Player Matchup

Hachiman
Hachiman
DemonHunter5300
Hachiman
Level 87
God Stats
1W - 3L
1,493 SR
Queue Stats
83W - 152L
1,276 Elo+
Party 1
Achilles
Achilles
DemonKing069781
Achilles
Level 58
God Stats
1W - 4L
1,288 SR
Queue Stats
83W - 176L
1,220 Elo+
Party 1
Nu Wa
Nu Wa
Scottiey J
Nu Wa
Level 42
God Stats
4W - 2L
1,691 SR
Queue Stats
49W - 56L
1,539 Elo+
Solo
Team Averages
Level 62
1,491 SR
1,345 Elo+

VS

Team Averages
Level 94
1,604 SR
1,468 Elo+
Anubis
Anubis
JokerDelta
Anubis
Level 85
God Stats
2W - 5L
1,499 SR
Queue Stats
175W - 240L
1,502 Elo+
Solo
Cupid
Cupid
ScOpEs SOAP
Cupid
Level 130
God Stats
2W - 0L
1,828 SR
Queue Stats
155W - 147L
1,576 Elo+
Solo
Da Ji
Da Ji
bh-71
Da Ji
Level 67
God Stats
33W - 38L
1,486 SR
Queue Stats
106W - 152L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 10 / 3
7,430
619
5,918
13,426
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
11
3 / 8 / 1
8,036
670
5,248
15,213
7,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
12
2 / 7 / 3
8,133
678
9,484
10,521
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JokerDelta
Anubis
15
4 / 3 / 14
9,832
819
10,154
10,204
3,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
14 / 0 / 8
11,147
929
17,051
10,984
3,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
bh-71
Da Ji
13
7 / 3 / 11
9,504
792
7,473
7,764
2,424
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
6
Kills
25
25
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
10
3
0.25
L
Achilles
3
8
1
0.44
W
Anubis
JokerDelta
Anubis
4
3
14
3.67
W
14
0
8
18
L
Nu Wa
2
7
3
0.5
W
Da Ji
bh-71
Da Ji
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,650
Damage
34,678
39,160
Taken
28,952
13,608
Mitigated
9,174
2,729
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
5,918
3,114
96
844
13,426
3,982
429
2,270
11,156
0
18,124
L
Achilles
5,248
1,914
75
1,025
15,213
7,690
0
5,769
9,444
0
13,431
W
Anubis
JokerDelta
Anubis
10,154
797
245
4,933
10,204
3,691
316
2,397
7,643
36,172
0
W
17,051
10,562
45
3,737
10,984
3,059
2,446
4,447
6,454
0
63,982
L
Nu Wa
9,484
4,546
0
689
10,521
1,936
0
2,273
8,248
30,888
0
W
Da Ji
bh-71
Da Ji
7,473
2,310
0
1,160
7,764
2,424
0
3,109
4,545
0
16,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,599
Gold Earned
30,483
93
Minions Killed
165
2
Camps Cleared
8
540,835
Distance Traveled
599,005
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,430
619
28
2
1
177,780
3
L
Achilles
8,036
670
17
1
0
200,095
3
W
Anubis
9,832
819
56
5
1
189,755
3
W
Cupid
11,147
929
94
8
6
231,427
1
L
Nu Wa
8,133
678
48
4
1
162,960
2
W
Da Ji
9,504
792
15
1
1
177,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role