Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Itsigo35
Cliodhna
Level 158
God Stats
9W - 7L
1,481 SR
Queue Stats
140W - 116L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
nR x Bansheee
Aphrodite
Level 143
God Stats
6W - 3L
1,845 SR
Queue Stats
217W - 195L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
nR x TiiTopHe
Baron Samedi
Level 135
God Stats
8W - 5L
1,158 SR
Queue Stats
123W - 111L
1,456 Elo+
Party 1
Tyr
Tyr
wassbg2005
Tyr
Level 98
God Stats
19W - 11L
1,256 SR
Queue Stats
184W - 185L
1,403 Elo+
Solo
Team Averages
Level 139
1,448 SR
1,483 Elo+

VS

Team Averages
Level 81
1,530 SR
1,442 Elo+
Fenrir
Fenrir
Cris_alh
Fenrir
Level 69
God Stats
6W - 5L
1,553 SR
Queue Stats
91W - 99L
1,494 Elo+
Party 2
Nike
Nike
DarkRebelion689
Nike
Level 108
God Stats
8W - 6L
1,581 SR
Queue Stats
180W - 224L
1,393 Elo+
Solo
Artio
Artio
DeHeertjes
Artio
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,362 Elo+
Solo
Neith
Neith
XXXXvictimaXXXX
Neith
Level 57
God Stats
5W - 5L
1,488 SR
Queue Stats
44W - 47L
1,456 Elo+
Party 2
Anubis
Anubis
king_alvaro28
Anubis
Level 66
God Stats
12W - 10L
1,528 SR
Queue Stats
95W - 100L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 4 / 7
10,135
507
14,158
13,948
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Itsigo35
Cliodhna
19
14 / 3 / 7
12,116
606
16,221
16,789
7,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
nR x Bansheee
Aphrodite
15
1 / 2 / 13
9,889
494
7,176
15,798
13,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
nR x TiiTopHe
Baron Samedi
17
8 / 4 / 10
10,844
542
19,064
15,394
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 6
10,645
532
7,697
16,725
21,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cris_alh
Fenrir
16
8 / 8 / 2
10,868
543
14,917
19,821
7,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 4
10,269
513
10,483
17,566
12,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
15
2 / 2 / 5
8,814
441
6,727
19,778
20,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 5 / 7
9,301
465
12,890
13,662
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 8 / 3
9,634
482
10,334
18,337
7,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
27
Kills
17
17
Deaths
27
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
4
7
1.38
L
Fenrir
Cris_alh
Fenrir
8
8
2
1.13
L
2
4
4
1
L
Artio
2
2
5
2.25
W
Cliodhna
Itsigo35
Cliodhna
14
3
7
5.83
L
3
5
7
1.3
L
2
8
3
0.44
W
Aphrodite
nR x Bansheee
Aphrodite
1
2
13
3.75
W
Baron Samedi
nR x TiiTopHe
Baron Samedi
8
4
10
3.25
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,316
Damage
55,351
78,654
Taken
89,164
53,172
Mitigated
52,086
38,851
Healing
26,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,158
4,321
0
5,044
13,948
5,675
32
3,351
10,597
0
86,880
L
Fenrir
Cris_alh
Fenrir
14,917
2,392
0
4,346
19,821
7,538
214
6,365
13,456
0
56,342
L
10,483
1,966
0
3,789
17,566
12,051
72
3,375
14,191
0
62,131
L
Artio
6,727
1,150
1,672
5,043
19,778
20,742
140
4,637
15,141
23,348
0
W
Cliodhna
Itsigo35
Cliodhna
16,221
733
0
4,958
16,789
7,133
0
2,325
14,384
0
88,889
L
12,890
5,978
0
4,543
13,662
3,912
1,336
3,218
10,444
0
59,663
L
10,334
740
0
7,445
18,337
7,843
420
8,196
10,141
71,448
0
W
Aphrodite
nR x Bansheee
Aphrodite
7,176
1,561
6,547
7,745
15,798
13,469
293
6,200
9,518
28,781
3,011
W
Baron Samedi
nR x TiiTopHe
Baron Samedi
19,064
1,479
2,968
4,678
15,394
5,887
406
3,863
11,407
69,520
0
W
7,697
1,367
0
6,911
16,725
21,008
340
1,322
14,660
0
60,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,629
Gold Earned
48,886
518
Minions Killed
482
0
Camps Cleared
0
1,850,790
Distance Traveled
1,714,536
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,135
507
132
7
0
341,376
7
L
Fenrir
10,868
543
82
4
0
367,133
1
L
Nike
10,269
513
124
6
0
362,395
3
L
Artio
8,814
441
34
2
0
378,522
2
W
Cliodhna
12,116
606
125
6
0
443,881
6
L
Neith
9,301
465
112
6
0
304,909
0
L
Anubis
9,634
482
130
7
0
301,577
2
W
Aphrodite
9,889
494
44
2
0
353,024
1
W
Baron Samedi
10,844
542
99
5
0
371,188
4
W
Tyr
10,645
532
118
6
0
341,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role