Player Matchup

Sol
Sol
Denimur
Sol
Level 89
God Stats
15W - 10L
1,564 SR
Queue Stats
254W - 288L
1,359 Elo+
Solo
Shiva
Shiva
DidiXD4838
Shiva
Level 48
God Stats
14W - 13L
1,451 SR
Queue Stats
58W - 70L
1,276 Elo+
Solo
Apollo
Apollo
LydianS
Apollo
Level 67
God Stats
3W - 3L
1,803 SR
Queue Stats
217W - 240L
1,269 Elo+
Party 1
Achilles
Achilles
QI_LyKeyS
Achilles
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 80L
1,271 Elo+
Party 1
Atlas
Atlas
Rakenkun
Atlas
Level 69
God Stats
8W - 13L
1,340 SR
Queue Stats
48W - 65L
1,290 Elo+
Solo
Team Averages
Level 63
1,532 SR
1,293 Elo+

VS

Team Averages
Level 65
1,368 SR
1,280 Elo+
Ao Kuang
Ao Kuang
Dexter95465
Ao Kuang
Level 46
God Stats
4W - 10L
1,427 SR
Queue Stats
84W - 105L
1,255 Elo+
Party 3
Neith
Neith
ElkZaDoR
Neith
Level 83
God Stats
0W - 1L
1,343 SR
Queue Stats
10W - 13L
1,280 Elo+
Party 2
Hel
Hel
disy_rdb
Hel
Level 84
God Stats
1W - 1L
1,222 SR
Queue Stats
89W - 99L
1,319 Elo+
Party 2
Shiva
Shiva
kirozen123
Shiva
Level 48
God Stats
2W - 4L
1,350 SR
Queue Stats
37W - 51L
1,173 Elo+
Party 3
Thoth
Thoth
niev12
Thoth
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 83L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 1 / 1
7,549
539
5,915
4,992
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
13
2 / 1 / 4
7,771
555
6,545
9,991
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
LydianS
Apollo
14
9 / 1 / 3
8,912
637
7,333
8,025
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
QI_LyKeyS
Achilles
11
0 / 2 / 0
6,682
477
1,949
8,547
5,596
Mace

Mace

+10
Physical Power

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Atlas
Rakenkun
Atlas
12
4 / 1 / 9
8,147
582
4,091
11,275
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dexter95465
Ao Kuang
12
3 / 0 / 0
7,069
505
5,759
8,822
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
ElkZaDoR
Neith
2
0 / 3 / 0
4,376
313
928
2,252
308
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 0
6,745
482
4,724
8,641
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shiva
11
0 / 1 / 3
6,072
434
6,092
8,069
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
niev12
Thoth
9
0 / 8 / 1
6,055
433
3,984
9,525
2,389
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
5
6
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
3
1
1
3.5
L
Ao Kuang
Dexter95465
Ao Kuang
3
0
0
3
W
Shiva
2
1
4
4
L
Neith
ElkZaDoR
Neith
0
3
0
0
W
Apollo
LydianS
Apollo
9
1
3
10.5
W
Achilles
QI_LyKeyS
Achilles
0
2
0
0
W
Atlas
Rakenkun
Atlas
4
1
9
8.5
L
2
6
0
0.33
L
Shiva
0
1
3
1.5
L
Thoth
niev12
Thoth
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
21,487
42,830
Taken
37,309
22,258
Mitigated
16,009
10,699
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
5,915
2,112
0
1,589
4,992
1,507
743
2,130
2,830
39,131
0
L
Ao Kuang
Dexter95465
Ao Kuang
5,759
1,107
0
5,076
8,822
2,913
909
2,335
6,487
42,398
0
W
Shiva
6,545
1,452
26
1,911
9,991
4,067
108
2,745
7,014
0
50,208
L
Neith
ElkZaDoR
Neith
928
759
0
144
2,252
308
0
639
1,613
0
3,705
W
Apollo
LydianS
Apollo
7,333
4,104
0
4,047
8,025
2,827
4,205
3,807
3,999
0
55,827
W
Achilles
QI_LyKeyS
Achilles
1,949
878
0
704
8,547
5,596
68
3,258
4,985
0
20,822
W
Atlas
Rakenkun
Atlas
4,091
995
0
2,422
11,275
8,261
708
2,527
8,748
20,412
0
L
4,724
819
644
2,414
8,641
3,840
0
1,563
7,078
26,983
0
L
Shiva
6,092
250
266
2,354
8,069
6,559
363
1,630
6,439
0
19,718
L
Thoth
niev12
Thoth
3,984
237
0
0
9,525
2,389
210
3,839
5,686
32,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,061
Gold Earned
30,317
327
Minions Killed
232
0
Camps Cleared
0
1,324,638
Distance Traveled
1,060,315
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,549
539
78
6
0
267,816
0
L
Ao Kuang
7,069
505
87
6
0
284,004
0
W
Shiva
7,771
555
83
6
0
296,208
5
L
Neith
4,376
313
8
1
0
52,778
0
W
Apollo
8,912
637
87
6
0
245,206
0
W
Achilles
6,682
477
39
3
0
240,038
0
W
Atlas
8,147
582
40
3
0
275,370
2
L
Hel
6,745
482
50
4
0
211,174
0
L
Shiva
6,072
434
33
2
0
276,064
1
L
Thoth
6,055
433
54
4
0
236,295
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role