Player Matchup

Bastet
Bastet
JZbear89
Bastet
Level 125
God Stats
41W - 47L
1,478 SR
Queue Stats
343W - 347L
1,565 Elo+
Solo
Jormungandr
Jormungandr
King-FallenAngel
Jormungandr
Level 123
God Stats
5W - 4L
1,665 SR
Queue Stats
405W - 412L
1,608 Elo+
Solo
Eset
Eset
Please Waittt
Eset
Level 126
God Stats
2W - 2L
1,430 SR
Queue Stats
391W - 370L
1,544 Elo+
Solo
Hades
Hades
Vitocm
Hades
Level 157
God Stats
28W - 19L
1,681 SR
Queue Stats
422W - 432L
1,542 Elo+
Solo
Hachiman
Hachiman
solaire__cats
Hachiman
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
506W - 408L
1,616 Elo+
Solo
Team Averages
Level 119
1,551 SR
1,575 Elo+

VS

Team Averages
Level 128
1,570 SR
1,529 Elo+
Sol
Sol
AaronBanez
Sol
Level 127
God Stats
8W - 9L
1,530 SR
Queue Stats
118W - 125L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
CheekonWangz
Sun Wukong
Level 124
God Stats
6W - 1L
1,737 SR
Queue Stats
306W - 317L
1,500 Elo+
Solo
Medusa
Medusa
KTWJarrhead
Medusa
Level 118
God Stats
14W - 6L
1,620 SR
Queue Stats
273W - 253L
1,589 Elo+
Party 1
He Bo
He Bo
Slob my top
He Bo
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
424W - 393L
1,545 Elo+
Party 1
Serqet
Serqet
kingdice1233912
Serqet
Level 121
God Stats
3W - 4L
1,463 SR
Queue Stats
329W - 347L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JZbear89
Bastet
16
2 / 6 / 5
9,609
437
9,041
17,033
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
King-FallenAngel
Jormungandr
15
1 / 6 / 8
9,418
428
10,786
24,545
22,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 8 / 3
10,262
466
6,535
16,105
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
Vitocm
Hades
18
4 / 6 / 3
11,244
511
9,759
19,242
15,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
solaire__cats
Hachiman
17
4 / 5 / 1
10,281
467
7,298
13,899
2,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 6
12,631
574
14,154
15,440
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
CheekonWangz
Sun Wukong
19
5 / 3 / 7
13,409
610
12,748
15,942
14,517
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
20
5 / 2 / 8
13,690
622
13,314
15,655
6,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 3 / 9
13,713
623
18,693
11,629
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 12
11,715
533
7,392
20,678
17,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
14
Kills
31
31
Deaths
16
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
W
Sun Wukong
CheekonWangz
Sun Wukong
5
3
7
2.83
L
Bastet
JZbear89
Bastet
2
6
5
0.75
W
Medusa
5
2
8
4.5
L
Jormungandr
King-FallenAngel
Jormungandr
1
6
8
0.83
L
3
8
3
0.56
W
11
3
9
5.17
L
Hades
Vitocm
Hades
4
6
3
0.92
W
5
2
12
5.5
L
Hachiman
solaire__cats
Hachiman
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,419
Damage
66,301
90,824
Taken
79,344
50,127
Mitigated
49,271
20,758
Healing
23,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,154
5,641
0
5,120
15,440
5,919
3,651
8,274
6,966
94,886
7,977
W
Sun Wukong
CheekonWangz
Sun Wukong
12,748
2,943
0
3,449
15,942
14,517
1,181
7,499
8,443
0
72,012
L
Bastet
JZbear89
Bastet
9,041
1,103
0
7,022
17,033
5,312
0
5,778
11,255
0
54,530
W
Medusa
13,314
3,123
0
5,048
15,655
6,907
5,040
2,564
13,091
0
118,642
L
Jormungandr
King-FallenAngel
Jormungandr
10,786
2,306
169
2,055
24,545
22,488
511
10,299
14,198
56,148
0
L
6,535
746
103
1,949
16,105
4,207
189
7,819
8,026
56,425
0
W
18,693
1,195
0
2,496
11,629
4,003
2,061
2,403
9,156
81,665
3,418
L
Hades
Vitocm
Hades
9,759
764
145
7,635
19,242
15,523
0
4,072
14,972
81,416
0
W
7,392
1,710
443
7,162
20,678
17,925
992
8,985
11,525
109
27,207
L
Hachiman
solaire__cats
Hachiman
7,298
2,262
0
1,680
13,899
2,597
0
3,180
10,554
0
62,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,814
Gold Earned
65,158
580
Minions Killed
575
0
Camps Cleared
0
1,864,747
Distance Traveled
2,211,384
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,631
574
150
7
0
382,431
7
W
Sun Wukong
13,409
610
123
6
0
463,568
5
L
Bastet
9,609
437
88
4
0
414,539
4
W
Medusa
13,690
622
168
8
0
427,106
7
L
Jormungandr
9,418
428
84
4
0
373,463
0
L
Eset
10,262
466
126
6
0
330,509
7
W
He Bo
13,713
623
98
4
0
454,628
1
L
Hades
11,244
511
187
9
0
353,917
0
W
Serqet
11,715
533
36
2
0
483,651
12
L
Hachiman
10,281
467
95
4
0
392,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role