Player Matchup

Discordia
Discordia
 
Discordia
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GonKen4095
Sun Wukong
Level 87
God Stats
3W - 2L
1,859 SR
Queue Stats
339W - 264L
1,586 Elo+
Party 1
Neith
Neith
n7toitu
Neith
Level 29
God Stats
1W - 3L
1,231 SR
Queue Stats
11W - 14L
1,416 Elo+
Party 1
Da Ji
Da Ji
naobe
Da Ji
Level 20
God Stats
3W - 0L
1,290 SR
Queue Stats
332W - 243L
1,729 Elo+
Party 1
Ares
Ares
sevsta0312
Ares
Level 89
God Stats
1W - 2L
1,284 SR
Queue Stats
18W - 23L
1,479 Elo+
Party 1
Team Averages
Level 72
1,433 SR
1,542 Elo+

VS

Team Averages
Level 66
1,427 SR
1,415 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Aceman123456
Sun Wukong
Level 80
God Stats
4W - 8L
1,335 SR
Queue Stats
41W - 54L
1,355 Elo+
Solo
Athena
Athena
NoVa l Twist
Athena
Level 72
God Stats
3W - 6L
1,474 SR
Queue Stats
176W - 182L
1,431 Elo+
Party 2
Ymir
Ymir
SpeckyJett
Ymir
Level 46
God Stats
5W - 6L
1,329 SR
Queue Stats
37W - 36L
1,379 Elo+
Party 3
Anhur
Anhur
SpeckyOwen
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
8 / 0 / 4
10,199
600
11,086
5,296
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
GonKen4095
Sun Wukong
15
0 / 0 / 5
8,752
515
7,218
7,379
6,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
n7toitu
Neith
16
7 / 0 / 5
9,892
582
8,653
7,531
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
naobe
Da Ji
11
1 / 2 / 5
7,197
423
3,895
9,569
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 1 / 12
9,174
540
12,552
12,004
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 6 / 0
7,784
458
2,649
11,297
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Aceman123456
Sun Wukong
12
1 / 2 / 0
7,520
442
4,961
12,165
9,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
10
0 / 4 / 1
6,533
384
2,787
15,844
9,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 4 / 0
7,542
444
2,421
12,032
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
10
1 / 5 / 0
6,745
397
6,752
10,022
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
21
Kills
3
3
Deaths
21
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
0
4
10
L
Kukulkan
 
Kukulkan
0
6
0
0
L
Sun Wukong
Aceman123456
Sun Wukong
1
2
0
0.5
W
Sun Wukong
GonKen4095
Sun Wukong
0
0
5
2.5
L
Athena
0
4
1
0.13
L
1
4
0
0.25
L
Anhur
1
5
0
0.2
W
Neith
n7toitu
Neith
7
0
5
9.5
W
Da Ji
naobe
Da Ji
1
2
5
1.75
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,404
Damage
19,570
41,779
Taken
61,360
27,842
Mitigated
30,835
8,388
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,086
1,010
0
815
5,296
2,061
186
2,274
3,022
69,309
0
L
Kukulkan
 
Kukulkan
2,649
68
32
1,934
11,297
3,990
1,008
6,345
4,520
46,116
0
L
Sun Wukong
Aceman123456
Sun Wukong
4,961
1,002
0
4,419
12,165
9,092
1,116
1,935
10,180
0
37,191
W
Sun Wukong
GonKen4095
Sun Wukong
7,218
936
0
1,437
7,379
6,567
0
262
7,117
0
55,114
L
Athena
2,787
861
138
1,618
15,844
9,581
0
6,103
9,623
18,222
0
L
2,421
574
0
1,347
12,032
4,945
188
3,305
8,645
45,092
0
L
Anhur
6,752
3,371
0
2,465
10,022
3,227
354
4,516
5,506
0
35,268
W
Neith
n7toitu
Neith
8,653
3,947
0
4,074
7,531
3,359
472
1,324
6,207
0
67,315
W
Da Ji
naobe
Da Ji
3,895
810
0
0
9,569
4,961
0
1,324
8,245
0
32,400
W
12,552
1,028
0
2,062
12,004
10,894
218
2,673
9,331
27,794
3,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,214
Gold Earned
36,124
437
Minions Killed
349
0
Camps Cleared
0
1,666,230
Distance Traveled
1,389,494
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,199
600
140
8
0
353,909
4
L
Kukulkan
7,784
458
97
6
0
246,848
1
L
Sun Wukong
7,520
442
74
4
0
301,396
1
W
Sun Wukong
8,752
515
106
6
0
332,119
4
L
Athena
6,533
384
29
2
0
308,780
1
L
Ymir
7,542
444
89
5
0
285,268
2
L
Anhur
6,745
397
60
4
0
247,202
1
W
Neith
9,892
582
123
7
0
297,070
4
W
Da Ji
7,197
423
41
2
0
330,602
2
W
Ares
9,174
540
27
2
0
352,530
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role