Player Matchup

Horus
Horus
The Foul Goat
Horus
Level 89
God Stats
1W - 2L
1,473 SR
Queue Stats
74W - 87L
1,401 Elo+
Party 1
Zeus
Zeus
Tyyty18
Zeus
Level 12
God Stats
5W - 5L
1,502 SR
Queue Stats
10W - 10L
1,337 Elo+
Party 1
Hachiman
Hachiman
uTxStaRZz
Hachiman
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,439 Elo+
Party 1
Team Averages
Level 83
1,492 SR
1,392 Elo+

VS

Team Averages
Level 126
1,637 SR
1,357 Elo+
Hel
Hel
Eon Poseidon
Hel
Level 147
God Stats
3W - 6L
1,486 SR
Queue Stats
139W - 202L
1,273 Elo+
Solo
Serqet
Serqet
POLOmoreno9043
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 193L
1,340 Elo+
Solo
Artio
Artio
ilNomad
Artio
Level 123
God Stats
5W - 2L
1,925 SR
Queue Stats
81W - 89L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 12
6,231
1,039
3,507
5,217
3,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Tyyty18
Zeus
10
8 / 0 / 8
6,740
1,123
8,856
4,116
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
uTxStaRZz
Hachiman
11
7 / 0 / 10
6,893
1,149
7,673
4,314
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,090
682
1,397
5,430
1,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 6 / 0
4,132
689
2,849
6,904
3,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
ilNomad
Artio
7
0 / 8 / 0
4,248
708
2,092
11,525
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
18
Kills
0
0
Deaths
19
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
6
0
0
W
3
0
12
9
W
Zeus
Tyyty18
Zeus
8
0
8
12
L
Artio
ilNomad
Artio
0
8
0
0
W
Hachiman
uTxStaRZz
Hachiman
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,036
Damage
6,338
13,647
Taken
23,859
6,574
Mitigated
13,298
4,735
Healing
2,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,397
132
174
472
5,430
1,445
0
3,058
2,214
4,926
0
L
2,849
370
0
425
6,904
3,076
0
1,971
4,803
0
5,397
W
3,507
1,493
1,016
1,769
5,217
3,838
383
1,368
3,723
0
8,319
W
Zeus
Tyyty18
Zeus
8,856
852
0
960
4,116
1,145
972
1,116
3,000
15,389
0
L
Artio
ilNomad
Artio
2,092
238
76
1,121
11,525
8,777
0
3,519
7,662
4,555
0
W
Hachiman
uTxStaRZz
Hachiman
7,673
4,545
0
990
4,314
1,591
1,065
1,117
3,041
0
23,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,864
Gold Earned
12,470
74
Minions Killed
14
3
Camps Cleared
1
334,148
Distance Traveled
233,267
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,090
682
6
1
1
52,201
1
L
Serqet
4,132
689
4
1
0
82,326
0
W
Horus
6,231
1,039
14
2
1
118,938
0
W
Zeus
6,740
1,123
24
4
0
111,035
0
L
Artio
4,248
708
4
1
0
98,740
1
W
Hachiman
6,893
1,149
36
6
2
104,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role