Player Matchup

Athena
Athena
Andinane
Athena
Level 39
God Stats
1W - 0L
1,261 SR
Queue Stats
5W - 16L
1,305 Elo+
Party 2
Gilgamesh
Gilgamesh
CatsSuck3
Gilgamesh
Level 67
God Stats
21W - 10L
1,683 SR
Queue Stats
86W - 81L
1,540 Elo+
Solo
Mercury
Mercury
DarkSouls360
Mercury
Level 157
God Stats
4W - 0L
1,941 SR
Queue Stats
309W - 317L
1,456 Elo+
Solo
Scylla
Scylla
GlitchPrimal
Scylla
Level 18
God Stats
11W - 4L
1,631 SR
Queue Stats
125W - 59L
1,636 Elo+
Party 2
Ullr
Ullr
Standguard
Ullr
Level 14
God Stats
2W - 5L
1,446 SR
Queue Stats
2W - 5L
1,223 Elo+
Party 2
Team Averages
Level 59
1,592 SR
1,432 Elo+

VS

Team Averages
Level 69
1,520 SR
1,504 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GMickey
Izanami
Level 58
God Stats
4W - 10L
1,111 SR
Queue Stats
461W - 513L
1,401 Elo+
Party 1
Bellona
Bellona
Kos7il77
Bellona
Level 29
God Stats
44W - 41L
1,697 SR
Queue Stats
48W - 53L
1,701 Elo+
Party 3
Cliodhna
Cliodhna
winstova_di
Cliodhna
Level 69
God Stats
2W - 4L
1,791 SR
Queue Stats
114W - 129L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Andinane
Athena
9
1 / 1 / 8
5,712
571
3,761
8,045
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
CatsSuck3
Gilgamesh
11
4 / 2 / 4
6,617
662
9,496
8,460
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
DarkSouls360
Mercury
11
8 / 3 / 5
6,668
667
5,434
6,101
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
8 / 0 / 4
6,871
687
5,749
3,211
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 0 / 2
6,472
647
6,081
4,774
1,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 4 / 0
5,124
512
2,166
8,407
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
 
Merlin
8
2 / 7 / 0
5,075
508
2,401
7,848
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
GMickey
Izanami
8
0 / 4 / 1
4,675
468
3,303
5,848
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Kos7il77
Bellona
8
2 / 6 / 2
5,331
533
4,996
10,448
8,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
winstova_di
Cliodhna
8
1 / 5 / 2
5,110
511
2,645
7,767
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
26
Kills
6
6
Deaths
26
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
0
0.25
L
Merlin
 
Merlin
2
7
0
0.29
W
Athena
Andinane
Athena
1
1
8
5
W
Gilgamesh
CatsSuck3
Gilgamesh
4
2
4
3
W
Mercury
DarkSouls360
Mercury
8
3
5
3.5
L
Izanami
GMickey
Izanami
0
4
1
0.13
W
Scylla
8
0
4
10
L
Bellona
Kos7il77
Bellona
2
6
2
0.5
W
5
0
2
6
L
Cliodhna
winstova_di
Cliodhna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,521
Damage
15,511
30,591
Taken
40,318
14,247
Mitigated
18,104
8,889
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,166
825
74
1,474
8,407
4,281
0
2,844
5,465
15,961
0
L
Merlin
 
Merlin
2,401
474
40
935
7,848
1,934
0
3,069
4,629
18,867
0
W
Athena
Andinane
Athena
3,761
1,321
207
2,464
8,045
3,821
133
1,579
6,466
12,817
0
W
Gilgamesh
CatsSuck3
Gilgamesh
9,496
4,350
0
4,217
8,460
5,913
56
91
8,369
0
38,558
W
Mercury
DarkSouls360
Mercury
5,434
3,881
0
444
6,101
2,114
0
668
5,433
0
25,956
L
Izanami
GMickey
Izanami
3,303
2,216
0
682
5,848
1,192
0
1,876
3,934
0
28,210
W
Scylla
5,749
915
0
918
3,211
994
92
1,256
1,955
29,284
0
L
Bellona
Kos7il77
Bellona
4,996
2,298
0
2,291
10,448
8,492
0
612
9,806
0
21,359
W
6,081
2,871
0
639
4,774
1,405
1,029
973
3,801
0
37,904
L
Cliodhna
winstova_di
Cliodhna
2,645
1,344
0
630
7,767
2,205
0
759
6,974
0
22,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
25,315
274
Minions Killed
204
0
Camps Cleared
0
1,036,554
Distance Traveled
890,897
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,124
512
24
2
0
159,732
4
L
Merlin
5,075
508
29
3
0
171,486
2
W
Athena
5,712
571
21
2
0
233,119
3
W
Gilgamesh
6,617
662
72
7
0
162,729
0
W
Mercury
6,668
667
44
4
0
231,176
0
L
Izanami
4,675
468
58
6
0
175,887
0
W
Scylla
6,871
687
54
5
0
209,396
2
L
Bellona
5,331
533
46
5
0
179,731
2
W
Ullr
6,472
647
83
8
0
200,134
0
L
Cliodhna
5,110
511
47
5
0
204,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role