Player Matchup

Tyr
Tyr
ItsBrachydios
Tyr
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 230L
1,322 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KIRA-God_Of_The_
Morgan Le Fay
Level 29
God Stats
16W - 16L
1,437 SR
Queue Stats
99W - 125L
1,374 Elo+
Party 2
Artemis
Artemis
Lunnyx LGE
Artemis
Level 15
God Stats
2W - 5L
1,266 SR
Queue Stats
186W - 230L
1,322 Elo+
Party 3
Bacchus
Bacchus
rvp_sniper
Bacchus
Level 143
God Stats
0W - 1L
1,700 SR
Queue Stats
18W - 13L
1,827 Elo+
Party 2
Fenrir
Fenrir
x-HypnoFlux-x
Fenrir
Level 54
God Stats
4W - 10L
1,437 SR
Queue Stats
140W - 153L
1,435 Elo+
Party 2
Team Averages
Level 57
1,468 SR
1,456 Elo+

VS

Team Averages
Level 92
1,574 SR
1,437 Elo+
Erlang Shen
Erlang Shen
BrokenCarnage595
Erlang Shen
Level 151
God Stats
3W - 0L
1,542 SR
Queue Stats
35W - 34L
1,621 Elo+
Party 1
Olorun
Olorun
DrZoidburgle
Olorun
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 91L
1,375 Elo+
Solo
Skadi
Skadi
Lawlbasaur
Skadi
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 84L
1,376 Elo+
Solo
Bastet
Bastet
WOLFARONIX
Bastet
Level 83
God Stats
6W - 2L
1,577 SR
Queue Stats
61W - 69L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
mc_ECHO_JR
Cthulhu
Level 47
God Stats
1W - 1L
1,750 SR
Queue Stats
11W - 13L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 7
10,882
389
14,109
28,632
29,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
KIRA-God_Of_The_
Morgan Le Fay
19
3 / 7 / 3
12,266
438
14,056
20,086
9,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Lunnyx LGE
Artemis
14
0 / 8 / 4
9,249
330
8,790
19,640
6,376
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
rvp_sniper
Bacchus
20
5 / 6 / 12
13,745
491
27,744
31,444
44,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
12 / 5 / 4
15,301
546
27,722
34,863
19,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrokenCarnage595
Erlang Shen
20
12 / 2 / 7
16,294
582
21,927
26,416
37,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
20
3 / 7 / 14
13,991
500
16,701
24,984
12,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
19
9 / 5 / 10
13,294
475
17,985
22,942
11,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
WOLFARONIX
Bastet
20
7 / 5 / 12
14,378
514
20,818
27,472
14,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
mc_ECHO_JR
Cthulhu
18
3 / 3 / 16
13,362
477
17,311
25,204
37,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
93
21
Kills
34
35
Deaths
22
30
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BrokenCarnage595
Erlang Shen
12
2
7
7.75
W
Olorun
3
7
14
1.43
L
1
9
7
0.5
L
Morgan Le Fay
KIRA-God_Of_The_
Morgan Le Fay
3
7
3
0.64
W
Skadi
9
5
10
2.8
L
Artemis
Lunnyx LGE
Artemis
0
8
4
0.25
W
Bastet
WOLFARONIX
Bastet
7
5
12
2.6
W
Cthulhu
mc_ECHO_JR
Cthulhu
3
3
16
3.67
L
Bacchus
rvp_sniper
Bacchus
5
6
12
1.83
L
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,421
Damage
94,742
134,665
Taken
127,018
108,942
Mitigated
114,528
41,027
Healing
42,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BrokenCarnage595
Erlang Shen
21,927
13,061
0
9,683
26,416
37,935
2,212
7,476
18,940
0
101,744
W
Olorun
16,701
9,714
0
8,631
24,984
12,916
1,658
10,932
14,052
83,511
9,463
L
14,109
2,357
0
4,224
28,632
29,412
141
6,798
21,536
5,992
59,044
L
Morgan Le Fay
KIRA-God_Of_The_
Morgan Le Fay
14,056
910
0
5,414
20,086
9,525
760
2,541
17,365
72,630
0
W
Skadi
17,985
8,564
0
6,240
22,942
11,551
4,711
8,181
14,761
0
89,682
L
Artemis
Lunnyx LGE
Artemis
8,790
3,545
445
5,819
19,640
6,376
0
5,243
14,347
0
46,089
W
Bastet
WOLFARONIX
Bastet
20,818
5,052
0
12,560
27,472
14,539
2,237
8,283
19,189
0
100,860
W
Cthulhu
mc_ECHO_JR
Cthulhu
17,311
2,132
2,401
2,511
25,204
37,587
542
8,657
16,547
50,815
0
L
Bacchus
rvp_sniper
Bacchus
27,744
4,155
407
8,431
31,444
44,179
185
10,513
20,353
81,048
0
L
27,722
14,568
0
16,287
34,863
19,450
853
7,320
27,200
0
125,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,443
Gold Earned
71,319
523
Minions Killed
619
0
Camps Cleared
0
2,396,356
Distance Traveled
2,521,889
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,294
582
171
6
0
522,168
5
W
Olorun
13,991
500
142
5
0
462,137
11
L
Tyr
10,882
389
100
4
0
472,638
0
L
Morgan Le Fay
12,266
438
109
4
0
444,146
2
W
Skadi
13,294
475
108
4
0
478,842
1
L
Artemis
9,249
330
58
2
0
443,227
0
W
Bastet
14,378
514
135
5
0
549,473
1
W
Cthulhu
13,362
477
63
2
0
509,269
2
L
Bacchus
13,745
491
81
3
0
494,568
1
L
Fenrir
15,301
546
175
6
0
541,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role