Player Matchup

Bakasura
Bakasura
Diamond I
Bronkas
Bakasura
Diamond I
Level 48
God Stats
12W - 1L
2,007 SR
Queue Stats
59W - 31L
2,350 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 48
2,007 SR
2,350 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,930 SR
2,259 MMR
Izanami
Izanami
Diamond III
Rafrazao
Izanami
Diamond III
Level 156
God Stats
12W - 4L
1,930 SR
Queue Stats
75W - 70L
2,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bronkas
Bakasura
16
6 / 1 / 0
10,338
1,034
9,361
12,324
9,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
UllrBastetSkadiChronosOlorun

VS

Bans
He BoPoseidonHou YiAh Muzen CabTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rafrazao
Izanami
15
1 / 6 / 0
9,097
910
8,446
11,629
7,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bronkas
Bakasura
6
1
0
6
L
Izanami
Rafrazao
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,361
Damage
8,446
12,324
Taken
11,629
9,720
Mitigated
7,999
5,533
Healing
735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bronkas
Bakasura
9,361
5,580
0
5,533
12,324
9,720
2,989
341
11,983
0
43,508
L
Izanami
Rafrazao
Izanami
8,446
4,137
0
735
11,629
7,999
1,078
234
8,838
0
56,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,338
Gold Earned
9,097
105
Minions Killed
119
7
Camps Cleared
5
242,924
Distance Traveled
188,346
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,338
1,034
105
11
7
242,924
3
L
Izanami
9,097
910
119
12
5
188,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role