Player Matchup

Yu Huang
Yu Huang
NeamtuVlad
Yu Huang
Level 124
God Stats
1W - 7L
1,161 SR
Queue Stats
80W - 83L
1,523 Elo+
Solo
Artio
Artio
Xen0me
Artio
Level 108
God Stats
58W - 31L
1,732 SR
Queue Stats
407W - 290L
1,693 Elo+
Party 1
Bastet
Bastet
iFloWBudget
Bastet
Level 42
God Stats
25W - 10L
1,703 SR
Queue Stats
143W - 89L
1,636 Elo+
Party 1
Team Averages
Level 91
1,532 SR
1,618 Elo+

VS

Team Averages
Level 64
1,568 SR
1,436 Elo+
Hercules
Hercules
Arthax90
Hercules
Level 63
God Stats
0W - 2L
1,694 SR
Queue Stats
7W - 7L
1,611 Elo+
Party 2
Skadi
Skadi
Carry-Or-Troll-
Skadi
Level 28
God Stats
9W - 13L
1,509 SR
Queue Stats
10W - 26L
1,282 Elo+
Party 2
Hera
Hera
MianX
Hera
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
87W - 128L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
NeamtuVlad
Yu Huang
19
11 / 4 / 14
13,655
853
21,643
14,475
6,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Xen0me
Artio
17
5 / 2 / 19
13,352
835
11,636
23,420
35,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
18
13 / 6 / 10
13,557
847
16,559
15,447
6,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arthax90
Hercules
16
5 / 8 / 3
11,551
722
11,112
23,280
19,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 10 / 4
11,629
727
11,000
15,495
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
MianX
Hera
15
3 / 11 / 5
11,204
700
15,697
16,404
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
29
Kills
11
12
Deaths
29
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arthax90
Hercules
5
8
3
0.81
L
3
10
4
0.5
L
Hera
MianX
Hera
3
11
5
0.5
W
Yu Huang
NeamtuVlad
Yu Huang
11
4
14
4.5
W
Artio
Xen0me
Artio
5
2
19
7.25
W
Bastet
13
6
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,838
Damage
37,809
53,342
Taken
55,179
49,358
Mitigated
30,429
18,738
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arthax90
Hercules
11,112
3,337
0
5,914
23,280
19,449
0
13,575
9,059
0
24,163
L
11,000
4,746
0
1,790
15,495
4,085
0
8,225
6,918
0
27,262
L
Hera
MianX
Hera
15,697
4,223
0
669
16,404
6,895
89
10,557
5,591
43,803
0
W
Yu Huang
NeamtuVlad
Yu Huang
21,643
809
333
3,522
14,475
6,602
778
3,388
10,903
53,413
0
W
Artio
Xen0me
Artio
11,636
1,018
3,059
9,434
23,420
35,912
548
8,552
14,321
35,396
0
W
Bastet
16,559
3,142
0
2,390
15,447
6,844
625
4,571
10,612
0
56,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
34,384
172
Minions Killed
153
10
Camps Cleared
4
911,071
Distance Traveled
737,107
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,551
722
37
2
0
271,400
1
L
Skadi
11,629
727
47
3
1
225,807
0
L
Hera
11,204
700
69
4
3
239,900
1
W
Yu Huang
13,655
853
72
5
2
279,816
0
W
Artio
13,352
835
39
2
1
314,571
3
W
Bastet
13,557
847
61
4
7
316,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role