Player Matchup

Thor
Thor
Hirohi Hyoe
Thor
Level 65
God Stats
7W - 7L
1,363 SR
Queue Stats
134W - 119L
1,424 Elo+
Party 2
Sol
Sol
Mujahideen200
Sol
Level 55
God Stats
13W - 5L
1,644 SR
Queue Stats
157W - 158L
1,397 Elo+
Party 2
Bellona
Bellona
SeverusWar
Bellona
Level 102
God Stats
12W - 5L
1,560 SR
Queue Stats
460W - 478L
1,360 Elo+
Solo
Ymir
Ymir
THaus94
Ymir
Level 104
God Stats
15W - 18L
1,570 SR
Queue Stats
106W - 111L
1,408 Elo+
Solo
Artemis
Artemis
reva8789
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 117L
1,420 Elo+
Party 2
Team Averages
Level 79
1,527 SR
1,402 Elo+

VS

Team Averages
Level 58
1,412 SR
1,227 Elo+
Ares
Ares
BumNutz8038
Ares
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
1,141 Elo+
Party 1
Artemis
Artemis
CHUN6GYBE4N
Artemis
Level 88
God Stats
0W - 2L
1,376 SR
Queue Stats
6W - 9L
1,185 Elo+
Party 1
Zeus
Zeus
Fat 4China
Zeus
Level 28
God Stats
0W - 1L
1,227 SR
Queue Stats
1W - 7L
1,141 Elo+
Party 1
Shiva
Shiva
JuratoryPath556
Shiva
Level 62
God Stats
26W - 22L
1,487 SR
Queue Stats
157W - 172L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
zounzoun29
Gilgamesh
Level 86
God Stats
4W - 7L
1,469 SR
Queue Stats
273W - 281L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
7,359
526
4,191
5,240
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
10 / 0 / 2
9,604
686
9,895
7,662
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
SeverusWar
Bellona
15
5 / 1 / 1
9,284
663
11,052
11,614
12,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
THaus94
Ymir
11
0 / 1 / 9
7,409
529
4,917
12,124
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
reva8789
Artemis
11
3 / 5 / 4
6,975
498
9,049
10,048
2,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,854
490
7,645
17,662
15,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
CHUN6GYBE4N
Artemis
10
1 / 5 / 2
6,212
444
8,623
8,943
3,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 4 / 0
7,124
509
4,388
7,447
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 0
7,131
509
3,858
10,251
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
zounzoun29
Gilgamesh
11
0 / 5 / 0
6,250
446
4,593
11,774
9,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
21
Kills
7
7
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Artemis
CHUN6GYBE4N
Artemis
1
5
2
0.4
L
2
4
0
0.5
W
3
0
5
5.5
L
2
2
0
1
W
10
0
2
11
W
Bellona
SeverusWar
Bellona
5
1
1
5.5
W
Ymir
THaus94
Ymir
0
1
9
4.5
W
Artemis
reva8789
Artemis
3
5
4
1
L
Gilgamesh
zounzoun29
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,104
Damage
29,107
46,688
Taken
56,077
29,149
Mitigated
33,671
19,598
Healing
13,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,645
396
114
4,681
17,662
15,325
189
6,164
11,498
23,542
0
L
Artemis
CHUN6GYBE4N
Artemis
8,623
4,515
0
2,066
8,943
3,064
486
5,333
3,610
0
32,763
L
4,388
637
0
751
7,447
2,186
0
2,668
4,779
45,921
0
W
4,191
1,218
661
1,601
5,240
2,997
0
786
4,243
0
26,152
L
3,858
1,413
0
2,420
10,251
3,991
0
647
9,604
0
43,418
W
9,895
4,000
0
4,164
7,662
2,377
6,511
2,420
5,242
56,923
0
W
Bellona
SeverusWar
Bellona
11,052
4,486
102
5,883
11,614
12,981
961
162
11,452
0
61,085
W
Ymir
THaus94
Ymir
4,917
1,012
436
4,688
12,124
7,816
241
3,988
8,136
19,736
0
W
Artemis
reva8789
Artemis
9,049
6,913
0
2,063
10,048
2,978
168
4,677
5,371
0
29,840
L
Gilgamesh
zounzoun29
Gilgamesh
4,593
1,595
0
3,251
11,774
9,105
0
0
11,774
0
30,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,631
Gold Earned
33,571
367
Minions Killed
303
0
Camps Cleared
0
1,310,772
Distance Traveled
1,360,044
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,854
490
22
2
0
263,846
1
L
Artemis
6,212
444
57
4
0
243,783
0
L
Zeus
7,124
509
86
6
0
249,414
1
W
Thor
7,359
526
51
4
0
249,217
5
L
Shiva
7,131
509
83
6
0
299,194
1
W
Sol
9,604
686
107
8
0
289,878
3
W
Bellona
9,284
663
137
10
0
265,906
3
W
Ymir
7,409
529
33
2
0
280,496
4
W
Artemis
6,975
498
39
3
0
225,275
0
L
Gilgamesh
6,250
446
55
4
0
303,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role