Player Matchup

Artemis
Artemis
FoldedLettuce
Artemis
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 117L
1,581 Elo+
Solo
Susano
Susano
Jxwn
Susano
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,518 Elo+
Solo
Thoth
Thoth
KillABee699
Thoth
Level 160
God Stats
12W - 12L
1,401 SR
Queue Stats
1,256W - 1,364L
1,574 Elo+
Solo
Charybdis
Charybdis
Simple Sapp
Charybdis
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 163L
1,488 Elo+
Party 1
Izanami
Izanami
TT B0l
Izanami
Level 142
God Stats
1W - 2L
1,322 SR
Queue Stats
149W - 145L
1,497 Elo+
Party 1
Team Averages
Level 137
1,445 SR
1,532 Elo+

VS

Team Averages
Level 119
1,446 SR
1,497 Elo+
Atlas
Atlas
BmoreRaven
Atlas
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
470W - 500L
1,497 Elo+
Solo
King Arthur
King Arthur
CalI_MeDaddyy
King Arthur
Level 144
God Stats
5W - 7L
1,131 SR
Queue Stats
310W - 316L
1,556 Elo+
Solo
Hou Yi
Hou Yi
Mr McHuffstar
Hou Yi
Level 123
God Stats
6W - 6L
1,598 SR
Queue Stats
366W - 365L
1,532 Elo+
Solo
Mercury
Mercury
PARNELL_81
Mercury
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 175L
1,456 Elo+
Solo
Loki
Loki
kevinjeter
Loki
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
5 / 6 / 15
12,281
722
27,555
19,101
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
Jxwn
Susano
18
5 / 4 / 14
12,103
712
20,885
13,344
7,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 4 / 13
12,554
738
31,689
13,130
6,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Simple Sapp
Charybdis
19
3 / 7 / 18
12,127
713
10,072
18,031
15,996
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
TT B0l
Izanami
20
7 / 4 / 14
12,573
740
18,636
12,928
5,773
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
5 / 7 / 11
12,457
733
16,788
37,160
28,729
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
CalI_MeDaddyy
King Arthur
20
7 / 3 / 12
12,515
736
19,115
31,261
25,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 3 / 16
11,898
700
11,789
20,570
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
PARNELL_81
Mercury
19
4 / 7 / 7
11,779
693
5,067
15,925
6,517
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 5 / 14
11,955
703
11,650
26,689
24,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
84
25
Kills
24
25
Deaths
25
74
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Atlas
5
7
11
1.5
L
King Arthur
CalI_MeDaddyy
King Arthur
7
3
12
4.33
W
Artemis
5
6
15
2.08
W
Susano
Jxwn
Susano
5
4
14
3
W
5
4
13
2.88
L
4
3
16
4
L
Mercury
PARNELL_81
Mercury
4
7
7
1.07
W
Charybdis
Simple Sapp
Charybdis
3
7
18
1.71
W
Izanami
TT B0l
Izanami
7
4
14
3.5
L
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,837
Damage
64,409
76,534
Taken
131,605
44,958
Mitigated
92,966
24,895
Healing
48,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
16,788
4,330
4,510
10,909
37,160
28,729
864
8,401
28,759
34,389
0
L
King Arthur
CalI_MeDaddyy
King Arthur
19,115
1,940
1,509
9,099
31,261
25,572
329
6,724
24,537
0
34,078
W
Artemis
27,555
12,380
1,369
4,264
19,101
9,246
2,365
4,352
14,749
0
50,660
W
Susano
Jxwn
Susano
20,885
3,405
1,700
2,050
13,344
7,822
0
1,392
11,952
0
28,051
W
31,689
782
2,428
3,265
13,130
6,121
652
3,149
9,981
57,852
0
L
11,789
5,570
875
6,812
20,570
8,017
3,291
6,624
13,946
0
31,409
L
Mercury
PARNELL_81
Mercury
5,067
1,060
2,399
1,690
15,925
6,517
1,407
3,828
12,097
0
20,560
W
Charybdis
Simple Sapp
Charybdis
10,072
2,941
3,826
1,831
18,031
15,996
989
6,026
12,005
0
25,220
W
Izanami
TT B0l
Izanami
18,636
10,551
2,132
2,030
12,928
5,773
1,909
2,450
10,478
0
36,841
L
11,650
1,580
2,787
8,029
26,689
24,131
306
6,112
20,577
649
22,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,638
Gold Earned
60,604
180
Minions Killed
164
0
Camps Cleared
0
1,524,394
Distance Traveled
1,573,900
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,457
733
29
2
0
285,849
0
L
King Arthur
12,515
736
33
2
0
325,934
1
W
Artemis
12,281
722
49
3
0
286,235
0
W
Susano
12,103
712
16
1
0
327,455
0
W
Thoth
12,554
738
38
2
0
293,248
0
L
Hou Yi
11,898
700
48
3
0
307,427
0
L
Mercury
11,779
693
31
2
0
305,820
3
W
Charybdis
12,127
713
33
2
0
302,170
0
W
Izanami
12,573
740
44
3
0
315,286
2
L
Loki
11,955
703
23
1
0
348,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role