Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
PeenAbdulJabbar
Ullr
Level 127
God Stats
7W - 8L
1,500 SR
Queue Stats
338W - 313L
1,657 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,552 Elo+

VS

Team Averages
Level 58
1,148 SR
1,294 Elo+
Nu Wa
Nu Wa
DaviShock
Nu Wa
Level 44
God Stats
0W - 4L
1,114 SR
Queue Stats
13W - 33L
1,200 Elo+
Party 1
Jormungandr
Jormungandr
FRAIOZ
Jormungandr
Level 21
God Stats
0W - 4L
1,175 SR
Queue Stats
7W - 27L
1,133 Elo+
Party 1
Hou Yi
Hou Yi
Kalapsys
Hou Yi
Level 109
God Stats
1W - 2L
1,156 SR
Queue Stats
51W - 58L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
9 / 0 / 8
8,519
852
10,406
8,529
6,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
 
Discordia
13
3 / 1 / 13
8,016
802
7,481
5,693
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 8
8,270
827
8,075
4,982
1,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DaviShock
Nu Wa
10
0 / 7 / 2
6,013
601
3,813
8,690
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
FRAIOZ
Jormungandr
9
0 / 4 / 1
5,826
583
2,569
9,669
4,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Kalapsys
Hou Yi
10
2 / 7 / 0
6,811
681
4,969
10,875
3,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
2
2
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
0
8
13
W
Discordia
 
Discordia
3
1
13
9.5
L
Nu Wa
DaviShock
Nu Wa
0
7
2
0.14
L
Jormungandr
FRAIOZ
Jormungandr
0
4
1
0.13
L
Hou Yi
Kalapsys
Hou Yi
2
7
0
0.29
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
11,351
19,204
Taken
29,234
10,332
Mitigated
10,397
2,988
Healing
1,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,406
2,029
0
646
8,529
6,359
0
3,777
4,517
2,334
25,958
W
Discordia
 
Discordia
7,481
1,095
0
1,795
5,693
2,120
37
1,257
4,338
21,983
0
L
Nu Wa
DaviShock
Nu Wa
3,813
1,175
0
740
8,690
2,698
88
3,025
5,665
9,294
0
L
Jormungandr
FRAIOZ
Jormungandr
2,569
961
0
370
9,669
4,381
0
2,131
7,538
9,203
0
L
Hou Yi
Kalapsys
Hou Yi
4,969
1,598
0
480
10,875
3,318
0
2,915
7,960
0
18,133
W
8,075
2,571
0
547
4,982
1,853
951
1,434
3,442
0
31,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
18,650
110
Minions Killed
61
7
Camps Cleared
2
565,672
Distance Traveled
450,013
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,519
852
22
2
5
199,377
2
W
Discordia
8,016
802
28
3
1
192,643
0
L
Nu Wa
6,013
601
10
1
1
129,135
0
L
Jormungandr
5,826
583
23
2
0
167,197
0
L
Hou Yi
6,811
681
28
3
1
153,681
2
W
Ullr
8,270
827
60
6
1
173,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role