Player Matchup

Mercury
Mercury
Chakaal49
Mercury
Level 88
God Stats
19W - 16L
1,827 SR
Queue Stats
328W - 324L
1,531 Elo+
Party 2
Chernobog
Chernobog
GangHouse
Chernobog
Level 69
God Stats
3W - 1L
1,691 SR
Queue Stats
99W - 107L
1,488 Elo+
Party 2
Bellona
Bellona
GoatsCheeseRocks
Bellona
Level 121
God Stats
1W - 0L
1,794 SR
Queue Stats
21W - 21L
1,508 Elo+
Solo
Sol
Sol
MrPrawda
Sol
Level 100
God Stats
16W - 11L
1,565 SR
Queue Stats
207W - 200L
1,522 Elo+
Party 2
Cabrakan
Cabrakan
Saimoo
Cabrakan
Level 122
God Stats
8W - 5L
1,526 SR
Queue Stats
211W - 199L
1,528 Elo+
Party 2
Team Averages
Level 100
1,681 SR
1,515 Elo+

VS

Team Averages
Level 87
1,572 SR
1,489 Elo+
Merlin
Merlin
Anvipedo
Merlin
Level 125
God Stats
1W - 1L
1,740 SR
Queue Stats
35W - 41L
1,487 Elo+
Solo
Medusa
Medusa
JulenBordonaba
Medusa
Level 36
God Stats
3W - 1L
1,382 SR
Queue Stats
117W - 125L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Kumpledresa
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Prallemann
Ne Zha
Level 160
God Stats
41W - 27L
1,644 SR
Queue Stats
185W - 186L
1,526 Elo+
Solo
Olorun
Olorun
rodalmar82
Olorun
Level 69
God Stats
2W - 3L
1,594 SR
Queue Stats
42W - 40L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chakaal49
Mercury
14
4 / 1 / 6
8,134
626
4,610
9,450
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
GangHouse
Chernobog
13
3 / 2 / 4
8,236
634
4,530
9,138
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 1 / 7
8,861
682
11,456
12,641
11,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 0 / 2
7,585
583
3,740
5,964
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
Saimoo
Cabrakan
12
4 / 2 / 6
7,834
603
4,971
7,429
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anvipedo
Merlin
13
2 / 3 / 1
7,463
574
5,229
6,263
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 0
7,791
599
4,308
7,143
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kumpledresa
Cthulhu
6
1 / 5 / 2
5,373
413
3,328
8,242
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Prallemann
Ne Zha
12
0 / 4 / 1
6,534
503
4,514
10,765
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
rodalmar82
Olorun
11
2 / 4 / 0
7,086
545
7,674
11,756
4,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
6
6
Deaths
18
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Anvipedo
Merlin
2
3
1
0.83
W
Mercury
Chakaal49
Mercury
4
1
6
7
W
Chernobog
GangHouse
Chernobog
3
2
4
2.5
W
4
1
7
7.5
L
1
2
0
0.5
L
Cthulhu
Kumpledresa
Cthulhu
1
5
2
0.4
W
3
0
2
4
L
Ne Zha
Prallemann
Ne Zha
0
4
1
0.13
W
Cabrakan
Saimoo
Cabrakan
4
2
6
3.5
L
Olorun
rodalmar82
Olorun
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
25,053
44,622
Taken
44,169
24,670
Mitigated
17,259
14,418
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Anvipedo
Merlin
5,229
438
0
859
6,263
2,267
129
2,779
3,484
42,006
0
W
Mercury
Chakaal49
Mercury
4,610
2,390
0
1,089
9,450
2,965
0
1,311
8,064
0
54,326
W
Chernobog
GangHouse
Chernobog
4,530
3,000
0
4,273
9,138
2,307
1,407
1,073
8,016
0
49,730
W
11,456
4,132
0
5,479
12,641
11,594
0
8,118
4,437
0
51,501
L
4,308
1,550
0
2,635
7,143
2,442
0
114
7,029
0
54,419
L
Cthulhu
Kumpledresa
Cthulhu
3,328
775
0
1,069
8,242
4,991
0
1,572
6,670
6,753
0
W
3,740
784
0
1,954
5,964
1,967
814
2,315
3,478
36,422
4,803
L
Ne Zha
Prallemann
Ne Zha
4,514
1,061
0
1,339
10,765
3,524
0
3,426
7,339
0
43,212
W
Cabrakan
Saimoo
Cabrakan
4,971
945
0
1,623
7,429
5,837
125
2,845
4,396
17,566
0
L
Olorun
rodalmar82
Olorun
7,674
3,505
453
4,734
11,756
4,035
0
592
11,164
41,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,650
Gold Earned
34,247
402
Minions Killed
384
0
Camps Cleared
0
1,433,607
Distance Traveled
1,189,164
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,463
574
86
7
0
259,026
7
W
Mercury
8,134
626
87
7
0
327,223
3
W
Chernobog
8,236
634
103
8
0
269,730
2
W
Bellona
8,861
682
100
8
0
280,353
2
L
Medusa
7,791
599
114
9
0
243,266
0
L
Cthulhu
5,373
413
8
1
0
191,037
2
W
Sol
7,585
583
90
7
0
274,793
0
L
Ne Zha
6,534
503
80
6
0
273,664
1
W
Cabrakan
7,834
603
22
2
0
281,508
5
L
Olorun
7,086
545
96
7
0
222,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role