Player Matchup

Fenrir
Fenrir
LilSugarFree
Fenrir
Level 107
God Stats
11W - 4L
1,691 SR
Queue Stats
26W - 17L
1,611 Elo+
Party 1
Persephone
Persephone
SPD ThR4Sh3R
Persephone
Level 120
God Stats
1W - 5L
1,393 SR
Queue Stats
310W - 300L
1,508 Elo+
Party 1
Sobek
Sobek
TFNDrizzy
Sobek
Level 109
God Stats
1W - 1L
1,762 SR
Queue Stats
187W - 169L
1,612 Elo+
Party 1
Da Ji
Da Ji
Yuh Lucifer
Da Ji
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
574W - 569L
1,504 Elo+
Solo
Rama
Rama
xLUCKYCH4RMZx
Rama
Level 159
God Stats
2W - 3L
1,573 SR
Queue Stats
48W - 54L
1,487 Elo+
Party 1
Team Averages
Level 128
1,584 SR
1,544 Elo+

VS

Team Averages
Level 91
1,540 SR
1,515 Elo+
Sun Wukong
Sun Wukong
A_Literal_Bagel
Sun Wukong
Level 66
God Stats
3W - 1L
1,495 SR
Queue Stats
5W - 4L
1,502 Elo+
Party 2
Persephone
Persephone
A_Literal_Egg
Persephone
Level 104
God Stats
4W - 8L
1,285 SR
Queue Stats
129W - 156L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
MpowerstateX
Baron Samedi
Level 116
God Stats
10W - 5L
1,720 SR
Queue Stats
191W - 189L
1,513 Elo+
Party 2
Bakasura
Bakasura
Star_1066
Bakasura
Level 46
God Stats
2W - 0L
1,784 SR
Queue Stats
162W - 135L
1,432 Elo+
Solo
Medusa
Medusa
ViralUnicorn477
Medusa
Level 123
God Stats
29W - 22L
1,416 SR
Queue Stats
342W - 320L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 5 / 8
10,507
525
12,280
20,541
9,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
SPD ThR4Sh3R
Persephone
16
5 / 8 / 6
10,899
545
12,017
16,386
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
TFNDrizzy
Sobek
13
2 / 6 / 8
9,113
456
7,238
23,713
24,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 10 / 1
9,566
478
10,867
19,861
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 3 / 3
10,332
517
13,173
15,267
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A_Literal_Bagel
Sun Wukong
17
7 / 6 / 5
11,821
591
12,963
19,861
13,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
A_Literal_Egg
Persephone
17
7 / 7 / 10
11,798
590
13,176
14,408
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MpowerstateX
Baron Samedi
16
5 / 5 / 20
11,465
573
14,966
23,938
26,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Star_1066
Bakasura
20
4 / 3 / 10
12,207
610
12,360
20,186
8,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
9 / 1 / 11
12,915
646
19,609
16,060
5,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
88
22
Kills
32
32
Deaths
22
26
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A_Literal_Bagel
Sun Wukong
7
6
5
1.58
W
Persephone
A_Literal_Egg
Persephone
7
7
10
1.71
L
Fenrir
6
5
8
2
W
Baron Samedi
MpowerstateX
Baron Samedi
5
5
20
3
L
Persephone
SPD ThR4Sh3R
Persephone
5
8
6
1
W
Bakasura
Star_1066
Bakasura
4
3
10
3
L
Sobek
TFNDrizzy
Sobek
2
6
8
1
W
9
1
11
14.5
L
4
10
1
0.45
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,575
Damage
73,074
95,768
Taken
94,453
51,872
Mitigated
58,827
21,589
Healing
43,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A_Literal_Bagel
Sun Wukong
12,963
2,383
0
6,411
19,861
13,399
765
3,072
16,789
0
57,908
W
Persephone
A_Literal_Egg
Persephone
13,176
692
0
2,956
14,408
4,486
520
4,818
9,583
56,473
0
L
Fenrir
12,280
3,302
0
4,566
20,541
9,630
0
4,863
15,062
0
50,796
W
Baron Samedi
MpowerstateX
Baron Samedi
14,966
2,729
4,438
8,715
23,938
26,358
551
6,365
17,573
40,602
0
L
Persephone
SPD ThR4Sh3R
Persephone
12,017
376
0
2,801
16,386
5,309
0
6,950
9,138
61,815
0
W
Bakasura
Star_1066
Bakasura
12,360
8,663
0
12,090
20,186
8,655
2,200
2,708
17,478
0
89,643
L
Sobek
TFNDrizzy
Sobek
7,238
174
268
5,238
23,713
24,689
0
7,588
15,424
18,182
0
W
19,609
11,572
0
8,710
16,060
5,929
7,258
2,289
13,771
0
97,638
L
10,867
2,836
0
3,410
19,861
7,241
0
3,834
15,680
0
48,931
L
13,173
9,958
0
5,306
15,267
5,003
2,160
4,903
10,135
0
71,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,417
Gold Earned
60,206
387
Minions Killed
567
0
Camps Cleared
0
1,846,521
Distance Traveled
1,901,381
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,821
591
114
6
0
365,717
3
W
Persephone
11,798
590
94
5
0
334,255
0
L
Fenrir
10,507
525
69
3
0
395,679
3
W
Baron Samedi
11,465
573
46
2
0
336,928
1
L
Persephone
10,899
545
102
5
0
370,212
5
W
Bakasura
12,207
610
173
9
0
464,162
2
L
Sobek
9,113
456
19
1
0
408,840
4
W
Medusa
12,915
646
140
7
0
400,319
5
L
Da Ji
9,566
478
79
4
0
306,257
4
L
Rama
10,332
517
118
6
0
365,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role