Player Matchup

Cerberus
Cerberus
GoopyMite
Cerberus
Level 124
God Stats
4W - 3L
1,545 SR
Queue Stats
225W - 238L
1,419 Elo+
Party 1
King Arthur
King Arthur
HyperRex Ghost
King Arthur
Level 108
God Stats
0W - 4L
1,342 SR
Queue Stats
70W - 85L
1,424 Elo+
Party 1
Persephone
Persephone
Jordino781
Persephone
Level 109
God Stats
1W - 2L
1,622 SR
Queue Stats
189W - 213L
1,411 Elo+
Party 1
Bakasura
Bakasura
Shrimptai
Bakasura
Level 122
God Stats
3W - 3L
1,725 SR
Queue Stats
245W - 118L
1,772 Elo+
Party 2
Mercury
Mercury
SuppTo0MMR
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,741 Elo+
Party 2
Team Averages
Level 94
1,547 SR
1,554 Elo+

VS

Team Averages
Level 106
1,444 SR
1,492 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DayZ CR 75
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 24L
1,542 Elo+
Party 3
Jing Wei
Jing Wei
Frostyisfunny
Jing Wei
Level 60
God Stats
2W - 4L
1,374 SR
Queue Stats
311W - 325L
1,431 Elo+
Solo
Ganesha
Ganesha
Geemalik
Ganesha
Level 152
God Stats
3W - 2L
1,348 SR
Queue Stats
66W - 71L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GoopyMite
Cerberus
9
0 / 4 / 1
5,685
406
3,259
10,936
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
HyperRex Ghost
King Arthur
12
0 / 1 / 0
6,800
486
1,036
6,535
2,625
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Jordino781
Persephone
10
1 / 1 / 1
6,714
480
3,464
6,088
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
Shrimptai
Bakasura
15
2 / 3 / 1
8,233
588
6,882
12,226
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SuppTo0MMR
Mercury
12
2 / 4 / 1
6,636
474
5,097
9,077
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 0 / 1
8,721
623
1,813
3,228
1,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
 
Agni
14
2 / 2 / 2
7,942
567
6,669
7,652
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DayZ CR 75
Tsukuyomi
14
3 / 1 / 5
8,009
572
8,571
10,664
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
Frostyisfunny
Jing Wei
12
4 / 2 / 4
7,531
538
7,311
8,444
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Geemalik
Ganesha
11
0 / 0 / 8
7,199
514
3,389
6,634
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
12
13
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
1
3.5
W
Agni
 
Agni
2
2
2
1.5
W
Tsukuyomi
DayZ CR 75
Tsukuyomi
3
1
5
5.5
W
Jing Wei
Frostyisfunny
Jing Wei
4
2
4
3
W
Ganesha
Geemalik
Ganesha
0
0
8
4
L
Cerberus
GoopyMite
Cerberus
0
4
1
0.13
L
King Arthur
HyperRex Ghost
King Arthur
0
1
0
0
L
Persephone
Jordino781
Persephone
1
1
1
1.5
L
Bakasura
Shrimptai
Bakasura
2
3
1
0.83
L
Mercury
SuppTo0MMR
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,738
Damage
27,753
44,862
Taken
36,622
19,754
Mitigated
15,073
11,528
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,813
193
0
1,183
3,228
1,766
326
0
3,218
0
52,712
W
Agni
 
Agni
6,669
0
0
3,171
7,652
2,500
408
2,766
4,597
54,201
0
W
Tsukuyomi
DayZ CR 75
Tsukuyomi
8,571
1,576
0
4,212
10,664
3,443
0
989
9,075
0
58,950
W
Jing Wei
Frostyisfunny
Jing Wei
7,311
5,577
0
3,040
8,444
1,998
1,159
980
7,174
0
35,876
W
Ganesha
Geemalik
Ganesha
3,389
1,089
0
1,469
6,634
5,366
0
1,614
4,884
23,178
0
L
Cerberus
GoopyMite
Cerberus
3,259
136
461
1,967
10,936
7,226
0
2,170
8,766
17,163
0
L
King Arthur
HyperRex Ghost
King Arthur
1,036
82
0
2,137
6,535
2,625
0
923
5,612
0
41,111
L
Persephone
Jordino781
Persephone
3,464
79
0
1,614
6,088
1,611
0
2,618
3,469
33,719
0
L
Bakasura
Shrimptai
Bakasura
6,882
5,275
0
4,153
12,226
4,749
0
1,626
10,600
0
54,557
L
Mercury
SuppTo0MMR
Mercury
5,097
2,582
0
1,196
9,077
3,543
0
2,721
6,356
0
35,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
39,402
422
Minions Killed
431
0
Camps Cleared
0
1,404,431
Distance Traveled
1,432,709
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,721
623
117
8
0
286,876
3
W
Agni
7,942
567
105
8
0
275,088
0
W
Tsukuyomi
8,009
572
124
9
0
317,270
4
W
Jing Wei
7,531
538
81
6
0
269,267
6
W
Ganesha
7,199
514
4
0
0
284,208
0
L
Cerberus
5,685
406
47
3
0
265,557
0
L
King Arthur
6,800
486
115
8
0
266,165
0
L
Persephone
6,714
480
67
5
0
248,464
0
L
Bakasura
8,233
588
136
10
0
344,941
1
L
Mercury
6,636
474
57
4
0
279,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role