Player Matchup

Raijin
Raijin
HarryR246
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,317 Elo+
Party 2
Chang'e
Chang'e
JiaJiaXInXin
Chang'e
Level 29
God Stats
33W - 40L
1,331 SR
Queue Stats
244W - 291L
1,447 Elo+
Solo
Yemoja
Yemoja
KrVlad
Yemoja
Level 45
God Stats
0W - 2L
1,542 SR
Queue Stats
74W - 93L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
RegulusCorLeonis
Ao Kuang
Level 88
God Stats
3W - 2L
1,438 SR
Queue Stats
145W - 148L
1,540 Elo+
Party 1
Charybdis
Charybdis
SlimeyMori3
Charybdis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,450 Elo+
Party 2
Team Averages
Level 42
1,462 SR
1,454 Elo+

VS

Team Averages
Level 38
1,596 SR
1,477 Elo+
Cliodhna
Cliodhna
AestheticBottle
Cliodhna
Level 43
God Stats
7W - 6L
1,574 SR
Queue Stats
13W - 11L
1,492 Elo+
Solo
Agni
Agni
BlackBr0ther
Agni
Level 26
God Stats
36W - 14L
1,698 SR
Queue Stats
50W - 31L
1,595 Elo+
Solo
Ravana
Ravana
Bonk123
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jochem_0412
Baron Samedi
Level 109
God Stats
24W - 18L
1,710 SR
Queue Stats
101W - 94L
1,534 Elo+
Solo
Camazotz
Camazotz
twinkedin
Camazotz
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
58W - 58L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HarryR246
Raijin
17
2 / 5 / 2
10,888
726
6,136
17,858
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
JiaJiaXInXin
Chang'e
17
1 / 6 / 1
10,412
694
8,247
17,128
5,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
KrVlad
Yemoja
16
0 / 7 / 4
10,326
688
6,292
21,841
20,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 6 / 3
10,795
720
13,760
20,306
8,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SlimeyMori3
Charybdis
15
1 / 6 / 0
9,335
622
7,382
16,317
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
9 / 2 / 6
13,047
870
15,868
13,668
6,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 0 / 13
12,974
865
33,766
12,744
4,997
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
Bonk123
Ravana
12
0 / 2 / 1
8,838
589
611
2,138
1,285
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Jochem_0412
Baron Samedi
19
2 / 3 / 13
11,799
787
14,817
14,714
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
twinkedin
Camazotz
20
8 / 1 / 17
12,577
838
14,756
14,567
11,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
8
Kills
30
30
Deaths
8
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
9
2
6
6
W
11
0
13
17.5
W
Ravana
Bonk123
Ravana
0
2
1
0.25
L
Raijin
HarryR246
Raijin
2
5
2
0.6
L
Chang'e
JiaJiaXInXin
Chang'e
1
6
1
0.25
W
Baron Samedi
Jochem_0412
Baron Samedi
2
3
13
2.83
L
Yemoja
KrVlad
Yemoja
0
7
4
0.29
L
4
6
3
0.92
L
Charybdis
SlimeyMori3
Charybdis
1
6
0
0.17
W
Camazotz
twinkedin
Camazotz
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,817
Damage
79,818
93,450
Taken
57,831
46,319
Mitigated
32,305
22,505
Healing
28,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
15,868
2,167
0
5,292
13,668
6,386
2,098
6,348
7,320
0
54,909
W
33,766
2,860
667
6,715
12,744
4,997
1,567
6,718
6,026
79,726
0
W
Ravana
Bonk123
Ravana
611
190
0
25
2,138
1,285
0
1,878
260
0
881
L
Raijin
HarryR246
Raijin
6,136
844
0
1,646
17,858
7,465
0
13,404
4,260
18,070
0
L
Chang'e
JiaJiaXInXin
Chang'e
8,247
93
3,249
4,983
17,128
5,280
0
4,815
11,971
35,440
0
W
Baron Samedi
Jochem_0412
Baron Samedi
14,817
415
1,737
4,686
14,714
7,924
1,196
9,881
4,833
58,203
0
L
Yemoja
KrVlad
Yemoja
6,292
578
3,722
2,417
21,841
20,330
14
10,009
11,627
29,583
0
L
13,760
2,393
75
4,072
20,306
8,373
320
9,735
10,326
39,719
4,090
L
Charybdis
SlimeyMori3
Charybdis
7,382
2,287
854
1,487
16,317
4,871
426
10,620
5,510
0
25,666
W
Camazotz
twinkedin
Camazotz
14,756
2,141
605
9,183
14,567
11,713
887
8,958
5,609
0
29,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,756
Gold Earned
59,235
221
Minions Killed
302
0
Camps Cleared
0
1,327,756
Distance Traveled
1,328,912
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,047
870
85
6
0
329,063
3
W
Agni
12,974
865
90
6
0
335,316
2
W
Ravana
8,838
589
0
0
0
65,441
0
L
Raijin
10,888
726
26
2
0
268,066
0
L
Chang'e
10,412
694
70
5
0
286,251
5
W
Baron Samedi
11,799
787
90
6
0
284,948
0
L
Yemoja
10,326
688
36
2
0
261,776
0
L
Ao Kuang
10,795
720
49
3
0
260,166
3
L
Charybdis
9,335
622
40
3
0
251,497
0
W
Camazotz
12,577
838
37
2
0
314,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role