Player Matchup

Medusa
Medusa
Gold II
Greatest__nM
Medusa
Gold II
Level 122
God Stats
84W - 79L
1,575 SR
Queue Stats
289W - 277L
1,545 MMR
Solo
Ne Zha
Ne Zha
Gold II
ImMaddness9
Ne Zha
Gold II
Level 146
God Stats
21W - 24L
1,600 SR
Queue Stats
400W - 394L
1,620 MMR
Solo
He Bo
He Bo
Bronze V
RelaxItsEasy
He Bo
Bronze V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,546 MMR
Solo
Horus
Horus
Gold II
anima272
Horus
Gold II
Level 158
God Stats
10W - 22L
1,497 SR
Queue Stats
152W - 162L
1,516 MMR
Solo
Ymir
Ymir
Gold V
nW Squirrely
Ymir
Gold V
Level 144
God Stats
0W - 1L
1,320 SR
Queue Stats
41W - 47L
1,561 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,498 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,664 SR
1,557 MMR
Kumbhakarna
Kumbhakarna
Silver I
NL Camo
Kumbhakarna
Silver I
Level 88
God Stats
2W - 4L
1,557 SR
Queue Stats
414W - 380L
1,365 MMR
Solo
Chaac
Chaac
Gold V
SinDizz
Chaac
Gold V
Level 160
God Stats
3W - 3L
1,797 SR
Queue Stats
14W - 14L
1,686 MMR
Solo
Apollo
Apollo
Gold I
Snohk
Apollo
Gold I
Level 43
God Stats
3W - 5L
1,618 SR
Queue Stats
236W - 219L
1,685 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
ahmyo24
Cliodhna
Platinum IV
Level 160
God Stats
14W - 9L
1,775 SR
Queue Stats
544W - 546L
1,629 MMR
Solo
Merlin
Merlin
Gold III
xxBEANS
Merlin
Gold III
Level 148
God Stats
40W - 38L
1,572 SR
Queue Stats
785W - 763L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
9 / 5 / 3
13,001
591
18,924
19,191
7,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
17
1 / 4 / 12
11,438
520
13,612
25,410
12,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 6 / 8
11,049
502
11,029
14,559
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
anima272
Horus
12
2 / 7 / 10
9,883
449
9,556
23,447
21,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 5 / 4
9,274
422
5,553
16,657
14,261
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArachneLokiGebShiva

VS

Bans
ArtioGaneshaBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NL Camo
Kumbhakarna
12
1 / 5 / 6
9,188
418
5,936
22,012
23,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
SinDizz
Chaac
16
4 / 3 / 7
11,589
527
14,516
25,058
24,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Snohk
Apollo
18
6 / 3 / 9
11,938
543
13,636
17,723
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
ahmyo24
Cliodhna
20
16 / 3 / 6
13,770
626
25,806
23,252
10,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
xxBEANS
Merlin
17
0 / 4 / 8
10,925
497
12,960
10,810
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
63
17
Kills
27
27
Deaths
18
37
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
9
5
3
2.1
L
Ne Zha
1
4
12
1.75
W
Kumbhakarna
NL Camo
Kumbhakarna
1
5
6
0.8
L
5
6
8
1.5
W
Chaac
SinDizz
Chaac
4
3
7
2.5
W
Apollo
Snohk
Apollo
6
3
9
3.5
W
Cliodhna
ahmyo24
Cliodhna
16
3
6
6.33
L
Horus
anima272
Horus
2
7
10
1
L
0
5
4
0.4
W
Merlin
xxBEANS
Merlin
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,674
Damage
72,854
99,264
Taken
98,855
59,834
Mitigated
69,352
27,263
Healing
29,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
18,924
8,975
0
6,829
19,191
7,254
6,056
2,885
16,067
0
87,902
L
Ne Zha
13,612
3,119
0
6,477
25,410
12,467
0
6,722
18,426
0
77,829
W
Kumbhakarna
NL Camo
Kumbhakarna
5,936
456
0
1,782
22,012
23,979
113
5,828
16,184
15,144
0
L
11,029
479
0
3,106
14,559
4,713
0
4,298
10,261
57,507
0
W
Chaac
SinDizz
Chaac
14,516
2,326
0
8,848
25,058
24,069
0
6,019
19,039
1,754
52,397
W
Apollo
Snohk
Apollo
13,636
7,877
0
6,664
17,723
6,361
4,507
3,782
13,941
0
92,776
W
Cliodhna
ahmyo24
Cliodhna
25,806
4,954
0
10,616
23,252
10,979
2,173
2,551
20,701
0
117,975
L
Horus
anima272
Horus
9,556
4,824
1,594
3,396
23,447
21,139
0
4,488
18,758
0
27,705
L
5,553
1,346
0
5,861
16,657
14,261
0
1,596
14,448
34,862
0
W
Merlin
xxBEANS
Merlin
12,960
239
0
1,254
10,810
3,964
1,267
1,658
9,152
86,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,645
Gold Earned
57,410
417
Minions Killed
536
0
Camps Cleared
0
1,852,158
Distance Traveled
2,111,846
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,001
591
116
5
0
403,398
6
L
Ne Zha
11,438
520
116
5
0
440,594
4
W
Kumbhakarna
9,188
418
23
1
0
422,228
5
L
He Bo
11,049
502
90
4
0
355,003
6
W
Chaac
11,589
527
92
4
0
413,781
6
W
Apollo
11,938
543
143
7
0
425,205
2
W
Cliodhna
13,770
626
145
7
0
448,184
0
L
Horus
9,883
449
34
2
0
386,160
7
L
Ymir
9,274
422
61
3
0
267,003
2
W
Merlin
10,925
497
133
6
0
402,448
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role