Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Mista-Squeeze
Medusa
Level 33
God Stats
10W - 8L
1,479 SR
Queue Stats
99W - 111L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
Slobama
Gilgamesh
Level 44
God Stats
2W - 2L
1,440 SR
Queue Stats
60W - 84L
1,340 Elo+
Solo
Geb
Geb
Wendigo744
Geb
Level 107
God Stats
4W - 4L
1,437 SR
Queue Stats
87W - 101L
1,393 Elo+
Solo
Bellona
Bellona
WitchWaddles
Bellona
Level 122
God Stats
19W - 25L
1,422 SR
Queue Stats
194W - 233L
1,296 Elo+
Solo
Team Averages
Level 81
1,456 SR
1,380 Elo+

VS

Team Averages
Level 69
1,496 SR
1,398 Elo+
Gilgamesh
Gilgamesh
Ballislife22302
Gilgamesh
Level 46
God Stats
25W - 51L
1,340 SR
Queue Stats
332W - 367L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
MLGGUY23
Tsukuyomi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,447 Elo+
Solo
Neith
Neith
Ravenwiccam
Neith
Level 145
God Stats
4W - 3L
1,667 SR
Queue Stats
177W - 189L
1,352 Elo+
Solo
Chronos
Chronos
ThirdSmiteAcc
Chronos
Level 38
God Stats
4W - 4L
1,524 SR
Queue Stats
23W - 33L
1,476 Elo+
Solo
Mercury
Mercury
karlmartins1
Mercury
Level 80
God Stats
29W - 30L
1,449 SR
Queue Stats
167W - 167L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 0 / 1
5,265
585
2,339
4,500
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 1 / 1
5,290
588
2,432
3,485
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Slobama
Gilgamesh
8
1 / 1 / 1
4,907
545
1,927
3,608
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 2
5,121
569
1,481
6,581
2,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
WitchWaddles
Bellona
9
0 / 1 / 0
5,063
563
1,749
3,748
2,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ballislife22302
Gilgamesh
9
1 / 1 / 0
5,159
573
2,107
5,293
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
MLGGUY23
Tsukuyomi
7
2 / 0 / 1
4,814
535
1,687
4,622
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
3 / 2 / 1
5,360
596
4,069
4,011
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
9
0 / 1 / 0
5,167
574
845
3,656
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
karlmartins1
Mercury
5
0 / 1 / 3
3,812
424
647
2,952
970
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
6
6
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
L
Gilgamesh
Ballislife22302
Gilgamesh
1
1
0
1
L
Tsukuyomi
MLGGUY23
Tsukuyomi
2
0
1
2.5
W
2
1
1
2.5
L
3
2
1
1.75
W
Gilgamesh
Slobama
Gilgamesh
1
1
1
1.5
L
Chronos
0
1
0
0
W
1
3
2
0.67
W
Bellona
WitchWaddles
Bellona
0
1
0
0
L
Mercury
karlmartins1
Mercury
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,928
Damage
9,355
21,922
Taken
20,534
10,439
Mitigated
6,356
8,408
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,339
384
0
1,424
4,500
2,560
884
845
3,655
24,753
0
L
Gilgamesh
Ballislife22302
Gilgamesh
2,107
575
0
788
5,293
1,647
0
1,168
4,125
0
19,695
L
Tsukuyomi
MLGGUY23
Tsukuyomi
1,687
382
0
870
4,622
1,100
0
631
3,991
0
19,129
W
2,432
1,216
268
1,116
3,485
656
609
0
3,485
0
25,045
L
4,069
1,678
110
1,111
4,011
1,458
189
529
3,482
0
26,108
W
Gilgamesh
Slobama
Gilgamesh
1,927
697
0
1,561
3,608
1,486
0
0
3,608
0
20,007
L
Chronos
845
373
0
1,048
3,656
1,181
0
1,146
2,510
31,139
0
W
1,481
317
800
1,594
6,581
2,904
761
0
6,581
12,459
0
W
Bellona
WitchWaddles
Bellona
1,749
576
0
1,645
3,748
2,833
0
0
3,748
0
21,450
L
Mercury
karlmartins1
Mercury
647
360
0
931
2,952
970
154
346
2,606
0
5,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,646
Gold Earned
24,312
218
Minions Killed
209
0
Camps Cleared
0
805,351
Distance Traveled
777,195
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,265
585
65
7
0
162,761
2
L
Gilgamesh
5,159
573
45
5
0
177,866
0
L
Tsukuyomi
4,814
535
35
4
0
196,507
1
W
Medusa
5,290
588
49
5
0
150,445
3
L
Neith
5,360
596
52
6
0
143,285
4
W
Gilgamesh
4,907
545
39
4
0
164,701
3
L
Chronos
5,167
574
70
8
0
134,363
3
W
Geb
5,121
569
10
1
0
166,316
5
W
Bellona
5,063
563
55
6
0
161,128
2
L
Mercury
3,812
424
7
1
0
125,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role