1,492 Elo+
Party 2
Ymir
Ymir
Judge_Mobuscus
Ymir
Level 26
God Stats
5W - 6L
1,504 SR
Queue Stats
7W - 10L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
Salah_2004_10
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,249 Elo+
Party 3
Izanami
Izanami
jeri79
Izanami
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
247W - 267L
1,387 Elo+
Party 3
Team Averages
Level 66
1,522 SR
1,414 Elo+

VS

Team Averages
Level 89
1,648 SR
1,492 Elo+
Fenrir
Fenrir
AirBilly
Fenrir
Level 107
God Stats
11W - 11L
1,493 SR
Queue Stats
288W - 258L
1,473 Elo+
Party 1
Izanami
Izanami
OG RAMBLIN MAN
Izanami
Level 118
God Stats
29W - 21L
1,551 SR
Queue Stats
434W - 416L
1,498 Elo+
Party 1
Ganesha
Ganesha
SweeneyTD
Ganesha
Level 145
God Stats
1W - 1L
1,650 SR
Queue Stats
491W - 513L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
XxTru Legend
Gilgamesh
Level 29
God Stats
8W - 2L
1,974 SR
Queue Stats
159W - 137L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
sirdzaid123
Baron Samedi
Level 47
God Stats
2W - 3L
1,575 SR
Queue Stats
99W - 101L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aetherns
Bastet
8
0 / 1 / 1
4,782
478
2,861
6,595
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
BLANKll162
Amaterasu
9
1 / 3 / 0
4,904
490
1,740
6,581
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 1 / 1
4,803
480
1,051
6,470
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Salah_2004_10
Kukulkan
7
0 / 4 / 0
3,923
392
668
3,891
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
jeri79
Izanami
8
1 / 3 / 0
4,627
463
1,776
5,768
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AirBilly
Fenrir
10
6 / 1 / 2
6,247
625
3,322
7,282
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 1 / 0
5,640
564
3,815
5,175
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
SweeneyTD
Ganesha
9
0 / 0 / 3
5,553
555
2,238
2,643
1,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
XxTru Legend
Gilgamesh
10
1 / 0 / 1
5,703
570
4,198
4,148
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
sirdzaid123
Baron Samedi
12
3 / 0 / 3
6,507
651
4,364
2,970
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
Aetherns
Bastet
0
1
1
0.5
W
Fenrir
AirBilly
Fenrir
6
1
2
7
L
Amaterasu
BLANKll162
Amaterasu
1
3
0
0.33
L
0
1
1
0.5
W
2
1
0
2
L
Kukulkan
Salah_2004_10
Kukulkan
0
4
0
0
W
Ganesha
SweeneyTD
Ganesha
0
0
3
1.5
W
Gilgamesh
XxTru Legend
Gilgamesh
1
0
1
1.5
L
Izanami
jeri79
Izanami
1
3
0
0.33
W
Baron Samedi
sirdzaid123
Baron Samedi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,096
Damage
17,937
29,305
Taken
22,218
10,221
Mitigated
8,678
7,430
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Aetherns
Bastet
2,861
692
0
3,350
6,595
1,554
0
1,329
5,266
0
25,909
W
Fenrir
AirBilly
Fenrir
3,322
1,318
0
3,870
7,282
2,229
0
204
7,078
0
25,063
L
Amaterasu
BLANKll162
Amaterasu
1,740
649
0
1,736
6,581
4,172
0
0
6,581
0
21,824
L
1,051
126
0
1,670
6,470
2,691
0
1,230
5,240
14,930
0
W
3,815
2,056
0
1,902
5,175
1,746
435
602
4,573
0
36,548
L
Kukulkan
Salah_2004_10
Kukulkan
668
540
0
0
3,891
792
0
2,038
1,853
5,514
0
W
Ganesha
SweeneyTD
Ganesha
2,238
102
0
913
2,643
1,284
0
709
1,934
11,425
0
W
Gilgamesh
XxTru Legend
Gilgamesh
4,198
1,513
0
1,671
4,148
2,385
0
0
4,148
0
27,210
L
Izanami
jeri79
Izanami
1,776
626
95
579
5,768
1,012
0
2,005
3,763
0
19,780
W
Baron Samedi
sirdzaid123
Baron Samedi
4,364
203
105
1,532
2,970
1,034
24
204
2,766
37,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,039
Gold Earned
29,650
174
Minions Killed
265
0
Camps Cleared
0
917,669
Distance Traveled
987,260
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,782
478
59
6
0
236,638
0
W
Fenrir
6,247
625
47
5
0
198,396
2
L
Amaterasu
4,904
490
41
4
0
193,471
1
L
Ymir
4,803
480
28
3
0
157,364
2
W
Izanami
5,640
564
78
8
0
173,339
3
L
Kukulkan
3,923
392
8
1
0
155,418
0
W
Ganesha
5,553
555
1
0
0
201,687
5
W
Gilgamesh
5,703
570
59
6
0
214,340
1
L
Izanami
4,627
463
38
4
0
174,778
2
W
Baron Samedi
6,507
651
80
8
0
199,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role