Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AxelTheDemonKing
Chiron
Level 107
God Stats
2W - 1L
1,274 SR
Queue Stats
47W - 56L
1,455 Elo+
Solo
Tyr
Tyr
Sans1231
Tyr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 194L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Syleria79
Baron Samedi
Level 155
God Stats
6W - 1L
1,581 SR
Queue Stats
320W - 350L
1,453 Elo+
Solo
Janus
Janus
XTegX
Janus
Level 144
God Stats
2W - 3L
1,257 SR
Queue Stats
384W - 373L
1,581 Elo+
Solo
Team Averages
Level 112
1,422 SR
1,498 Elo+

VS

Team Averages
Level 103
1,506 SR
1,472 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Princess
Mercury
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 184L
1,415 Elo+
Party 1
Olorun
Olorun
cheapshotz2377
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,520 Elo+
Party 1
Persephone
Persephone
marktheshark87
Persephone
Level 141
God Stats
1W - 2L
1,504 SR
Queue Stats
49W - 52L
1,467 Elo+
Solo
Fenrir
Fenrir
xBLOODYxBULLx
Fenrir
Level 79
God Stats
1W - 2L
1,529 SR
Queue Stats
271W - 262L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 2 / 13
10,493
874
8,540
17,091
25,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 1 / 10
10,489
874
13,288
8,882
3,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 3 / 11
8,626
719
2,062
11,323
9,655
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Syleria79
Baron Samedi
16
4 / 3 / 6
9,722
810
8,472
8,518
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
XTegX
Janus
14
4 / 3 / 7
9,319
777
9,161
8,029
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 3 / 4
6,857
571
3,271
7,616
7,262
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Princess
Mercury
15
1 / 2 / 3
7,557
630
3,072
8,742
9,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 4 / 4
9,447
787
15,346
11,803
5,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Persephone
marktheshark87
Persephone
16
3 / 4 / 3
9,110
759
10,237
6,703
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 2
8,451
704
5,185
9,969
5,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
19
Kills
12
12
Deaths
19
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
13
5.25
L
Khepri
 
Khepri
0
3
4
0.67
W
6
1
10
11
L
Mercury
Princess
Mercury
1
2
3
1.25
W
1
3
11
2.17
W
Baron Samedi
Syleria79
Baron Samedi
4
3
6
2.33
W
Janus
XTegX
Janus
4
3
7
2.5
L
5
4
4
1.75
L
Persephone
marktheshark87
Persephone
3
4
3
1.13
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,523
Damage
37,111
53,843
Taken
44,833
46,507
Mitigated
31,193
25,729
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,540
1,294
1,050
3,686
17,091
25,099
237
6,837
10,101
13,523
0
L
Khepri
 
Khepri
3,271
122
159
1,041
7,616
7,262
0
3,644
3,972
6,510
0
W
13,288
2,856
4,091
4,077
8,882
3,814
2,263
5,266
3,552
0
37,484
L
Mercury
Princess
Mercury
3,072
811
430
989
8,742
9,306
0
4,373
4,369
0
6,017
W
2,062
939
151
1,290
11,323
9,655
528
6,036
5,252
0
6,392
W
Baron Samedi
Syleria79
Baron Samedi
8,472
206
6,060
2,835
8,518
4,861
762
4,867
3,651
27,339
0
W
Janus
XTegX
Janus
9,161
812
955
1,534
8,029
3,078
971
5,848
2,116
18,582
0
L
15,346
7,411
1,771
4,005
11,803
5,837
0
7,631
4,172
35,043
0
L
Persephone
marktheshark87
Persephone
10,237
31
148
610
6,703
3,091
0
4,621
2,078
24,363
0
L
5,185
887
379
678
9,969
5,697
0
5,901
4,068
0
7,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,649
Gold Earned
41,422
117
Minions Killed
96
0
Camps Cleared
0
1,118,504
Distance Traveled
882,224
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,493
874
8
1
0
230,070
0
L
Khepri
6,857
571
7
1
0
122,731
0
W
Chiron
10,489
874
36
3
0
234,988
0
L
Mercury
7,557
630
11
1
0
248,641
3
W
Tyr
8,626
719
13
1
0
231,879
2
W
Baron Samedi
9,722
810
31
3
0
213,404
2
W
Janus
9,319
777
29
2
0
208,163
1
L
Olorun
9,447
787
47
4
0
157,426
1
L
Persephone
9,110
759
27
2
0
179,850
0
L
Fenrir
8,451
704
4
0
0
173,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role