Player Matchup

Cernunnos
Cernunnos
INiTRA
Cernunnos
Level 64
God Stats
67W - 80L
1,493 SR
Queue Stats
171W - 188L
1,424 Elo+
Party 3
Fenrir
Fenrir
Makar-R161ND
Fenrir
Level 79
God Stats
17W - 23L
1,465 SR
Queue Stats
433W - 464L
1,438 Elo+
Solo
Bacchus
Bacchus
NiQTaR
Bacchus
Level 28
God Stats
3W - 5L
1,532 SR
Queue Stats
20W - 35L
1,254 Elo+
Party 3
Gilgamesh
Gilgamesh
SamuelDMK
Gilgamesh
Level 82
God Stats
1W - 0L
1,228 SR
Queue Stats
110W - 137L
1,344 Elo+
Party 1
Thoth
Thoth
minigante2
Thoth
Level 127
God Stats
4W - 2L
1,468 SR
Queue Stats
29W - 33L
1,368 Elo+
Party 1
Team Averages
Level 76
1,437 SR
1,366 Elo+

VS

Team Averages
Level 79
1,613 SR
1,485 Elo+
Heimdallr
Heimdallr
Bilbo baw La
Heimdallr
Level 116
God Stats
2W - 3L
1,666 SR
Queue Stats
209W - 152L
1,585 Elo+
Party 2
Zhong Kui
Zhong Kui
Cerve000
Zhong Kui
Level 144
God Stats
7W - 7L
1,726 SR
Queue Stats
164W - 156L
1,509 Elo+
Solo
Ymir
Ymir
Ghost5603
Ymir
Level 33
God Stats
2W - 3L
1,540 SR
Queue Stats
37W - 26L
1,555 Elo+
Party 2
Fenrir
Fenrir
Mamba_Beast24
Fenrir
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 48L
1,342 Elo+
Solo
Tyr
Tyr
Popentu666
Tyr
Level 53
God Stats
15W - 21L
1,632 SR
Queue Stats
52W - 62L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
INiTRA
Cernunnos
20
6 / 8 / 7
16,725
478
26,368
30,625
13,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
20
7 / 9 / 12
16,056
459
16,169
27,135
13,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
NiQTaR
Bacchus
19
0 / 4 / 16
12,894
368
14,689
32,338
45,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
SamuelDMK
Gilgamesh
18
0 / 12 / 12
12,738
364
12,983
29,224
22,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
20
16 / 4 / 8
18,139
518
36,239
21,363
9,930
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bilbo baw La
Heimdallr
20
20 / 8 / 5
19,757
564
48,717
41,573
19,222
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
Cerve000
Zhong Kui
6
0 / 1 / 1
9,319
266
147
3,072
1,453
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
20
3 / 5 / 15
15,151
433
16,435
34,222
56,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 8 / 9
15,132
432
15,404
31,357
21,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 9 / 5
16,445
470
24,012
34,036
33,256
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
71
29
Kills
36
37
Deaths
31
55
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bilbo baw La
Heimdallr
20
8
5
2.81
L
Zhong Kui
Cerve000
Zhong Kui
0
1
1
0.5
L
Ymir
3
5
15
2.1
W
Cernunnos
INiTRA
Cernunnos
6
8
7
1.19
W
Fenrir
7
9
12
1.44
L
4
8
9
1.06
W
Bacchus
NiQTaR
Bacchus
0
4
16
2
L
9
9
5
1.28
W
Gilgamesh
SamuelDMK
Gilgamesh
0
12
12
0.5
W
Thoth
16
4
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,448
Damage
104,715
140,685
Taken
144,260
104,356
Mitigated
132,199
36,114
Healing
37,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bilbo baw La
Heimdallr
48,717
27,579
0
18,917
41,573
19,222
7,293
14,283
27,068
0
196,516
L
Zhong Kui
Cerve000
Zhong Kui
147
0
0
825
3,072
1,453
0
851
2,061
8,064
0
L
Ymir
16,435
2,266
0
2,717
34,222
56,581
269
11,719
21,996
78,522
0
W
Cernunnos
INiTRA
Cernunnos
26,368
15,230
1,066
11,113
30,625
13,416
4,674
4,100
26,515
0
130,598
W
Fenrir
16,169
3,815
0
7,731
27,135
13,427
600
3,160
23,975
0
112,243
L
15,404
3,283
0
8,530
31,357
21,687
365
9,399
21,523
0
127,160
W
Bacchus
NiQTaR
Bacchus
14,689
2,630
920
3,835
32,338
45,033
359
5,264
27,074
37,362
0
L
24,012
3,380
0
6,162
34,036
33,256
2,240
12,970
20,550
19,925
96,238
W
Gilgamesh
SamuelDMK
Gilgamesh
12,983
2,945
0
4,173
29,224
22,550
0
7,203
22,021
0
59,582
W
Thoth
36,239
626
362
6,914
21,363
9,930
1,737
1,203
20,156
128,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,552
Gold Earned
75,804
621
Minions Killed
665
0
Camps Cleared
0
3,320,883
Distance Traveled
2,482,932
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
19,757
564
241
7
0
544,348
10
L
Zhong Kui
9,319
266
12
0
0
87,594
2
L
Ymir
15,151
433
81
2
0
574,228
0
W
Cernunnos
16,725
478
183
5
0
657,478
15
W
Fenrir
16,056
459
141
4
0
721,059
1
L
Fenrir
15,132
432
157
4
0
649,327
1
W
Bacchus
12,894
368
29
1
0
709,747
4
L
Tyr
16,445
470
174
5
0
627,435
0
W
Gilgamesh
12,738
364
92
3
0
554,652
0
W
Thoth
18,139
518
176
5
0
677,947
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role