Player Matchup

Agni
Agni
Gold IV
AxeGod123
Agni
Gold IV
Level 102
God Stats
5W - 2L
1,921 SR
Queue Stats
94W - 62L
1,567 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
EyeJu1ce
Cthulhu
Gold IV
Level 79
God Stats
23W - 12L
1,872 SR
Queue Stats
94W - 62L
1,567 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
Feseyy
Hou Yi
Gold IV
Level 86
God Stats
15W - 5L
1,827 SR
Queue Stats
94W - 62L
1,567 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,873 SR
1,567 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,616 SR
1,531 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Bronze V
 
Merlin
Bronze V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
ChibZ1998
Vamana
Gold IV
Level 85
God Stats
7W - 7L
1,849 SR
Queue Stats
33W - 42L
1,592 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
9 / 0 / 9
12,651
843
19,478
9,381
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
EyeJu1ce
Cthulhu
15
4 / 1 / 9
10,923
728
13,265
16,392
20,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Feseyy
Hou Yi
16
6 / 1 / 8
11,342
756
11,003
9,475
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneThothAthenaHorusNox

VS

Bans
AtlasZeusAnubisPoseidonDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 8 / 0
10,248
683
9,175
13,256
4,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
 
Merlin
14
0 / 6 / 2
9,244
616
9,977
14,585
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
ChibZ1998
Vamana
13
0 / 5 / 2
8,990
599
9,645
19,806
15,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
19
Kills
2
2
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
8
0
0.25
L
Merlin
 
Merlin
0
6
2
0.17
W
Agni
9
0
9
13.5
L
Vamana
ChibZ1998
Vamana
0
5
2
0.2
W
Cthulhu
EyeJu1ce
Cthulhu
4
1
9
8.5
W
Hou Yi
Feseyy
Hou Yi
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,746
Damage
28,797
35,248
Taken
47,647
28,101
Mitigated
24,644
3,528
Healing
4,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,175
3,850
0
821
13,256
4,460
0
9,977
3,279
0
30,337
L
Merlin
 
Merlin
9,977
720
0
1,032
14,585
5,166
0
11,393
3,192
46,745
0
W
Agni
19,478
1,623
0
360
9,381
3,276
1,025
3,678
5,703
56,826
0
L
Vamana
ChibZ1998
Vamana
9,645
5,079
0
2,638
19,806
15,018
0
11,740
8,066
168
29,486
W
Cthulhu
EyeJu1ce
Cthulhu
13,265
92
732
293
16,392
20,322
156
4,944
11,448
31,976
0
W
Hou Yi
Feseyy
Hou Yi
11,003
6,205
0
2,143
9,475
4,503
1,977
2,087
7,388
0
36,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
28,482
181
Minions Killed
172
8
Camps Cleared
7
850,108
Distance Traveled
778,175
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,248
683
52
3
2
242,066
1
L
Merlin
9,244
616
68
5
2
248,768
2
W
Agni
12,651
843
87
6
5
302,665
4
L
Vamana
8,990
599
52
3
3
287,341
3
W
Cthulhu
10,923
728
42
3
0
268,121
1
W
Hou Yi
11,342
756
52
3
3
279,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role