Player Matchup

Neith
Neith
Bronze III
 
Neith
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
Jashiinoz
Cabrakan
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 219L
1,400 MMR
Solo
Arachne
Arachne
Gold IV
MORNDOG
Arachne
Gold IV
Level 127
God Stats
3W - 2L
1,626 SR
Queue Stats
399W - 407L
1,297 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Ticitac
Zhong Kui
Gold IV
Level 148
God Stats
2W - 3L
1,329 SR
Queue Stats
109W - 116L
1,501 MMR
Solo
Tyr
Tyr
Bronze III
Yonymakey
Tyr
Bronze III
Level 49
God Stats
6W - 10L
1,347 SR
Queue Stats
60W - 80L
1,285 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,460 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,577 SR
1,414 MMR
Cu Chulainn
Cu Chulainn
Silver II
 
Cu Chulainn
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
InFlameFenix
Hou Yi
Silver II
Level 139
God Stats
2W - 1L
1,709 SR
Queue Stats
7W - 7L
1,408 MMR
Solo
Loki
Loki
Silver III
SheMakesMeHappy
Loki
Silver III
Level 64
God Stats
3W - 1L
1,753 SR
Queue Stats
3W - 3L
1,458 MMR
Solo
Discordia
Discordia
Silver II
dreniorr
Discordia
Silver II
Level 111
God Stats
1W - 1L
1,537 SR
Queue Stats
13W - 24L
1,431 MMR
Solo
Bastet
Bastet
Gold V
lMelo
Bastet
Gold V
Level 147
God Stats
10W - 19L
1,386 SR
Queue Stats
394W - 403L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 1 / 2
4,127
590
3,240
4,745
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Jashiinoz
Cabrakan
4
0 / 2 / 2
3,639
520
1,118
4,262
1,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
MORNDOG
Arachne
8
3 / 1 / 0
4,624
661
2,931
5,081
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Ticitac
Zhong Kui
8
0 / 1 / 1
4,426
632
1,497
4,255
2,875
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 1 / 0
4,946
707
2,851
4,625
2,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
GebCupidAgni

VS

Bans
PoseidonCliodhnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
1 / 1 / 3
4,736
677
2,392
4,608
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
8
3 / 0 / 0
4,829
690
3,637
3,319
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
4,322
617
2,103
4,927
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
dreniorr
Discordia
9
1 / 0 / 0
4,661
666
3,070
2,572
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
lMelo
Bastet
9
1 / 1 / 0
4,958
708
2,575
4,948
1,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
6
6
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
2
1
W
Cu Chulainn
 
Cu Chulainn
1
1
3
2.5
W
Hou Yi
3
0
0
3
L
Cabrakan
Jashiinoz
Cabrakan
0
2
2
0.5
L
Arachne
MORNDOG
Arachne
3
1
0
3
W
0
2
1
0.25
L
Zhong Kui
Ticitac
Zhong Kui
0
1
1
0.5
L
1
1
0
1
W
Discordia
dreniorr
Discordia
1
0
0
1
W
Bastet
lMelo
Bastet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,637
Damage
13,777
22,968
Taken
20,374
9,422
Mitigated
5,696
8,335
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,240
2,110
0
2,135
4,745
913
0
0
4,745
0
21,266
W
Cu Chulainn
 
Cu Chulainn
2,392
789
0
2,032
4,608
1,623
134
1,171
3,437
0
11,505
W
Hou Yi
3,637
1,927
0
2,225
3,319
767
189
38
3,281
0
27,329
L
Cabrakan
Jashiinoz
Cabrakan
1,118
441
0
1,421
4,262
1,928
0
0
4,262
5,892
0
L
Arachne
MORNDOG
Arachne
2,931
2,628
0
1,025
5,081
1,530
0
1,401
3,680
0
18,542
W
2,103
723
0
2,198
4,927
1,261
0
792
4,106
0
20,543
L
Zhong Kui
Ticitac
Zhong Kui
1,497
38
0
1,469
4,255
2,875
0
1,669
2,586
20,914
0
L
2,851
389
0
2,285
4,625
2,176
0
0
4,625
0
21,609
W
Discordia
dreniorr
Discordia
3,070
193
0
1,058
2,572
713
0
614
1,958
22,662
0
W
Bastet
lMelo
Bastet
2,575
577
0
1,581
4,948
1,332
0
0
4,746
0
23,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,762
Gold Earned
23,506
192
Minions Killed
237
0
Camps Cleared
0
727,500
Distance Traveled
758,434
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,127
590
34
5
0
140,124
1
W
Cu Chulainn
4,736
677
10
1
0
161,127
3
W
Hou Yi
4,829
690
62
9
0
142,784
1
L
Cabrakan
3,639
520
11
2
0
101,480
1
L
Arachne
4,624
661
43
6
0
173,234
2
W
Loki
4,322
617
52
7
0
176,075
2
L
Zhong Kui
4,426
632
42
6
0
150,997
4
L
Tyr
4,946
707
62
9
0
161,665
4
W
Discordia
4,661
666
56
8
0
131,667
3
W
Bastet
4,958
708
57
8
0
146,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role