Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MofoLegend_1
Erlang Shen
Level 82
God Stats
5W - 2L
1,539 SR
Queue Stats
43W - 55L
1,349 Elo+
Solo
Sylvanus
Sylvanus
Nerdsmackedu626
Sylvanus
Level 118
God Stats
126W - 137L
1,458 SR
Queue Stats
459W - 500L
1,495 Elo+
Solo
Zeus
Zeus
Nonos316
Zeus
Level 123
God Stats
142W - 144L
1,523 SR
Queue Stats
381W - 432L
1,441 Elo+
Solo
Geb
Geb
itacha808
Geb
Level 69
God Stats
2W - 1L
1,857 SR
Queue Stats
99W - 99L
1,567 Elo+
Solo
Team Averages
Level 107
1,575 SR
1,470 Elo+

VS

Team Averages
Level 109
1,601 SR
1,461 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GH05TLYR3MA1NS
Janus
Level 88
God Stats
0W - 5L
1,245 SR
Queue Stats
36W - 45L
1,488 Elo+
Solo
Susano
Susano
Rogziel333
Susano
Level 160
God Stats
7W - 6L
1,736 SR
Queue Stats
434W - 432L
1,548 Elo+
Solo
Ganesha
Ganesha
YT-XD_NATION
Ganesha
Level 97
God Stats
2W - 1L
1,806 SR
Queue Stats
158W - 165L
1,446 Elo+
Solo
Mulan
Mulan
xCrypTiiCc
Mulan
Level 57
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 4L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
12 / 0 / 6
10,527
658
21,443
13,814
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
MofoLegend_1
Erlang Shen
16
6 / 2 / 4
9,456
591
6,960
10,560
6,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
14
5 / 1 / 8
9,361
585
5,008
9,645
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
13
3 / 5 / 5
8,221
514
6,451
9,130
2,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 17
8,897
556
6,992
17,524
13,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 8 / 1
7,074
442
8,088
12,673
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 7 / 0
7,442
465
9,214
9,580
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Rogziel333
Susano
14
5 / 4 / 3
8,272
517
11,779
14,699
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
YT-XD_NATION
Ganesha
11
0 / 4 / 3
7,335
458
4,670
13,872
8,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
9
0 / 5 / 3
6,451
403
2,840
8,557
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
28
Kills
9
9
Deaths
28
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
0
6
15
L
Neith
 
Neith
1
8
1
0.19
L
3
7
0
0.43
W
Erlang Shen
MofoLegend_1
Erlang Shen
6
2
4
4
W
Sylvanus
5
1
8
9
W
Zeus
3
5
5
1.1
L
Susano
Rogziel333
Susano
5
4
3
1.63
L
Ganesha
YT-XD_NATION
Ganesha
0
4
3
0.38
W
2
1
17
10.5
L
Mulan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,854
Damage
36,591
60,673
Taken
59,381
32,971
Mitigated
23,334
30,948
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
21,443
12,042
0
8,933
13,814
5,002
3,038
2,881
10,903
0
73,776
L
Neith
 
Neith
8,088
4,322
0
2,550
12,673
3,531
136
3,482
9,191
0
38,050
L
9,214
87
0
1,047
9,580
2,591
200
2,720
6,860
45,388
0
W
Erlang Shen
MofoLegend_1
Erlang Shen
6,960
2,917
0
5,142
10,560
6,199
445
2,804
7,590
0
61,915
W
Sylvanus
5,008
1,155
2,531
4,574
9,645
6,063
1,086
3,576
5,695
31,388
9,305
W
Zeus
6,451
1,445
282
890
9,130
2,552
1,132
1,217
7,819
49,122
0
L
Susano
Rogziel333
Susano
11,779
2,621
0
4,236
14,699
5,104
0
4,287
10,412
0
41,747
L
Ganesha
YT-XD_NATION
Ganesha
4,670
294
1,674
2,854
13,872
8,857
0
4,572
9,300
23,174
0
W
6,992
644
589
8,007
17,524
13,155
151
3,987
13,438
18,357
0
L
Mulan
2,840
617
192
455
8,557
3,251
0
3,008
5,549
0
16,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,462
Gold Earned
36,574
410
Minions Killed
300
0
Camps Cleared
0
1,517,890
Distance Traveled
1,355,600
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,527
658
111
7
0
301,680
4
L
Neith
7,074
442
72
5
0
259,662
0
L
Janus
7,442
465
86
5
0
276,824
5
W
Erlang Shen
9,456
591
95
6
0
353,034
4
W
Sylvanus
9,361
585
90
6
0
266,252
4
W
Zeus
8,221
514
93
6
0
266,111
2
L
Susano
8,272
517
79
5
0
310,354
2
L
Ganesha
7,335
458
16
1
0
287,396
4
W
Geb
8,897
556
21
1
0
330,813
3
L
Mulan
6,451
403
47
3
0
221,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role