Player Matchup

Persephone
Persephone
 
Persephone
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ElMa3KoK
Sun Wukong
Level 77
God Stats
1W - 3L
1,100 SR
Queue Stats
131W - 122L
1,510 Elo+
Party 1
Hera
Hera
OAK52
Hera
Level 106
God Stats
2W - 1L
1,513 SR
Queue Stats
334W - 345L
1,441 Elo+
Solo
Raijin
Raijin
TenstulaDracula
Raijin
Level 132
God Stats
3W - 6L
1,500 SR
Queue Stats
314W - 285L
1,518 Elo+
Party 1
Team Averages
Level 122
1,423 SR
1,494 Elo+

VS

Team Averages
Level 105
1,433 SR
1,500 Elo+
Gilgamesh
Gilgamesh
ATIIz21
Gilgamesh
Level 109
God Stats
2W - 2L
1,169 SR
Queue Stats
237W - 214L
1,549 Elo+
Party 2
Tiamat
Tiamat
Ghaw
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,449 Elo+
Solo
Skadi
Skadi
NozenRJ
Skadi
Level 120
God Stats
1W - 1L
1,694 SR
Queue Stats
15W - 15L
1,488 Elo+
Party 2
Cerberus
Cerberus
xOtsutsukix
Cerberus
Level 127
God Stats
5W - 6L
1,536 SR
Queue Stats
544W - 577L
1,514 Elo+
Solo
Mercury
Mercury
ziodraghetto
Mercury
Level 140
God Stats
0W - 1L
1,267 SR
Queue Stats
29W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
14 / 2 / 11
12,107
931
19,036
15,123
6,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
 
Camazotz
16
5 / 5 / 11
10,100
777
6,231
22,141
25,784
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
ElMa3KoK
Sun Wukong
19
5 / 2 / 25
10,953
843
14,073
18,422
19,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
OAK52
Hera
18
5 / 3 / 20
10,861
835
14,579
10,053
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 4 / 17
10,854
835
11,150
13,954
6,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ATIIz21
Gilgamesh
16
4 / 4 / 6
10,623
817
15,059
16,312
20,355
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
Ghaw
Tiamat
16
0 / 5 / 11
8,954
689
12,784
12,288
7,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
NozenRJ
Skadi
16
4 / 7 / 4
9,400
723
11,917
14,853
5,933
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
xOtsutsukix
Cerberus
15
4 / 7 / 7
8,991
692
11,676
18,543
23,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ziodraghetto
Mercury
14
4 / 12 / 6
9,110
701
9,251
15,325
6,064
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
50
35
Kills
16
16
Deaths
35
84
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
14
2
11
9.75
W
Camazotz
 
Camazotz
5
5
11
2.1
L
Gilgamesh
ATIIz21
Gilgamesh
4
4
6
1.75
W
Sun Wukong
ElMa3KoK
Sun Wukong
5
2
25
8.75
L
Tiamat
Ghaw
Tiamat
0
5
11
1.1
L
Skadi
NozenRJ
Skadi
4
7
4
0.86
W
Hera
OAK52
Hera
5
3
20
5
W
6
4
17
3.63
L
Cerberus
xOtsutsukix
Cerberus
4
7
7
1.07
L
Mercury
ziodraghetto
Mercury
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,069
Damage
60,687
79,693
Taken
77,321
63,338
Mitigated
63,109
29,031
Healing
19,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
19,036
2,416
2,836
6,033
15,123
6,793
989
6,047
9,074
35,384
0
W
Camazotz
 
Camazotz
6,231
1,585
1,420
8,055
22,141
25,784
285
2,985
19,156
2,420
15,802
L
Gilgamesh
ATIIz21
Gilgamesh
15,059
4,655
1,063
3,971
16,312
20,355
315
8,788
7,317
0
23,155
W
Sun Wukong
ElMa3KoK
Sun Wukong
14,073
1,896
1,298
3,723
18,422
19,295
1,105
6,309
12,113
0
28,212
L
Tiamat
Ghaw
Tiamat
12,784
1,117
658
2,935
12,288
7,693
322
7,385
4,797
28,517
0
L
Skadi
NozenRJ
Skadi
11,917
5,545
498
2,928
14,853
5,933
201
9,255
5,448
0
29,010
W
Hera
OAK52
Hera
14,579
5,001
744
641
10,053
4,663
1,517
4,170
5,883
30,219
0
W
11,150
1,510
1,067
3,214
13,954
6,803
813
4,949
9,005
19,829
0
L
Cerberus
xOtsutsukix
Cerberus
11,676
1,278
234
3,629
18,543
23,064
0
10,912
7,241
17,630
0
L
Mercury
ziodraghetto
Mercury
9,251
3,880
1,921
1,449
15,325
6,064
1,101
8,179
6,952
0
13,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,875
Gold Earned
47,078
128
Minions Killed
107
0
Camps Cleared
0
1,261,369
Distance Traveled
1,162,875
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,107
931
38
3
0
248,054
1
W
Camazotz
10,100
777
24
2
0
223,679
2
L
Gilgamesh
10,623
817
14
1
0
257,784
0
W
Sun Wukong
10,953
843
18
1
0
290,045
0
L
Tiamat
8,954
689
28
2
0
223,454
1
L
Skadi
9,400
723
42
3
0
211,315
0
W
Hera
10,861
835
37
3
0
255,329
0
W
Raijin
10,854
835
11
1
0
244,262
0
L
Cerberus
8,991
692
16
1
0
211,760
0
L
Mercury
9,110
701
7
1
0
258,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role