Player Matchup

Ullr
Ullr
Nilvahlok
Ullr
Level 139
God Stats
4W - 8L
1,501 SR
Queue Stats
55W - 71L
1,510 Elo+
Party 1
Sol
Sol
P3rsonaBlue
Sol
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
Silftum
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
Urnextmeal
Gilgamesh
Level 99
God Stats
4W - 5L
1,573 SR
Queue Stats
36W - 44L
1,479 Elo+
Party 1
Horus
Horus
legacydiagram1
Horus
Level 127
God Stats
15W - 18L
1,524 SR
Queue Stats
668W - 699L
1,527 Elo+
Solo
Team Averages
Level 118
1,520 SR
1,508 Elo+

VS

Team Averages
Level 84
1,495 SR
1,555 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CraigslisťDate
Bakasura
Level 116
God Stats
3W - 0L
1,497 SR
Queue Stats
92W - 91L
1,489 Elo+
Solo
Chang'e
Chang'e
RimReaper420
Chang'e
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 66L
1,489 Elo+
Party 2
Chernobog
Chernobog
Zallish
Chernobog
Level 159
God Stats
7W - 4L
1,529 SR
Queue Stats
414W - 378L
1,552 Elo+
Party 2
Fenrir
Fenrir
arcanesinnerfan
Fenrir
Level 42
God Stats
5W - 2L
1,446 SR
Queue Stats
187W - 130L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
4 / 1 / 0
4,949
707
2,736
4,395
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 4 / 0
3,460
494
2,394
3,208
751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
Silftum
Ah Puch
7
0 / 3 / 1
4,051
579
2,295
3,222
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Urnextmeal
Gilgamesh
8
1 / 1 / 1
4,621
660
3,161
3,783
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

3
0 / 2 / 0
3,374
482
1,723
3,876
1,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
2 / 1 / 4
4,974
711
2,765
4,544
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
8
0 / 2 / 1
4,557
651
1,655
4,277
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chang'e
RimReaper420
Chang'e
7
3 / 1 / 1
4,644
663
1,596
2,965
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Zallish
Chernobog
8
5 / 0 / 2
5,117
731
3,939
3,696
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 1 / 5
4,681
669
2,801
5,421
1,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
11
11
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
1
4
4
W
Bakasura
0
2
1
0.25
L
Ullr
4
1
0
4
L
0
4
0
0
W
Chang'e
RimReaper420
Chang'e
3
1
1
3.5
L
Ah Puch
Silftum
Ah Puch
0
3
1
0.17
L
Gilgamesh
Urnextmeal
Gilgamesh
1
1
1
1.5
W
Chernobog
Zallish
Chernobog
5
0
2
6
W
1
1
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,309
Damage
12,756
18,484
Taken
20,903
6,413
Mitigated
6,315
5,388
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,765
985
0
827
4,544
1,330
0
485
4,059
0
20,611
W
Bakasura
1,655
1,279
0
1,426
4,277
1,317
0
0
4,277
0
14,692
L
Ullr
2,736
1,280
0
2,220
4,395
1,039
0
348
4,011
0
17,295
L
2,394
752
0
247
3,208
751
0
507
2,657
9,943
1,695
W
Chang'e
RimReaper420
Chang'e
1,596
197
166
862
2,965
841
0
1,348
1,617
17,415
0
L
Ah Puch
Silftum
Ah Puch
2,295
161
0
601
3,222
585
0
343
2,829
18,873
0
L
Gilgamesh
Urnextmeal
Gilgamesh
3,161
1,487
0
651
3,783
2,833
0
0
3,743
0
19,501
W
Chernobog
Zallish
Chernobog
3,939
2,208
0
1,794
3,696
931
352
1,552
2,144
0
25,943
W
2,801
1,151
0
2,160
5,421
1,896
0
1,035
4,386
0
12,949
L
1,723
969
84
1,585
3,876
1,205
0
232
3,608
0
4,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,455
Gold Earned
23,973
161
Minions Killed
212
0
Camps Cleared
0
643,002
Distance Traveled
727,335
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,974
711
44
6
0
154,968
1
W
Bakasura
4,557
651
48
7
0
151,187
1
L
Ullr
4,949
707
38
5
0
158,037
3
L
Sol
3,460
494
27
4
0
129,182
0
W
Chang'e
4,644
663
39
6
0
144,109
2
L
Ah Puch
4,051
579
41
6
0
134,826
2
L
Gilgamesh
4,621
660
51
7
0
137,304
0
W
Chernobog
5,117
731
55
8
0
135,556
0
W
Fenrir
4,681
669
26
4
0
141,515
0
L
Horus
3,374
482
4
1
0
83,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role