Player Matchup

Anhur
Anhur
DA-KING99I
Anhur
Level 36
God Stats
5W - 3L
1,933 SR
Queue Stats
139W - 35L
1,897 Elo+
Party 1
Zeus
Zeus
DieMonsterDose
Zeus
Level 69
God Stats
2W - 1L
1,826 SR
Queue Stats
201W - 101L
1,850 Elo+
Party 1
Sylvanus
Sylvanus
Shiori269
Sylvanus
Level 127
God Stats
12W - 3L
1,763 SR
Queue Stats
312W - 230L
1,678 Elo+
Party 1
Kali
Kali
TheSchOppee
Kali
Level 124
God Stats
129W - 85L
1,657 SR
Queue Stats
510W - 411L
1,585 Elo+
Party 1
Bellona
Bellona
WuLf667
Bellona
Level 154
God Stats
21W - 10L
1,656 SR
Queue Stats
372W - 389L
1,421 Elo+
Party 1
Team Averages
Level 102
1,767 SR
1,686 Elo+

VS

Team Averages
Level 51
1,395 SR
1,324 Elo+
Bellona
Bellona
 
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AxiZ_bleuse
Olorun
Level 26
God Stats
0W - 2L
1,320 SR
Queue Stats
4W - 12L
1,287 Elo+
Party 2
Skadi
Skadi
AxiZ_chapas
Skadi
Level 35
God Stats
2W - 2L
1,477 SR
Queue Stats
12W - 30L
1,214 Elo+
Party 2
Artemis
Artemis
AxiZ_sweety
Artemis
Level 30
God Stats
7W - 16L
1,265 SR
Queue Stats
11W - 28L
1,214 Elo+
Party 2
Khepri
Khepri
dreadySince1994
Khepri
Level 119
God Stats
15W - 23L
1,412 SR
Queue Stats
81W - 95L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
10 / 0 / 6
7,980
725
8,974
5,128
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 3 / 4
7,819
711
6,616
5,013
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Shiori269
Sylvanus
11
3 / 1 / 6
6,535
594
2,556
6,878
6,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 0 / 9
8,454
769
9,521
7,889
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
WuLf667
Bellona
13
3 / 2 / 5
7,720
702
7,195
10,774
10,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 4 / 1
5,247
477
4,501
8,284
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
9
2 / 5 / 1
5,657
514
4,810
8,039
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 7 / 1
5,883
535
6,571
10,095
2,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
AxiZ_sweety
Artemis
7
0 / 8 / 2
4,919
447
2,890
7,954
1,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 6 / 0
4,532
412
1,056
9,604
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
30
Kills
5
6
Deaths
30
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
1
0.13
L
Olorun
2
5
1
0.5
L
3
7
1
0.5
L
Artemis
AxiZ_sweety
Artemis
0
8
2
0.13
W
Anhur
10
0
6
13
W
8
3
4
3.33
W
Sylvanus
Shiori269
Sylvanus
3
1
6
6
W
6
0
9
10.5
W
Bellona
WuLf667
Bellona
3
2
5
2.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,862
Damage
19,828
35,682
Taken
43,976
24,143
Mitigated
13,980
16,251
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,501
1,494
0
2,105
8,284
6,095
0
185
8,099
0
22,997
L
Olorun
4,810
2,255
31
1,410
8,039
1,862
0
4,177
3,862
23,334
0
L
6,571
3,525
31
1,942
10,095
2,500
0
1,622
8,473
0
25,779
L
Artemis
AxiZ_sweety
Artemis
2,890
1,402
0
735
7,954
1,116
0
1,720
6,234
0
16,890
W
Anhur
8,974
5,617
0
2,605
5,128
1,802
1,863
1,202
3,926
0
41,489
W
6,616
1,021
0
890
5,013
1,708
503
2,988
2,025
38,040
0
W
Sylvanus
Shiori269
Sylvanus
2,556
847
696
1,613
6,878
6,129
1,218
712
6,166
17,112
5,522
W
9,521
4,231
0
4,782
7,889
4,154
0
829
7,060
0
51,505
W
Bellona
WuLf667
Bellona
7,195
2,885
0
5,665
10,774
10,350
355
135
10,639
0
46,233
L
1,056
0
15
787
9,604
2,407
0
1,224
8,380
7,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
26,238
361
Minions Killed
194
0
Camps Cleared
0
1,012,083
Distance Traveled
941,649
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,247
477
52
5
0
198,052
0
L
Olorun
5,657
514
38
3
0
185,035
3
L
Skadi
5,883
535
53
5
0
198,293
1
L
Artemis
4,919
447
39
4
0
172,861
0
W
Anhur
7,980
725
53
5
0
179,082
1
W
Zeus
7,819
711
72
7
0
214,445
0
W
Sylvanus
6,535
594
48
4
0
162,529
2
W
Kali
8,454
769
97
9
0
251,611
5
W
Bellona
7,720
702
91
8
0
204,416
2
L
Khepri
4,532
412
12
1
0
187,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role