Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BakedCookie420
Yemoja
Level 7
God Stats
6W - 10L
1,500 SR
Queue Stats
13W - 19L
1,289 Elo+
Solo
Hel
Hel
El Josh21
Hel
Level 124
God Stats
6W - 9L
1,708 SR
Queue Stats
244W - 240L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
EzXpGodly
Gilgamesh
Level 144
God Stats
0W - 3L
1,342 SR
Queue Stats
57W - 52L
1,574 Elo+
Solo
Charybdis
Charybdis
Mell0w Mandy
Charybdis
Level 45
God Stats
8W - 5L
1,394 SR
Queue Stats
27W - 28L
1,455 Elo+
Solo
Team Averages
Level 81
1,489 SR
1,478 Elo+

VS

Team Averages
Level 66
1,499 SR
1,593 Elo+
Hades
Hades
DiabloVortex
Hades
Level 28
God Stats
2W - 8L
1,227 SR
Queue Stats
151W - 175L
1,397 Elo+
Solo
Cliodhna
Cliodhna
JiafeiFartASMR
Cliodhna
Level 11
God Stats
3W - 0L
1,771 SR
Queue Stats
10W - 2L
1,762 Elo+
Party 1
Danzaburou
Danzaburou
JiafeiVoreASMR
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,888 Elo+
Party 1
Ah Puch
Ah Puch
Sr SKM
Ah Puch
Level 129
God Stats
2W - 1L
1,472 SR
Queue Stats
75W - 95L
1,519 Elo+
Solo
Charybdis
Charybdis
joyousday7
Charybdis
Level 145
God Stats
27W - 40L
1,525 SR
Queue Stats
140W - 170L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 5 / 3
7,074
643
4,593
10,989
3,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 4
8,107
737
5,959
12,874
8,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 5 / 2
8,811
801
8,246
12,260
8,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
EzXpGodly
Gilgamesh
13
1 / 5 / 5
7,583
689
6,004
12,398
15,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Mell0w Mandy
Charybdis
14
1 / 5 / 4
7,997
727
7,459
11,803
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
9,210
837
6,279
8,026
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
18
10 / 1 / 8
10,407
946
17,617
9,561
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
JiafeiVoreASMR
Danzaburou
17
7 / 1 / 11
10,231
930
14,790
10,745
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Sr SKM
Ah Puch
14
1 / 4 / 7
8,141
740
4,163
8,705
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
joyousday7
Charybdis
16
3 / 1 / 4
8,713
792
10,045
8,872
3,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
7
Kills
25
25
Deaths
8
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
3
0.3
L
1
5
4
0.6
W
4
1
7
7.5
L
4
5
2
1
L
Gilgamesh
EzXpGodly
Gilgamesh
1
5
5
0.7
W
Cliodhna
10
1
8
14
W
Danzaburou
JiafeiVoreASMR
Danzaburou
7
1
11
12.5
L
Charybdis
Mell0w Mandy
Charybdis
1
5
4
0.6
W
Ah Puch
Sr SKM
Ah Puch
1
4
7
1.13
W
Charybdis
joyousday7
Charybdis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
52,894
60,324
Taken
45,909
39,205
Mitigated
17,243
16,295
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,593
1,212
0
948
10,989
3,095
129
1,573
9,416
9,926
0
L
5,959
1,253
1,604
2,112
12,874
8,547
0
2,909
9,965
14,152
0
W
6,279
455
119
2,104
8,026
3,679
0
2,853
5,173
28,995
0
L
8,246
420
3,287
4,178
12,260
8,161
0
1,229
11,031
37,207
0
L
Gilgamesh
EzXpGodly
Gilgamesh
6,004
1,033
595
1,685
12,398
15,047
0
1,979
10,419
0
18,182
W
Cliodhna
17,617
1,266
0
2,051
9,561
3,727
51
2,996
6,565
0
37,990
W
Danzaburou
JiafeiVoreASMR
Danzaburou
14,790
7,203
0
4,661
10,745
3,990
1,283
4,981
5,764
0
35,748
L
Charybdis
Mell0w Mandy
Charybdis
7,459
3,697
0
1,886
11,803
4,355
735
2,752
9,051
0
24,653
W
Ah Puch
Sr SKM
Ah Puch
4,163
140
56
2,040
8,705
2,798
315
4,195
4,510
15,895
0
W
Charybdis
joyousday7
Charybdis
10,045
5,592
0
1,869
8,872
3,049
1,064
3,773
5,099
0
35,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
46,702
183
Minions Killed
232
0
Camps Cleared
0
1,021,049
Distance Traveled
1,174,820
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,074
643
22
2
0
199,764
1
L
Yemoja
8,107
737
22
2
0
161,184
3
W
Hades
9,210
837
51
5
0
222,016
4
L
Hel
8,811
801
82
7
0
220,928
1
L
Gilgamesh
7,583
689
18
2
0
229,506
5
W
Cliodhna
10,407
946
45
4
0
283,860
0
W
Danzaburou
10,231
930
51
5
0
248,949
0
L
Charybdis
7,997
727
39
4
0
209,667
2
W
Ah Puch
8,141
740
26
2
0
203,735
0
W
Charybdis
8,713
792
59
5
0
216,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role