Player Matchup

Chaac
Chaac
B0TLEE
Chaac
Level 85
God Stats
0W - 2L
1,264 SR
Queue Stats
65W - 114L
1,285 Elo+
Party 2
Sobek
Sobek
BumNutz8038
Sobek
Level 28
God Stats
0W - 2L
1,468 SR
Queue Stats
39W - 43L
1,385 Elo+
Party 2
Zeus
Zeus
Fat 4China
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,373 Elo+
Party 2
Team Averages
Level 47
1,410 SR
1,348 Elo+

VS

Team Averages
Level 74
1,414 SR
1,489 Elo+
Skadi
Skadi
Natsu661484
Skadi
Level 21
God Stats
3W - 0L
1,619 SR
Queue Stats
70W - 33L
1,560 Elo+
Party 1
Olorun
Olorun
lkeeegan
Olorun
Level 42
God Stats
11W - 7L
1,328 SR
Queue Stats
138W - 173L
1,343 Elo+
Solo
Bakasura
Bakasura
michmich66170
Bakasura
Level 160
God Stats
2W - 0L
1,296 SR
Queue Stats
82W - 55L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B0TLEE
Chaac
14
0 / 2 / 4
9,351
584
8,615
23,444
20,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 3 / 2
10,725
670
7,267
24,052
31,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 1
10,054
628
11,115
11,489
7,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
11,009
688
16,193
6,605
2,316
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
lkeeegan
Olorun
16
3 / 1 / 4
10,857
679
18,121
8,699
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
michmich66170
Bakasura
17
4 / 2 / 5
11,573
723
18,989
20,601
9,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
10
10
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
B0TLEE
Chaac
0
2
4
1
L
2
3
2
1
L
2
5
1
0.5
W
3
1
5
5.5
W
Olorun
lkeeegan
Olorun
3
1
4
5
W
Bakasura
michmich66170
Bakasura
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
53,303
58,985
Taken
35,905
59,054
Mitigated
14,919
21,714
Healing
18,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
B0TLEE
Chaac
8,615
1,057
614
10,375
23,444
20,368
0
6,963
14,642
0
37,718
L
7,267
207
588
8,361
24,052
31,557
0
9,068
13,805
17,665
0
L
11,115
1,684
0
1,776
11,489
7,129
0
2,419
8,039
47,390
0
W
16,193
7,447
0
1,018
6,605
2,316
1,398
2,848
3,617
0
42,497
W
Olorun
lkeeegan
Olorun
18,121
9,647
389
3,628
8,699
3,341
585
4,467
4,054
54,648
0
W
Bakasura
michmich66170
Bakasura
18,989
13,691
0
13,111
20,601
9,262
367
11,123
9,034
0
42,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
33,439
177
Minions Killed
209
5
Camps Cleared
9
855,557
Distance Traveled
875,677
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,351
584
46
3
0
297,226
1
L
Sobek
10,725
670
19
1
1
312,525
3
L
Zeus
10,054
628
112
7
4
245,806
4
W
Skadi
11,009
688
52
3
1
279,685
3
W
Olorun
10,857
679
72
5
3
264,866
2
W
Bakasura
11,573
723
85
5
5
331,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role