Player Matchup

Ah Puch
Ah Puch
Nilvahlok
Ah Puch
Level 139
God Stats
1W - 2L
1,801 SR
Queue Stats
55W - 71L
1,500 Elo+
Party 1
Cupid
Cupid
P3rsonaBlue
Cupid
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 39L
1,476 Elo+
Party 1
Nemesis
Nemesis
Silftum
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
Urnextmeal
Gilgamesh
Level 99
God Stats
4W - 5L
1,487 SR
Queue Stats
36W - 44L
1,469 Elo+
Party 1
Ymir
Ymir
ZestyUriah
Ymir
Level 29
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 1
Team Averages
Level 98
1,513 SR
1,430 Elo+

VS

Team Averages
Level 91
1,425 SR
1,446 Elo+
Sylvanus
Sylvanus
Drakkar1388
Sylvanus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,241 Elo+
Party 2
Cernunnos
Cernunnos
NetherBerry
Cernunnos
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,353 Elo+
Party 2
Da Ji
Da Ji
RimReaper420
Da Ji
Level 14
God Stats
1W - 1L
1,280 SR
Queue Stats
79W - 66L
1,524 Elo+
Party 3
Achilles
Achilles
SpawnCifer
Achilles
Level 85
God Stats
5W - 1L
1,500 SR
Queue Stats
131W - 131L
1,550 Elo+
Solo
Yu Huang
Yu Huang
Zallish
Yu Huang
Level 159
God Stats
40W - 36L
1,346 SR
Queue Stats
414W - 378L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Nilvahlok
Ah Puch
16
7 / 4 / 2
10,273
571
12,010
12,947
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 5
7,804
434
5,748
12,616
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Silftum
Nemesis
14
4 / 5 / 6
8,983
499
12,994
16,329
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Urnextmeal
Gilgamesh
17
3 / 6 / 1
10,074
560
8,891
15,856
13,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 5 / 6
7,452
414
3,820
13,219
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drakkar1388
Sylvanus
15
6 / 3 / 6
9,295
516
9,056
14,834
14,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
NetherBerry
Cernunnos
17
2 / 3 / 5
10,055
559
9,320
17,584
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 1 / 6
10,167
565
15,939
11,974
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SpawnCifer
Achilles
16
2 / 3 / 4
10,289
572
8,836
17,299
17,761
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
Zallish
Yu Huang
16
5 / 5 / 8
10,187
566
9,626
10,965
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
14
Kills
23
23
Deaths
15
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Drakkar1388
Sylvanus
6
3
6
3
W
Cernunnos
NetherBerry
Cernunnos
2
3
5
1.5
L
Ah Puch
Nilvahlok
Ah Puch
7
4
2
2
L
0
3
5
0.83
W
8
1
6
11
L
Nemesis
Silftum
Nemesis
4
5
6
1.4
W
Achilles
SpawnCifer
Achilles
2
3
4
1.33
L
Gilgamesh
Urnextmeal
Gilgamesh
3
6
1
0.58
W
Yu Huang
Zallish
Yu Huang
5
5
8
1.8
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,463
Damage
52,777
70,967
Taken
72,656
34,362
Mitigated
49,595
16,245
Healing
23,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Drakkar1388
Sylvanus
9,056
3,197
3,283
4,499
14,834
14,982
370
5,130
9,704
31,854
7,868
W
Cernunnos
NetherBerry
Cernunnos
9,320
3,693
0
8,075
17,584
7,098
888
1,935
15,649
0
75,433
L
Ah Puch
Nilvahlok
Ah Puch
12,010
374
0
5,125
12,947
3,411
268
4,995
7,952
69,356
0
L
5,748
2,923
0
3,872
12,616
2,966
1,057
3,810
8,806
0
40,880
W
15,939
4,389
0
2,653
11,974
5,683
0
2,634
9,340
0
59,704
L
Nemesis
Silftum
Nemesis
12,994
5,392
0
2,650
16,329
6,847
0
4,577
11,752
0
50,390
W
Achilles
SpawnCifer
Achilles
8,836
2,912
0
4,229
17,299
17,761
172
2,767
14,532
0
61,055
L
Gilgamesh
Urnextmeal
Gilgamesh
8,891
3,167
0
2,072
15,856
13,930
1,468
1,320
14,536
0
62,345
W
Yu Huang
Zallish
Yu Huang
9,626
750
0
1,023
10,965
4,071
204
3,364
7,601
62,157
0
L
3,820
577
320
2,206
13,219
7,208
0
2,661
10,558
13,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
49,993
411
Minions Killed
508
0
Camps Cleared
0
1,649,056
Distance Traveled
1,586,553
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,295
516
69
4
0
303,705
4
W
Cernunnos
10,055
559
114
6
0
280,968
1
L
Ah Puch
10,273
571
117
7
0
315,762
7
L
Cupid
7,804
434
91
5
0
324,122
3
W
Da Ji
10,167
565
82
5
0
385,956
5
L
Nemesis
8,983
499
74
4
0
365,228
10
W
Achilles
10,289
572
133
7
0
299,554
5
L
Gilgamesh
10,074
560
120
7
0
333,743
5
W
Yu Huang
10,187
566
110
6
0
316,370
1
L
Ymir
7,452
414
9
1
0
310,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role