Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond II
 
Nox
Diamond II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Masters
Chakou
Poseidon
Masters
Level 160
God Stats
27W - 18L
1,716 SR
Queue Stats
267W - 257L
2,427 MMR
Solo
Osiris
Osiris
Diamond V
Peachums
Osiris
Diamond V
Level 157
God Stats
2W - 2L
1,411 SR
Queue Stats
54W - 36L
2,068 MMR
Party 2
Cernunnos
Cernunnos
Diamond IV
Valentrix
Cernunnos
Diamond IV
Level 160
God Stats
2W - 5L
1,284 SR
Queue Stats
126W - 107L
2,143 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,482 SR
1,928 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,712 SR
2,309 MMR
Erlang Shen
Erlang Shen
Diamond II
Akiitsu
Erlang Shen
Diamond II
Level 160
God Stats
31W - 32L
1,637 SR
Queue Stats
275W - 276L
2,339 MMR
Party 1
Anhur
Anhur
Platinum IV
DJN0v4
Anhur
Platinum IV
Level 140
God Stats
2W - 4L
1,813 SR
Queue Stats
63W - 33L
2,051 MMR
Solo
Thor
Thor
Diamond III
ToiletUser27
Thor
Diamond III
Level 66
God Stats
4W - 2L
1,584 SR
Queue Stats
104W - 87L
2,216 MMR
Solo
Eset
Eset
Diamond III
XeuΩ
Eset
Diamond III
Level 95
God Stats
6W - 2L
1,904 SR
Queue Stats
66W - 47L
2,384 MMR
Party 1
Thoth
Thoth
Masters
iMMortalRaM
Thoth
Masters
Level 160
God Stats
14W - 13L
1,623 SR
Queue Stats
328W - 307L
2,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 1 / 2
8,194
585
8,574
11,010
8,301
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
 
Nox
10
0 / 2 / 3
6,396
457
4,431
11,512
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Chakou
Poseidon
11
0 / 6 / 2
6,419
459
4,949
7,809
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Peachums
Osiris
11
4 / 3 / 0
6,677
477
4,964
9,930
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Valentrix
Cernunnos
11
0 / 4 / 1
6,916
494
5,357
7,524
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasGebCliodhna

VS

Bans
ArachneShivaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Akiitsu
Erlang Shen
14
0 / 2 / 1
8,036
574
5,206
12,199
11,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
DJN0v4
Anhur
14
1 / 1 / 2
8,280
591
4,526
11,808
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 0 / 5
8,726
623
9,105
9,661
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
XeuΩ
Eset
11
1 / 2 / 4
7,237
517
3,484
8,164
4,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 1 / 1
8,415
601
10,040
6,985
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
16
16
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
2
3
L
Nox
 
Nox
0
2
3
0.75
W
Erlang Shen
Akiitsu
Erlang Shen
0
2
1
0.25
L
Poseidon
Chakou
Poseidon
0
6
2
0.17
W
Anhur
DJN0v4
Anhur
1
1
2
2
L
Osiris
Peachums
Osiris
4
3
0
1.33
W
6
0
5
8.5
L
Cernunnos
Valentrix
Cernunnos
0
4
1
0.13
W
Eset
XeuΩ
Eset
1
2
4
1.5
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,275
Damage
32,361
47,785
Taken
48,817
23,865
Mitigated
25,643
12,352
Healing
20,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,574
3,192
0
3,592
11,010
8,301
0
883
10,127
0
53,296
L
Nox
 
Nox
4,431
493
0
2,917
11,512
6,215
0
4,983
6,529
17,234
0
W
Erlang Shen
Akiitsu
Erlang Shen
5,206
3,125
0
5,181
12,199
11,150
384
145
12,020
0
55,232
L
Poseidon
Chakou
Poseidon
4,949
669
0
1,102
7,809
1,509
0
3,332
4,477
47,532
0
W
Anhur
DJN0v4
Anhur
4,526
2,896
0
7,220
11,808
4,019
0
1,295
10,465
0
69,758
L
Osiris
Peachums
Osiris
4,964
1,699
0
2,028
9,930
6,296
0
3,095
6,835
0
41,370
W
9,105
2,685
0
3,598
9,661
3,273
0
1,964
7,613
0
56,323
L
Cernunnos
Valentrix
Cernunnos
5,357
2,326
0
2,713
7,524
1,544
0
687
6,837
0
50,686
W
Eset
XeuΩ
Eset
3,484
992
1,737
2,047
8,164
4,864
13
1,855
6,237
17,467
6,427
W
10,040
444
0
750
6,985
2,337
8
3,563
3,102
51,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,602
Gold Earned
40,694
419
Minions Killed
499
0
Camps Cleared
0
1,390,252
Distance Traveled
1,416,713
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,194
585
117
8
0
284,758
6
L
Nox
6,396
457
16
1
0
270,007
6
W
Erlang Shen
8,036
574
123
9
0
298,908
5
L
Poseidon
6,419
459
109
8
0
271,956
3
W
Anhur
8,280
591
131
9
0
241,463
4
L
Osiris
6,677
477
70
5
0
312,774
5
W
Thor
8,726
623
101
7
0
317,857
1
L
Cernunnos
6,916
494
107
8
0
250,757
5
W
Eset
7,237
517
41
3
0
271,318
4
W
Thoth
8,415
601
103
7
0
287,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role