Player Matchup

Medusa
Medusa
Bronze V
 
Medusa
Bronze V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze V
Alejhina97
Artio
Bronze V
Level 100
God Stats
2W - 0L
1,582 SR
Queue Stats
20W - 20L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
Boowsette
Chang'e
Gold IV
Level 126
God Stats
2W - 6L
1,313 SR
Queue Stats
87W - 90L
1,522 MMR
Solo
Susano
Susano
Silver II
lAFROl
Susano
Silver II
Level 127
God Stats
2W - 1L
1,730 SR
Queue Stats
34W - 24L
1,527 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,525 SR
1,510 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 144
1,527 SR
1,511 MMR
King Arthur
King Arthur
Gold II
DrSqu1d
King Arthur
Gold II
Level 124
God Stats
4W - 5L
1,417 SR
Queue Stats
198W - 192L
1,508 MMR
Solo
Scylla
Scylla
Bronze V
MrRbbr
Scylla
Bronze V
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 19L
1,546 MMR
Solo
Athena
Athena
Bronze V
UncleRico
Athena
Bronze V
Level 160
God Stats
5W - 4L
1,717 SR
Queue Stats
25W - 24L
1,500 MMR
Party 1
Anhur
Anhur
Bronze V
takehilacoste
Anhur
Bronze V
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze V
ursa
Nemesis
Bronze V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 0 / 2
7,711
593
6,209
3,835
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
 
Fenrir
11
2 / 1 / 3
7,066
544
4,472
10,111
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
14
1 / 1 / 1
7,888
607
8,613
11,764
11,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Boowsette
Chang'e
12
2 / 2 / 4
7,229
556
9,249
7,323
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
lAFROl
Susano
13
3 / 1 / 4
7,294
561
5,073
9,804
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothCamazotzCliodhnaErlang ShenJanus

VS

Bans
ArachneBastetShivaLokiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrSqu1d
King Arthur
12
1 / 1 / 0
6,952
535
7,915
12,273
6,871
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
MrRbbr
Scylla
12
1 / 1 / 2
6,896
530
6,576
7,289
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
UncleRico
Athena
11
2 / 1 / 2
6,893
530
5,668
8,931
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 1
6,056
466
2,218
8,213
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
ursa
Nemesis
11
1 / 4 / 2
6,402
492
2,499
11,236
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
5
5
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
2
3
W
Fenrir
 
Fenrir
2
1
3
3.5
W
Artio
1
1
1
1.5
W
Chang'e
Boowsette
Chang'e
2
2
4
2
L
King Arthur
DrSqu1d
King Arthur
1
1
0
1
L
Scylla
MrRbbr
Scylla
1
1
2
2
L
Athena
UncleRico
Athena
2
1
2
3
W
Susano
lAFROl
Susano
3
1
4
5
L
0
4
1
0.13
L
Nemesis
ursa
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,616
Damage
24,876
42,837
Taken
47,942
23,503
Mitigated
21,226
19,787
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,209
2,625
0
2,533
3,835
1,089
306
284
3,551
0
53,067
W
Fenrir
 
Fenrir
4,472
883
0
2,621
10,111
5,268
0
4,562
5,549
5,417
19,749
W
Artio
8,613
1,063
0
7,030
11,764
11,599
0
525
11,239
50,206
0
W
Chang'e
Boowsette
Chang'e
9,249
523
988
3,072
7,323
2,238
0
2,715
4,608
46,659
0
L
King Arthur
DrSqu1d
King Arthur
7,915
1,653
0
3,295
12,273
6,871
0
7,478
4,795
0
44,572
L
Scylla
MrRbbr
Scylla
6,576
720
41
1,906
7,289
1,787
0
3,667
3,622
47,398
0
L
Athena
UncleRico
Athena
5,668
1,600
339
1,302
8,931
6,873
0
2,844
6,087
27,425
0
W
Susano
lAFROl
Susano
5,073
1,596
0
3,543
9,804
3,309
0
4,158
5,646
0
44,656
L
2,218
1,689
0
1,870
8,213
1,924
0
1,590
6,623
0
34,224
L
Nemesis
ursa
Nemesis
2,499
842
0
1,639
11,236
3,771
0
3,237
7,866
0
38,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,188
Gold Earned
33,199
414
Minions Killed
377
0
Camps Cleared
0
1,430,444
Distance Traveled
1,375,222
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,711
593
102
8
0
273,528
4
W
Fenrir
7,066
544
25
2
0
296,698
5
W
Artio
7,888
607
113
9
0
262,884
4
W
Chang'e
7,229
556
95
7
0
296,837
4
L
King Arthur
6,952
535
94
7
0
267,061
4
L
Scylla
6,896
530
97
7
0
278,639
5
L
Athena
6,893
530
40
3
0
307,999
5
W
Susano
7,294
561
79
6
0
300,497
4
L
Anhur
6,056
466
71
5
0
239,956
5
L
Nemesis
6,402
492
75
6
0
281,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role