Player Matchup

Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JoD Camz
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,199 Elo+
Solo
Amaterasu
Amaterasu
R4chenKr4cher
Amaterasu
Level 143
God Stats
11W - 11L
1,849 SR
Queue Stats
912W - 806L
1,606 Elo+
Party 1
Geb
Geb
RASTAADADDY
Geb
Level 160
God Stats
8W - 7L
1,517 SR
Queue Stats
617W - 547L
1,624 Elo+
Party 1
Team Averages
Level 115
1,573 SR
1,486 Elo+

VS

Team Averages
Level 130
1,465 SR
1,507 Elo+
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
JerryDerBanker
Vamana
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 129L
1,568 Elo+
Solo
Tiamat
Tiamat
Warlordamir
Tiamat
Level 157
God Stats
0W - 2L
1,326 SR
Queue Stats
46W - 50L
1,492 Elo+
Party 2
Thoth
Thoth
kaiisser
Thoth
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,510 Elo+
Party 2
Set
Set
БородатыйФеникс
Set
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 136L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 1 / 18
9,937
994
17,058
8,071
3,404
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
 
Hou Yi
13
3 / 1 / 10
8,481
848
6,696
5,037
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
JoD Camz
Hercules
16
8 / 2 / 12
9,581
958
12,479
13,923
12,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
R4chenKr4cher
Amaterasu
15
10 / 2 / 12
9,214
921
8,734
17,172
17,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 25
9,000
900
7,818
15,060
16,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 6 / 3
8,380
838
6,984
9,912
3,592
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 3 / 6
8,988
899
7,747
17,085
9,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
1 / 4 / 6
7,940
794
7,447
13,154
15,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
kaiisser
Thoth
12
1 / 7 / 4
7,823
782
14,795
7,853
2,619
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 9 / 4
6,864
686
4,800
12,109
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
28
Kills
8
8
Deaths
29
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
18
15
W
Hou Yi
 
Hou Yi
3
1
10
8
L
Charybdis
 
Charybdis
3
6
3
0.75
L
2
3
6
1.67
W
Hercules
JoD Camz
Hercules
8
2
12
7
W
Amaterasu
R4chenKr4cher
Amaterasu
10
2
12
8
W
1
2
25
6.75
L
Tiamat
1
4
6
1
L
Thoth
kaiisser
Thoth
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,785
Damage
41,773
59,263
Taken
60,113
52,472
Mitigated
37,138
25,122
Healing
17,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,058
4,009
2,016
2,148
8,071
3,404
298
4,089
3,918
38,461
0
W
Hou Yi
 
Hou Yi
6,696
3,241
898
717
5,037
2,230
1,966
1,447
3,555
0
14,310
L
Charybdis
 
Charybdis
6,984
3,419
1,236
1,855
9,912
3,592
0
4,508
5,109
0
16,134
L
7,747
2,923
805
7,828
17,085
9,112
0
5,200
11,279
0
18,983
W
Hercules
JoD Camz
Hercules
12,479
2,735
1,451
3,810
13,923
12,581
1,499
6,237
7,468
0
22,710
W
Amaterasu
R4chenKr4cher
Amaterasu
8,734
2,755
2,500
8,527
17,172
17,345
1,061
5,426
11,647
0
13,596
W
7,818
400
567
2,488
15,060
16,912
646
5,043
9,790
13,075
0
L
Tiamat
7,447
1,120
259
4,339
13,154
15,512
0
4,810
7,563
12,393
0
L
Thoth
kaiisser
Thoth
14,795
1,438
0
0
7,853
2,619
0
3,665
3,798
31,202
0
L
4,800
1,777
191
1,221
12,109
6,303
0
5,688
6,052
0
6,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
39,995
96
Minions Killed
82
0
Camps Cleared
0
982,129
Distance Traveled
883,474
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,937
994
44
4
0
205,571
0
W
Hou Yi
8,481
848
14
1
0
139,802
0
L
Charybdis
8,380
838
28
3
0
169,094
1
L
Vamana
8,988
899
12
1
0
219,053
2
W
Hercules
9,581
958
25
3
0
221,902
1
W
Amaterasu
9,214
921
9
1
0
221,858
1
W
Geb
9,000
900
4
0
0
192,996
0
L
Tiamat
7,940
794
8
1
0
172,817
0
L
Thoth
7,823
782
30
3
0
166,917
0
L
Set
6,864
686
4
0
0
155,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role