Player Matchup

Charybdis
Charybdis
J41CH13RM4V13
Charybdis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,574 Elo+
Solo
Chaac
Chaac
VC-_-CompLock
Chaac
Level 83
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Merlin
Merlin
guldan010
Merlin
Level 87
God Stats
18W - 33L
1,359 SR
Queue Stats
99W - 91L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
lendaliteral
Aphrodite
Level 18
God Stats
3W - 5L
1,331 SR
Queue Stats
12W - 21L
1,415 Elo+
Party 1
Da Ji
Da Ji
temp-212293
Da Ji
Level 69
God Stats
4W - 4L
1,519 SR
Queue Stats
126W - 151L
1,494 Elo+
Solo
Team Averages
Level 75
1,442 SR
1,448 Elo+

VS

Team Averages
Level 119
1,539 SR
1,504 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
RainmakerJoe
Amaterasu
Level 87
God Stats
3W - 2L
1,448 SR
Queue Stats
104W - 92L
1,480 Elo+
Solo
Vulcan
Vulcan
VERKROUK
Vulcan
Level 109
God Stats
1W - 0L
1,692 SR
Queue Stats
82W - 70L
1,605 Elo+
Solo
Yemoja
Yemoja
trouble956
Yemoja
Level 140
God Stats
3W - 8L
1,554 SR
Queue Stats
145W - 159L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
J41CH13RM4V13
Charybdis
18
2 / 5 / 1
10,690
668
11,913
17,495
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 6 / 1
9,736
609
8,091
23,165
11,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
guldan010
Merlin
17
1 / 7 / 2
10,468
654
13,860
18,769
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
lendaliteral
Aphrodite
15
1 / 4 / 1
9,527
595
3,369
13,503
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 0
10,226
639
3,976
8,585
3,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
3 / 1 / 9
11,973
748
8,435
8,825
3,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
 
Cernunnos
19
6 / 2 / 9
11,730
733
21,380
14,923
6,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
RainmakerJoe
Amaterasu
19
6 / 0 / 12
11,939
746
15,507
12,020
13,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
VERKROUK
Vulcan
20
6 / 4 / 9
12,522
783
15,161
9,381
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
trouble956
Yemoja
17
1 / 0 / 15
11,793
737
6,438
10,819
9,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
7
Kills
22
23
Deaths
7
5
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
9
7.5
W
Cernunnos
 
Cernunnos
6
2
9
5.25
L
Charybdis
J41CH13RM4V13
Charybdis
2
5
1
0.5
W
Amaterasu
RainmakerJoe
Amaterasu
6
0
12
12
L
1
6
1
0.25
W
Vulcan
VERKROUK
Vulcan
6
4
9
2.63
L
Merlin
guldan010
Merlin
1
7
2
0.29
L
Aphrodite
lendaliteral
Aphrodite
1
4
1
0.38
L
2
1
0
2
W
Yemoja
trouble956
Yemoja
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,209
Damage
66,921
81,517
Taken
55,968
32,226
Mitigated
37,676
22,730
Healing
22,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,435
514
0
1,574
8,825
3,982
1,298
2,022
6,803
44,203
0
W
Cernunnos
 
Cernunnos
21,380
11,364
0
5,213
14,923
6,801
3,833
6,331
8,592
0
42,828
L
Charybdis
J41CH13RM4V13
Charybdis
11,913
5,797
0
3,534
17,495
6,067
0
6,152
11,343
0
47,521
W
Amaterasu
RainmakerJoe
Amaterasu
15,507
6,185
0
3,336
12,020
13,599
2,616
3,347
8,673
0
38,051
L
8,091
2,744
0
2,900
23,165
11,592
65
5,878
16,102
0
25,567
W
Vulcan
VERKROUK
Vulcan
15,161
4,414
0
719
9,381
4,012
1,949
4,300
5,081
60,768
0
L
Merlin
guldan010
Merlin
13,860
687
115
626
18,769
6,095
63
9,701
9,068
51,426
0
L
Aphrodite
lendaliteral
Aphrodite
3,369
191
7,812
5,745
13,503
5,006
144
5,843
7,660
14,849
0
L
3,976
250
0
1,998
8,585
3,466
318
2,460
6,125
0
23,922
W
Yemoja
trouble956
Yemoja
6,438
833
7,753
4,031
10,819
9,282
309
1,229
9,590
22,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,647
Gold Earned
59,957
249
Minions Killed
288
0
Camps Cleared
0
1,419,386
Distance Traveled
1,636,864
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,973
748
88
6
0
347,128
1
W
Cernunnos
11,730
733
53
3
0
295,340
0
L
Charybdis
10,690
668
78
5
0
279,963
4
W
Amaterasu
11,939
746
42
3
0
382,085
0
L
Chaac
9,736
609
26
2
0
276,249
0
W
Vulcan
12,522
783
86
5
0
301,645
2
L
Merlin
10,468
654
68
4
0
284,078
2
L
Aphrodite
9,527
595
31
2
0
267,620
0
L
Da Ji
10,226
639
46
3
0
311,476
2
W
Yemoja
11,793
737
19
1
0
310,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role