Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Guille--1990
Ah Muzen Cab
Diamond IV
Level 160
God Stats
5W - 1L
1,989 SR
Queue Stats
110W - 87L
2,284 MMR
Solo
Guan Yu
Guan Yu
Diamond III
InCePTioNxSnakeZ
Guan Yu
Diamond III
Level 160
God Stats
63W - 49L
1,707 SR
Queue Stats
693W - 689L
2,284 MMR
Solo
Bacchus
Bacchus
Diamond II
NasthtyCanasthta
Bacchus
Diamond II
Level 151
God Stats
123W - 113L
1,683 SR
Queue Stats
1,049W - 1,055L
2,272 MMR
Solo
Medusa
Medusa
Diamond I
Pablo_0134
Medusa
Diamond I
Level 145
God Stats
34W - 35L
1,661 SR
Queue Stats
647W - 598L
2,488 MMR
Solo
Thoth
Thoth
Diamond III
xDragonce
Thoth
Diamond III
Level 128
God Stats
19W - 18L
1,597 SR
Queue Stats
125W - 113L
2,241 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,727 SR
2,314 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,600 SR
2,308 MMR
Heimdallr
Heimdallr
Masters
Misа
Heimdallr
Masters
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 30L
2,950 MMR
Solo
Chang'e
Chang'e
Diamond IV
Vulcano_Brain
Chang'e
Diamond IV
Level 143
God Stats
15W - 25L
1,401 SR
Queue Stats
529W - 527L
2,091 MMR
Solo
Nox
Nox
Diamond II
Yeeouai_Le_Elio
Nox
Diamond II
Level 65
God Stats
5W - 4L
1,699 SR
Queue Stats
185W - 161L
2,349 MMR
Solo
Cerberus
Cerberus
Platinum III
chaosronnie
Cerberus
Platinum III
Level 160
God Stats
4W - 2L
1,747 SR
Queue Stats
422W - 433L
2,043 MMR
Solo
Loki
Loki
Diamond IV
tantor99
Loki
Diamond IV
Level 157
God Stats
131W - 101L
1,654 SR
Queue Stats
1,110W - 1,123L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Guille--1990
Ah Muzen Cab
20
4 / 5 / 5
13,515
588
11,523
15,364
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 3 / 5
12,282
534
6,505
20,611
16,391
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 3 / 9
10,931
475
6,682
18,446
21,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Pablo_0134
Medusa
20
11 / 6 / 5
15,087
656
20,765
17,992
7,913
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
xDragonce
Thoth
18
1 / 7 / 3
12,074
525
10,040
12,288
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneShivaBastet

VS

Bans
JanusGilgameshBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Misа
Heimdallr
18
7 / 4 / 8
12,416
540
18,241
18,814
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
17
1 / 5 / 5
11,200
487
11,152
19,334
12,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
5 / 2 / 7
12,542
545
12,148
10,422
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
chaosronnie
Cerberus
12
0 / 4 / 7
8,846
385
3,240
18,621
12,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
10 / 5 / 5
13,517
588
13,472
18,595
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
20
Kills
23
24
Deaths
20
27
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Guille--1990
Ah Muzen Cab
4
5
5
1.3
W
3
3
5
1.83
L
Heimdallr
Misа
Heimdallr
7
4
8
2.75
W
1
3
9
1.83
W
Medusa
Pablo_0134
Medusa
11
6
5
2.25
L
Chang'e
1
5
5
0.7
L
5
2
7
4.25
L
Cerberus
chaosronnie
Cerberus
0
4
7
0.88
L
Loki
10
5
5
2.5
W
Thoth
xDragonce
Thoth
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,515
Damage
58,253
84,701
Taken
85,786
55,681
Mitigated
41,353
23,714
Healing
25,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Guille--1990
Ah Muzen Cab
11,523
4,000
0
5,919
15,364
5,327
6,890
3,220
12,144
0
119,323
W
6,505
495
1,636
8,090
20,611
16,391
581
10,829
9,782
0
68,104
L
Heimdallr
Misа
Heimdallr
18,241
12,406
0
7,963
18,814
6,792
1,273
4,596
14,218
0
86,187
W
6,682
777
282
3,772
18,446
21,763
236
6,535
11,911
19,583
0
W
Medusa
Pablo_0134
Medusa
20,765
8,656
0
2,402
17,992
7,913
0
5,607
12,385
0
128,665
L
Chang'e
11,152
824
1,266
7,594
19,334
12,341
690
2,965
16,369
75,883
0
L
12,148
776
0
1,085
10,422
3,627
0
1,751
8,671
90,418
0
L
Cerberus
chaosronnie
Cerberus
3,240
287
15
2,443
18,621
12,833
0
3,010
14,792
30,350
0
L
Loki
13,472
4,923
0
4,970
18,595
5,760
0
4,571
14,024
0
93,039
W
Thoth
xDragonce
Thoth
10,040
358
0
1,613
12,288
4,287
3,008
2,726
9,562
72,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,889
Gold Earned
58,521
649
Minions Killed
670
0
Camps Cleared
0
2,382,070
Distance Traveled
2,056,291
37
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,515
588
174
8
0
513,893
7
W
Guan Yu
12,282
534
140
6
0
501,608
8
L
Heimdallr
12,416
540
151
7
0
373,219
4
W
Bacchus
10,931
475
19
1
0
476,396
14
W
Medusa
15,087
656
172
7
0
451,644
0
L
Chang'e
11,200
487
138
6
0
403,533
7
L
Nox
12,542
545
178
8
0
437,325
5
L
Cerberus
8,846
385
56
2
0
366,730
5
L
Loki
13,517
588
147
6
0
475,484
0
W
Thoth
12,074
525
144
6
0
438,529
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role