Player Matchup

Nox
Nox
CAllMeBlume
Nox
Level 64
God Stats
8W - 4L
1,719 SR
Queue Stats
219W - 252L
1,397 Elo+
Party 1
Ullr
Ullr
ElegantRaptor47
Ullr
Level 122
God Stats
4W - 9L
1,329 SR
Queue Stats
229W - 246L
1,497 Elo+
Party 1
Shiva
Shiva
Gregedark093
Shiva
Level 88
God Stats
24W - 15L
1,556 SR
Queue Stats
77W - 92L
1,413 Elo+
Solo
Bastet
Bastet
LazyShiron
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,351 Elo+
Solo
Scylla
Scylla
cohvid
Scylla
Level 74
God Stats
0W - 1L
1,550 SR
Queue Stats
60W - 80L
1,515 Elo+
Solo
Team Averages
Level 83
1,531 SR
1,435 Elo+

VS

Team Averages
Level 115
1,599 SR
1,496 Elo+
Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CaPiT4N_K4MiK4Z3
Jormungandr
Level 128
God Stats
1W - 0L
1,584 SR
Queue Stats
19W - 13L
1,653 Elo+
Solo
Arachne
Arachne
EL_RonMcBong030
Arachne
Level 158
God Stats
12W - 14L
1,520 SR
Queue Stats
149W - 145L
1,425 Elo+
Solo
Cerberus
Cerberus
Marshymellow600
Cerberus
Level 81
God Stats
8W - 0L
1,706 SR
Queue Stats
169W - 169L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
Reaper6546
Danzaburou
Level 87
God Stats
7W - 7L
1,683 SR
Queue Stats
76W - 81L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,398
491
1,873
7,081
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 5 / 2
5,844
531
4,459
7,638
1,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
5,951
541
5,696
10,039
6,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
LazyShiron
Bastet
10
1 / 2 / 2
6,065
551
3,499
6,160
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
cohvid
Scylla
12
3 / 3 / 1
6,714
610
1,848
5,776
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 3 / 6
6,631
603
6,665
5,251
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
CaPiT4N_K4MiK4Z3
Jormungandr
14
3 / 0 / 2
8,027
730
7,376
8,526
7,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 0 / 2
7,111
646
3,089
7,278
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
11
2 / 3 / 5
6,652
605
1,972
6,931
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Reaper6546
Danzaburou
12
4 / 2 / 2
7,372
670
6,412
6,483
1,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
17
17
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
6
1.67
L
1
3
2
0.67
W
Jormungandr
CaPiT4N_K4MiK4Z3
Jormungandr
3
0
2
4
W
6
0
2
7
L
3
5
2
0.8
L
0
4
0
0
L
Bastet
LazyShiron
Bastet
1
2
2
1
W
Cerberus
2
3
5
1.5
W
Danzaburou
Reaper6546
Danzaburou
4
2
2
2.5
L
Scylla
cohvid
Scylla
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,375
Damage
25,514
36,694
Taken
34,469
14,239
Mitigated
18,229
8,043
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,665
1,500
0
250
5,251
1,832
0
1,189
4,062
34,552
0
L
1,873
642
122
2,025
7,081
2,748
0
2,038
4,943
12,217
0
W
Jormungandr
CaPiT4N_K4MiK4Z3
Jormungandr
7,376
3,163
0
2,620
8,526
7,543
0
0
8,526
51,428
0
W
3,089
1,896
0
3,458
7,278
3,209
1,774
513
6,765
0
27,357
L
4,459
2,091
0
1,096
7,638
1,443
0
1,570
5,970
0
27,538
L
5,696
2,284
0
1,511
10,039
6,793
0
6,821
3,218
0
34,231
L
Bastet
LazyShiron
Bastet
3,499
1,282
0
2,509
6,160
1,744
62
1,874
4,148
0
30,525
W
Cerberus
1,972
231
198
2,628
6,931
3,845
0
1,313
5,618
20,197
0
W
Danzaburou
Reaper6546
Danzaburou
6,412
2,146
0
1,263
6,483
1,800
2,506
706
5,777
0
45,681
L
Scylla
cohvid
Scylla
1,848
315
0
780
5,776
1,511
0
3,020
2,402
35,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
35,793
278
Minions Killed
375
0
Camps Cleared
0
1,036,789
Distance Traveled
1,134,107
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,631
603
68
6
0
219,526
3
L
Nox
5,398
491
14
1
0
185,518
0
W
Jormungandr
8,027
730
112
10
0
208,043
3
W
Arachne
7,111
646
62
6
0
242,826
0
L
Ullr
5,844
531
49
4
0
195,539
0
L
Shiva
5,951
541
75
7
0
221,762
1
L
Bastet
6,065
551
66
6
0
235,107
1
W
Cerberus
6,652
605
54
5
0
246,931
5
W
Danzaburou
7,372
670
79
7
0
216,781
2
L
Scylla
6,714
610
74
7
0
198,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role