Player Matchup

Bastet
Bastet
 
Bastet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ArvaldoNegravio
Kukulkan
Level 127
God Stats
25W - 14L
1,500 SR
Queue Stats
263W - 268L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Lebeda21
Danzaburou
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 255L
1,503 Elo+
Solo
Horus
Horus
Zwoods15300
Horus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,504 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,508 Elo+

VS

Team Averages
Level 101
1,481 SR
1,521 Elo+
Athena
Athena
Beykiller
Athena
Level 81
God Stats
3W - 8L
1,415 SR
Queue Stats
223W - 237L
1,557 Elo+
Solo
Yu Huang
Yu Huang
Bronzebrained
Yu Huang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,669 Elo+
Solo
Artio
Artio
DIosTortuga
Artio
Level 88
God Stats
6W - 18L
1,437 SR
Queue Stats
504W - 571L
1,448 Elo+
Solo
Ne Zha
Ne Zha
HMBAG
Ne Zha
Level 109
God Stats
2W - 2L
1,524 SR
Queue Stats
155W - 168L
1,425 Elo+
Solo
Medusa
Medusa
OxTongueSoup
Medusa
Level 125
God Stats
63W - 65L
1,527 SR
Queue Stats
490W - 494L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
9 / 1 / 9
10,604
558
11,344
13,870
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
 
Cabrakan
15
4 / 4 / 10
10,222
538
9,529
14,041
10,889
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
16
5 / 3 / 9
10,202
537
12,074
7,480
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Lebeda21
Danzaburou
17
7 / 1 / 9
10,865
572
12,141
11,725
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 5 / 9
9,506
500
6,908
18,822
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beykiller
Athena
12
1 / 7 / 8
9,005
474
3,493
21,388
19,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Bronzebrained
Yu Huang
15
4 / 6 / 2
9,852
519
9,525
14,795
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 5
8,303
437
3,058
18,205
17,130
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
HMBAG
Ne Zha
14
2 / 7 / 7
9,432
496
9,939
15,580
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
16
7 / 6 / 3
10,744
565
14,757
16,695
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
28
Kills
14
14
Deaths
31
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
9
13.5
W
Cabrakan
 
Cabrakan
4
4
10
2.25
W
Kukulkan
5
3
9
3.17
L
Athena
Beykiller
Athena
1
7
8
0.71
L
Yu Huang
Bronzebrained
Yu Huang
4
6
2
0.83
L
0
5
5
0.5
L
Ne Zha
HMBAG
Ne Zha
2
7
7
0.79
W
Danzaburou
Lebeda21
Danzaburou
7
1
9
11.5
L
Medusa
7
6
3
1.42
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,996
Damage
40,772
65,938
Taken
86,663
35,626
Mitigated
54,043
20,529
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,344
3,183
0
3,886
13,870
4,144
0
2,816
11,054
0
79,143
W
Cabrakan
 
Cabrakan
9,529
1,051
407
3,828
14,041
10,889
300
4,669
9,372
39,122
0
W
Kukulkan
12,074
1,475
0
1,534
7,480
2,854
1,997
2,812
4,668
70,418
0
L
Athena
Beykiller
Athena
3,493
1,031
0
2,103
21,388
19,905
76
7,246
14,142
19,481
0
L
Yu Huang
Bronzebrained
Yu Huang
9,525
588
0
2,266
14,795
5,193
0
5,511
9,284
63,698
0
L
3,058
539
373
5,901
18,205
17,130
0
8,302
9,903
24,765
0
L
Ne Zha
HMBAG
Ne Zha
9,939
3,361
0
1,194
15,580
5,725
274
6,051
9,529
0
65,241
W
Danzaburou
Lebeda21
Danzaburou
12,141
6,254
0
6,071
11,725
3,329
768
1,327
10,398
0
59,820
L
Medusa
14,757
4,972
0
4,247
16,695
6,090
198
3,427
13,268
0
76,641
W
6,908
2,811
1,014
3,789
18,822
14,410
34
5,542
13,280
0
32,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,399
Gold Earned
47,336
414
Minions Killed
407
0
Camps Cleared
0
1,823,725
Distance Traveled
1,746,629
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,604
558
94
5
0
406,829
3
W
Cabrakan
10,222
538
66
3
0
340,905
2
W
Kukulkan
10,202
537
127
7
0
348,338
8
L
Athena
9,005
474
35
2
0
378,157
16
L
Yu Huang
9,852
519
93
5
0
344,198
2
L
Artio
8,303
437
51
3
0
319,089
1
L
Ne Zha
9,432
496
107
6
0
365,674
5
W
Danzaburou
10,865
572
85
4
0
371,722
5
L
Medusa
10,744
565
121
6
0
339,511
8
W
Horus
9,506
500
42
2
0
355,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role