Player Matchup

Hel
Hel
Diamond I
 
Hel
Diamond I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
 
Athena
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond I
 
King Arthur
Diamond I
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond I
Eneran
Medusa
Diamond I
Level 160
God Stats
1W - 0L
1,709 SR
Queue Stats
55W - 27L
2,786 MMR
Party 2
Nemesis
Nemesis
Diamond II
Nixclaw
Nemesis
Diamond II
Level 126
God Stats
4W - 0L
1,790 SR
Queue Stats
31W - 13L
2,618 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,600 SR
1,981 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 122
1,519 SR
2,497 MMR
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
BentYourNanOver
Bastet
Masters
Level 89
God Stats
3W - 3L
1,587 SR
Queue Stats
103W - 78L
2,841 MMR
Solo
Charybdis
Charybdis
Masters
Chekii0
Charybdis
Masters
Level 160
God Stats
3W - 3L
1,761 SR
Queue Stats
46W - 24L
2,938 MMR
Party 1
Shiva
Shiva
Diamond I
xTrunkss
Shiva
Diamond I
Level 88
God Stats
0W - 2L
1,334 SR
Queue Stats
105W - 86L
2,502 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
μετzαy
Morgan Le Fay
Masters
Level 159
God Stats
3W - 10L
1,413 SR
Queue Stats
307W - 282L
2,705 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
3 / 1 / 5
10,084
672
7,346
7,840
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
 
Athena
15
5 / 1 / 12
9,377
625
9,253
13,363
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
 
King Arthur
15
1 / 5 / 3
8,755
584
8,702
16,471
16,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Eneran
Medusa
16
6 / 2 / 9
9,681
645
13,944
10,368
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Nixclaw
Nemesis
15
6 / 2 / 8
8,961
597
8,397
10,399
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
FenrirTiamatSolAh Muzen Cab

VS

Bans
AresArachneBellonaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 6 / 2
7,264
484
4,775
14,986
4,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Short Bow

Short Bow

+15%
Attack Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 3
8,398
560
10,582
12,809
6,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Chekii0
Charybdis
12
1 / 6 / 1
7,764
518
8,154
10,750
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
xTrunkss
Shiva
14
4 / 4 / 4
8,541
569
12,637
15,424
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
μετzαy
Morgan Le Fay
14
2 / 3 / 1
8,233
549
4,230
8,243
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
21
Kills
11
11
Deaths
21
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
5
5.5
W
Athena
 
Athena
5
1
12
11
W
King Arthur
 
King Arthur
1
5
3
0.5
L
Gilgamesh
 
Gilgamesh
2
6
2
0.5
L
2
2
3
1.75
L
Charybdis
Chekii0
Charybdis
1
6
1
0.25
W
Medusa
Eneran
Medusa
6
2
9
5.25
W
Nemesis
Nixclaw
Nemesis
6
2
8
5
L
Shiva
xTrunkss
Shiva
4
4
4
1.5
L
Morgan Le Fay
μετzαy
Morgan Le Fay
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,642
Damage
40,378
58,441
Taken
62,212
38,117
Mitigated
21,512
15,606
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,346
114
748
4,476
7,840
2,950
0
1,521
6,319
95,311
0
W
Athena
 
Athena
9,253
2,864
0
2,471
13,363
10,761
338
399
12,964
34,798
5,769
W
King Arthur
 
King Arthur
8,702
1,509
0
2,516
16,471
16,400
0
1,110
15,361
0
59,021
L
Gilgamesh
 
Gilgamesh
4,775
1,416
1,436
1,711
14,986
4,199
0
5,949
9,037
0
23,525
L
10,582
3,453
0
6,366
12,809
6,716
0
406
12,403
0
57,705
L
Charybdis
Chekii0
Charybdis
8,154
3,602
0
3,347
10,750
2,456
0
1,567
9,183
0
52,116
W
Medusa
Eneran
Medusa
13,944
6,727
0
4,340
10,368
3,575
376
0
10,368
0
69,139
W
Nemesis
Nixclaw
Nemesis
8,397
4,467
0
1,055
10,399
4,431
23
1,200
9,199
0
57,622
L
Shiva
xTrunkss
Shiva
12,637
2,728
305
1,118
15,424
5,448
0
4,910
10,514
0
52,782
L
Morgan Le Fay
μετzαy
Morgan Le Fay
4,230
182
0
642
8,243
2,693
0
3,194
5,049
51,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,858
Gold Earned
40,200
584
Minions Killed
466
0
Camps Cleared
0
1,692,078
Distance Traveled
1,474,993
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,084
672
183
12
0
326,747
6
W
Athena
9,377
625
56
4
0
368,354
6
W
King Arthur
8,755
584
124
8
0
290,668
4
L
Gilgamesh
7,264
484
28
2
0
315,286
2
L
Bastet
8,398
560
116
8
0
335,760
6
L
Charybdis
7,764
518
117
8
0
268,781
4
W
Medusa
9,681
645
127
8
0
317,342
1
W
Nemesis
8,961
597
94
6
0
388,967
5
L
Shiva
8,541
569
90
6
0
310,361
0
L
Morgan Le Fay
8,233
549
115
8
0
244,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role