Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
kaishu12
Hachiman
Level 69
God Stats
12W - 0L
2,085 SR
Queue Stats
230W - 87L
1,642 Elo+
Party 2
Janus
Janus
makidam
Janus
Level 63
God Stats
7W - 3L
1,778 SR
Queue Stats
88W - 33L
1,618 Elo+
Party 2
Thanatos
Thanatos
nyatyutyo
Thanatos
Level 27
God Stats
7W - 0L
1,500 SR
Queue Stats
145W - 47L
1,691 Elo+
Party 2
Team Averages
Level 59
1,673 SR
1,590 Elo+

VS

Team Averages
Level 100
1,534 SR
1,543 Elo+
Thanatos
Thanatos
BigRaccoono
Thanatos
Level 81
God Stats
16W - 17L
1,518 SR
Queue Stats
482W - 470L
1,557 Elo+
Party 1
Yu Huang
Yu Huang
GrimeyAfroNinja
Yu Huang
Level 141
God Stats
4W - 4L
1,363 SR
Queue Stats
200W - 198L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
MehLuhDee
Gilgamesh
Level 127
God Stats
4W - 4L
1,534 SR
Queue Stats
415W - 363L
1,592 Elo+
Party 1
Vulcan
Vulcan
Shakz230
Vulcan
Level 48
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sol
Sol
SiireWolf
Sol
Level 105
God Stats
1W - 2L
1,548 SR
Queue Stats
27W - 31L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 1 / 2
6,752
675
4,385
8,879
6,994
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
 
Sobek
9
1 / 0 / 4
5,685
569
584
4,464
3,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
kaishu12
Hachiman
12
5 / 0 / 3
7,072
707
5,560
4,933
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
makidam
Janus
10
1 / 0 / 5
5,707
571
3,191
3,609
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
nyatyutyo
Thanatos
9
3 / 1 / 5
5,755
576
2,155
6,346
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigRaccoono
Thanatos
8
1 / 4 / 1
5,199
520
2,205
7,941
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
9
0 / 4 / 0
4,965
497
1,403
5,119
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MehLuhDee
Gilgamesh
9
1 / 3 / 1
5,018
502
2,648
7,599
5,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Shakz230
Vulcan
8
0 / 1 / 0
4,535
454
644
2,895
919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 1 / 0
3,439
344
0
541
45
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
2
4
W
Sobek
 
Sobek
1
0
4
3
L
Thanatos
BigRaccoono
Thanatos
1
4
1
0.38
L
Yu Huang
0
4
0
0
L
Gilgamesh
MehLuhDee
Gilgamesh
1
3
1
0.5
L
Vulcan
Shakz230
Vulcan
0
1
0
0
L
0
1
0
0
W
Hachiman
kaishu12
Hachiman
5
0
3
6.5
W
Janus
makidam
Janus
1
0
5
3.5
W
Thanatos
nyatyutyo
Thanatos
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,875
Damage
6,900
28,231
Taken
24,095
14,373
Mitigated
9,997
11,814
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,385
642
0
2,735
8,879
6,994
287
0
8,879
0
37,561
W
Sobek
 
Sobek
584
152
0
1,140
4,464
3,000
114
602
3,109
9,749
2,744
L
Thanatos
BigRaccoono
Thanatos
2,205
690
0
4,650
7,941
2,110
0
1,256
6,685
0
19,856
L
Yu Huang
1,403
43
0
942
5,119
1,397
0
1,428
3,691
22,723
0
L
Gilgamesh
MehLuhDee
Gilgamesh
2,648
844
0
1,929
7,599
5,526
0
851
6,748
0
21,000
L
Vulcan
Shakz230
Vulcan
644
170
0
1,129
2,895
919
0
119
2,776
13,216
0
L
0
0
0
0
541
45
0
121
420
925
0
W
Hachiman
kaishu12
Hachiman
5,560
3,240
0
2,604
4,933
1,545
870
294
4,639
0
40,564
W
Janus
makidam
Janus
3,191
0
0
500
3,609
771
205
636
2,873
32,305
0
W
Thanatos
nyatyutyo
Thanatos
2,155
418
0
4,835
6,346
2,063
0
331
5,817
0
21,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,971
Gold Earned
23,156
306
Minions Killed
179
0
Camps Cleared
0
1,049,419
Distance Traveled
717,292
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,752
675
85
9
0
210,160
2
W
Sobek
5,685
569
23
2
0
214,024
2
L
Thanatos
5,199
520
52
5
0
174,471
1
L
Yu Huang
4,965
497
61
6
0
156,809
3
L
Gilgamesh
5,018
502
40
4
0
177,541
1
L
Vulcan
4,535
454
24
2
0
184,434
0
L
Sol
3,439
344
2
0
0
24,037
0
W
Hachiman
7,072
707
88
9
0
182,040
0
W
Janus
5,707
571
69
7
0
232,635
1
W
Thanatos
5,755
576
41
4
0
210,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role