Player Matchup

Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Anzel601
Artemis
Level 152
God Stats
7W - 2L
1,284 SR
Queue Stats
191W - 184L
1,546 Elo+
Party 3
Cupid
Cupid
Sopek
Cupid
Level 138
God Stats
3W - 2L
1,297 SR
Queue Stats
184W - 178L
1,529 Elo+
Party 3
Geb
Geb
º1949º
Geb
Level 159
God Stats
1W - 0L
1,491 SR
Queue Stats
43W - 45L
1,516 Elo+
Party 1
Chaac
Chaac
º1973º
Chaac
Level 154
God Stats
1W - 1L
1,689 SR
Queue Stats
33W - 33L
1,529 Elo+
Party 1
Team Averages
Level 150
1,452 SR
1,524 Elo+

VS

Team Averages
Level 106
1,520 SR
1,513 Elo+
Charybdis
Charybdis
 
Charybdis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Banoo
Baron Samedi
Level 106
God Stats
4W - 2L
1,672 SR
Queue Stats
183W - 179L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Frenro
Morgan Le Fay
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,442 Elo+
Solo
Ullr
Ullr
Grudacus
Ullr
Level 143
God Stats
18W - 17L
1,429 SR
Queue Stats
686W - 659L
1,566 Elo+
Party 2
Scylla
Scylla
XeMiTa15
Scylla
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 66L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
3 / 3 / 12
10,995
785
3,773
16,941
24,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
Anzel601
Artemis
19
9 / 2 / 17
11,363
812
19,760
14,217
7,128
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
Sopek
Cupid
18
4 / 1 / 16
10,731
767
6,929
11,011
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 22
11,207
801
8,883
15,661
14,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
º1973º
Chaac
20
11 / 2 / 14
12,201
872
22,853
17,568
17,180
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
4 / 5 / 4
10,299
736
9,741
13,915
5,998
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Banoo
Baron Samedi
14
0 / 7 / 8
8,366
598
11,911
12,937
11,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Frenro
Morgan Le Fay
15
0 / 7 / 6
8,356
597
4,016
14,029
7,241
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
4 / 6 / 4
9,676
691
13,950
15,638
7,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
XeMiTa15
Scylla
17
1 / 5 / 7
9,460
676
11,359
7,872
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
38
30
Kills
9
9
Deaths
30
81
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
12
3
L
Charybdis
 
Charybdis
4
5
4
1.2
W
Artemis
Anzel601
Artemis
9
2
17
8.75
L
Baron Samedi
Banoo
Baron Samedi
0
7
8
0.57
L
Morgan Le Fay
Frenro
Morgan Le Fay
0
7
6
0.43
L
Ullr
4
6
4
1
W
Cupid
Sopek
Cupid
4
1
16
12
L
Scylla
XeMiTa15
Scylla
1
5
7
0.9
W
3
1
22
14
W
Chaac
º1973º
Chaac
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,198
Damage
50,977
75,398
Taken
64,391
68,606
Mitigated
34,354
27,626
Healing
17,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,773
114
559
2,125
16,941
24,136
301
5,828
11,113
6,110
0
L
Charybdis
 
Charybdis
9,741
5,522
948
4,842
13,915
5,998
0
3,121
10,794
0
22,469
W
Artemis
Anzel601
Artemis
19,760
7,615
4,404
3,427
14,217
7,128
1,755
4,976
9,241
0
34,270
L
Baron Samedi
Banoo
Baron Samedi
11,911
720
3,399
2,090
12,937
11,111
0
2,254
10,683
15,770
0
L
Morgan Le Fay
Frenro
Morgan Le Fay
4,016
951
763
1,466
14,029
7,241
0
3,039
10,990
12,437
0
L
Ullr
13,950
2,612
564
2,582
15,638
7,029
0
3,060
12,578
0
23,837
W
Cupid
Sopek
Cupid
6,929
2,190
3,468
1,960
11,011
5,331
2,902
4,633
6,378
0
34,589
L
Scylla
XeMiTa15
Scylla
11,359
505
714
160
7,872
2,975
0
1,182
6,690
37,701
0
W
8,883
469
3,357
2,875
15,661
14,831
12
7,228
8,433
23,876
0
W
Chaac
º1973º
Chaac
22,853
1,959
601
4,850
17,568
17,180
411
4,621
12,947
0
40,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,497
Gold Earned
46,157
157
Minions Killed
136
0
Camps Cleared
0
1,268,198
Distance Traveled
1,148,122
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,995
785
1
0
0
174,668
0
L
Charybdis
10,299
736
25
2
0
242,380
1
W
Artemis
11,363
812
33
2
0
264,050
4
L
Baron Samedi
8,366
598
11
1
0
205,477
0
L
Morgan Le Fay
8,356
597
20
1
0
182,362
3
L
Ullr
9,676
691
19
1
0
246,468
1
W
Cupid
10,731
767
58
4
0
246,734
0
L
Scylla
9,460
676
61
4
0
271,435
6
W
Geb
11,207
801
26
2
0
284,060
5
W
Chaac
12,201
872
39
3
0
298,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role