Player Matchup

Tiamat
Tiamat
animatedpoop
Tiamat
Level 124
God Stats
1W - 2L
1,181 SR
Queue Stats
10W - 59L
927 Elo+
Party 2
Cernunnos
Cernunnos
blahbobaggins
Cernunnos
Level 96
God Stats
4W - 6L
1,520 SR
Queue Stats
13W - 18L
1,247 Elo+
Solo
Artemis
Artemis
dylanlight2202
Artemis
Level 8
God Stats
0W - 8L
1,075 SR
Queue Stats
0W - 11L
980 Elo+
Party 2
Team Averages
Level 76
1,259 SR
1,051 Elo+

VS

Team Averages
Level 102
1,576 SR
1,718 Elo+
Mercury
Mercury
BDS KingDom
Mercury
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,746 Elo+
Party 1
Bacchus
Bacchus
ESK JOK3R
Bacchus
Level 144
God Stats
1W - 0L
1,771 SR
Queue Stats
65W - 39L
1,727 Elo+
Party 1
Chiron
Chiron
Sandmann2324
Chiron
Level 160
God Stats
8W - 2L
1,457 SR
Queue Stats
373W - 285L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 6 / 2
8,157
742
5,199
13,724
7,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
blahbobaggins
Cernunnos
11
1 / 10 / 1
7,791
708
5,918
13,279
4,288
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 8 / 3
7,536
685
2,850
10,377
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BDS KingDom
Mercury
14
11 / 2 / 12
9,925
902
12,142
7,522
2,969
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ESK JOK3R
Bacchus
13
3 / 0 / 18
9,611
874
6,499
11,382
16,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
15
10 / 3 / 10
10,601
964
15,012
12,575
4,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
4
Kills
24
24
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mercury
BDS KingDom
Mercury
11
2
12
8.5
W
Bacchus
ESK JOK3R
Bacchus
3
0
18
12
W
Chiron
10
3
10
5
L
Tiamat
2
6
2
0.5
L
Cernunnos
blahbobaggins
Cernunnos
1
10
1
0.15
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,967
Damage
33,653
37,380
Taken
31,479
15,819
Mitigated
24,053
3,157
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BDS KingDom
Mercury
12,142
3,731
0
880
7,522
2,969
931
1,919
5,603
0
21,815
W
Bacchus
ESK JOK3R
Bacchus
6,499
495
500
2,919
11,382
16,175
60
1,983
9,123
11,566
0
W
Chiron
15,012
6,271
1,270
5,276
12,575
4,909
1,224
1,556
11,003
0
56,051
L
Tiamat
5,199
918
9
2,869
13,724
7,672
0
2,682
11,042
25,883
0
L
Cernunnos
blahbobaggins
Cernunnos
5,918
3,067
0
279
13,279
4,288
0
1,943
11,336
0
13,457
L
2,850
674
0
0
10,377
3,859
0
2,203
8,174
0
7,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,484
Gold Earned
30,137
65
Minions Killed
150
2
Camps Cleared
8
435,372
Distance Traveled
674,283
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,925
902
30
3
2
242,706
1
W
Bacchus
9,611
874
12
1
0
234,417
2
W
Chiron
10,601
964
108
10
6
197,160
0
L
Tiamat
8,157
742
44
4
2
165,376
3
L
Cernunnos
7,791
708
11
1
0
132,760
0
L
Artemis
7,536
685
10
1
0
137,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role